Tams
Gold Member
My last Zelda was ocarina of time. I feel like i’ve missed out on so many good Zelda games.
Can’t bring myself to buy shitty Nintendo hardware.
Have you tried looking in a mirror?
The problem might be there.
My last Zelda was ocarina of time. I feel like i’ve missed out on so many good Zelda games.
Can’t bring myself to buy shitty Nintendo hardware.
Somewhere along the way, we started caring more about what hardware we were using to play than what we were playing.My last Zelda was ocarina of time. I feel like i’ve missed out on so many good Zelda games.
Can’t bring myself to buy shitty Nintendo hardware.
OoT was way too empty in my book.
Did you make it to adult Link? OOT is low on random busy work in an overworld but very dense in classic Zelda puzzle gameplay using items. Basically the inverse of BOTK.OoT was way too empty in my book.
Would you say the remake changes that? Or are you referring to the remake?
I guess the quality of games does not matter to the modern gamerMy last Zelda was ocarina of time. I feel like i’ve missed out on so many good Zelda games.
Can’t bring myself to buy shitty Nintendo hardware.
I have a hard 60fps minimum rule. 30fps is terrible on my LG C1.Have you tried looking in a mirror?
The problem might be there.
Did anyway EVER say "I'm missing out on great Nintendo games but I can't bring myself to buy a Game Boy bc shitty Nintendo hardware" just because Game Gear came out?
Nintendo is not the sole maker of quality games.Links awakening was like the good version of lttp
I guess the quality of games does not matter to the modern gamer
No, just like nobody ever said “I’m buying a GameCube for RE4 even if I have a PS2 because the PS2 port is inferior”.Somewhere along the way, we started caring more about what hardware we were using to play than what we were playing.
Did anyway EVER say "I'm missing out on great Nintendo games but I can't bring myself to buy a Game Boy bc shitty Nintendo hardware" just because Game Gear came out?
The problem lies more in your TV than in gaming hardware.I have a hard 60fps minimum rule. 30fps is terrible on my LG C1.
The solution is a crt which I certainly do not have room for.No, just like nobody ever said “I’m buying a GameCube for RE4 even if I have a PS2 because the PS2 port is inferior”.
The problem lies more in your TV than in gaming hardware.
Unfortunately people pay so much for their OLEDs, it’s hard for them to admit this. I know the feeling.
This is why I still don't have a C1. I want a TV that displays video games well. Not just like the top performing games.I have a hard 60fps minimum rule. 30fps is terrible on my LG C1.
Hardware is indicative to performance. Sorry I have standards
It's easily one of the games on SNES.
Also about the 3D ones, they are honestly nothing like BOTW I recommend trying Ocarina of Time N64 version 1st with either a GameCube Controller or a Pro Croller (modern controller), just don't use an N64 controller or play the 3ds version because both are a worse experience.
I will always regret spoiling ALTTP for me by reading hints on magazines and on the clue sheet included with the game. I was a wee lad and I could never understand the entire game in English, but I really spoiled every major puzzle for myself before even getting there. A couple years later I managed to beat Link’s Awakening without any solution, so I could have beaten ALTTP too.
Thinking back, ALTTP was really amazing. The “twist” OP mentions is comparable to the one in Castlevania SOTN for how unexpected it is and for how much more longevity it gives the game. It’s also amazing how the devs hinted at it during the Death Mountain climb to the third light-world dungeon, and with the item you find there, but so many people were still left slack-jawed after beating the sorcerer.
On the negative side, I never really liked how the game looks, and how slow it feels. Link’s Awakening feels much faster, and being able to jump feels really liberating compared to the slowness of ALTTP.
Did you make it to adult Link? OOT is low on random busy work in an overworld but very dense in classic Zelda puzzle gameplay using items. Basically the inverse of BOTK.
I did. The movement just felt slower in general, especially in the Water Temple (and that had to do with the slow underwater movement).
Yeah… having played OoT before LttP it was kind of tough. I only then realized that what I had played in 3D as a kid wasn’t all that new. It was just 3D. I think if I went back and played LttP again now I might be more favorable to it knowing it’s coming.Also Ocarina of Time is basically LttP in 3D. Of course it's not that simple but...pretty much. So it followed the convention of its predecessors more than say, Mario 64 which changed the format. That feeling of being in a deep dungeon and getting a new item that makes you reassess how you approach the whole environment was lifted directly out of 2D Zelda and put into a 3D game.
Hard agree on the final sentence in particular. Actions in LA felt more swift, the map design felt less gated, and the Roc's Feather jump added a lot. I don't see why ALBW didn't have it, because it would have helped with the verticality.
One other issue with LttP was that a lot of the items didn't retain their usefulness beyond the dungeon they're obtained from.
I played Ocarina on the Wii with the GCN controller and it was incredible. Every N64 game played with a GCN controller has worked so much better than the original design, SM64, Paper Mario, Star Fox, Sin and Punishment, you name it, that c stick works like a dream for the N64 controller scheme. The N64 controller is awful, it was bad when I was a kid and as an adult (even though I did figure out the best way to use it via pretending the joystick is a little arcade stick). I played almost all of these games on the original N64 for reference. It has made my Wii secretly my favorite console because that's where all my favorite games are with one if the best ways to play them.I agree with you about Link's Awakening but I have to offer a differing opinion on how to play OOT. This game is like THE REASON I cannot just have an old Wii/WiiU to cover all old Nintendo stuff. Did you play this game originally on N64? Aiming, mapping items to C buttons and playing the ocarina is ruined on anything but the original. I mean if you want to use Gamecube whatever but the advice to avoid N64 is just strange, it's the definitive controller for this game.
I experienced A Link to the Past on the SNES in 16-bit, and I got it thinking it was "Ocarina of Time," as that was the game I saw my cousins playing. I didn't understand system spec differences, so my initial reaction was shock, but once I continued playing, I really loved it.So I asked a few weeks ago if I should try old Zelda games if I like BOTW and TOTK and people gave me loads of advice. The most recommended games were Link to the Past, Link Between Worlds, Ocarina of Time, and Wind Waker. Since I am playing Tears of the Kingdom right now, I decided the 3D games would be too similar, and decided to look into the 2D ones instead. It also turned out they were much shorter which was another point in their favour.
So I decided to play Link to the Past. The context here is, I know nothing about the game except that it's very acclaimed and supposedly very influential, and my only experience with Zelda is BOTW and TOTK. Anyway, so I am playing this game, and I really, really love it! It's so different from BOTW and TOTK but it still keeps that sense of adventure and exploration, but there's a more Metroidvania style progression now that I am really digging. The game is also incredibly cinematic and atmospheric! That opening with the rainfall and storm is amazing, and I like how much there is an immediate threat in the story.
I love how quick the game is too, there is almost no bloat in any of it, and it also seems like almost all the cool modern Zelda plot elements like Hyrule Castle, Kakariko Village, Master Sword, the sages, and Ganon, were all already part of the series by this game. I love the dungeon design so much, it kind of feels like a 2D version of the Souls games (I know I have it backwards because this game obviously came before but I played Souls first so they are my point of reference here), and the item based gameplay is amazing, I can't believe how cool it feels to get an item that not only gives me new combat abilities but also completely changes how I approach dungeons and exploration now.
Like seriously the design and pacing of this game is mind blowing. And then there is the twist! I love the twist so much! I seriously thought I was almost done with the game, I was already loving it, I thought it was short but it makes sense because it's an old game, but the twist! And then the whole mechanic of the way the two worlds influence each other and how they are used for puzzle solving! And it turns out everything until then was just a tutorial, this is the real game! And everything is so much harder, so much more satisfying, so much better designed.
This game is a masterpiece. If they released it as is today, it would still be a masterpiece. I cannot believe how good this is, its almost 30 years old and was made for an 8 bit console, I literally can't believe they managed to do something like this back then.
What a masterpiece. At least I am starting to understand why the Zelda series has held hype for this long.
I played Ocarina on the Wii with the GCN controller and it was incredible. Every N64 game played with a GCN controller has worked so much better than the original design, SM64, Paper Mario, Star Fox, Sin and Punishment, you name it, that c stick works like a dream for the N64 controller scheme. The N64 controller is awful, it was bad when I was a kid and as an adult (even though I did figure out the best way to use it via pretending the joystick is a little arcade stick). I played almost all of these games on the original N64 for reference. It has made my Wii secretly my favorite console because that's where all my favorite games are with one if the best ways to play them.
If you can't play with the GCN controller a Pro controller would probably work too but don't quote me on that one.
Yeah, I've said for years that LTTP could be released as an indie game right now and it would still be incredibly well received. It's a great game, and you can see its influence everywhere in modern game design.
Haha the famous Water Temple. I think a lot of people stopped there. Iron boots, changing the water level. It seemed so intimidating back then, now I love it to death.
Yeah Link's Awakening is in a weird spot of being buffed because it was the successor to ALttP but also nerfed because it was on Game Boy. You see aspects in it that would have made a SNES sequel instead the end all.