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WoW Players -- UI Mods?

Blazyr

Member
I'm working on a piece about WoW UI Mods and am curious to see (informally) how the gaf crew sees them.

If you play WoW do you use UI mods? Why or why not? Which ones if you do?

TIA
 
I doubt there's anyone who's a serious player that doesn't.

I use default CTstuff, the gatherer mod, Ctraid, scrolling combat text... that's about it.

I'm a rogue so I don't need heavy mods for buffing, healing ect.
 
I'm spoiled by TitanPanel personally, so much info that I constantly check and it's already displayed. good stuff. Also throw in Gatherer, LootLink/Auctioneer and I'm set:)

-edit-

Atlas has been pretty dang useful also, if only it came with a loot table also:P
 
None, slows the game down too much (I used COSMOS most of the time)





I'm spoiled by bigh resolutions (1600*1200) and I need to get those FPS above 60 - with UI mods it's just not possible on my rig
 
I used UI mods when the game first came out because I didn't really have a choice. Playing a Warlock past level 20 without extra toolbars was completely impossible a few months ago; my choices were to pick a class with simpler toolbars (Rogue), quit the game or download a Custom UI.

I used to have a combination of Cosmos and Gypsy, and they were pretty cool. They added a ton of features that were incredibly useful to my first two characters (the aforementioned Warlock and a Priest)...but of course a lot of other crap I didn't need. This is the inherent evil of Cosmos in particular: in an effort to have every feature under the sun, it comes across as a little excessive.

I quit the game for a few months and only just returned to it a couple weeks ago. When I quit Blizzard was going to great lengths to accomodate users who didn't want to use the Custom UIs and deal with the hassle of reinstalling/reconfiguring them with every new patch, and they were doing a fairly decent job of it by providing the most essential features these other mods had, like extra toolbars and buff timers. They weren't quite there yet, though. Between me quitting the game and returning to it, however, I'd say Blizzard has achieved this goal to the point where I just won't bother with the Custom UIs anymore. I liked the way Gypsy made my interface look, and if I still used a Priest there are some features that would be essential, but as a Warrior on a PvP server I don't need a lot of clutter on my screen anyway, and with most of the nice Custom UI features in the default UI, I'm not going to bother with them anymore.

The only feature I really miss is the quick read quest text option; it's so nice to just be able to skip the slow rolling text before you accept a quest. Still, there are certain areas of the game where this could definitely be considered cheating, as far as I'm concerned, so I'm not sure I'd want it anymore anyway.
 
CTmod - Get rid of the crappy damagemeter thing it comes with. Then I get Recap for that. Atlas. TitanPanel, etc.
 
echoshifting said:
Still, there are certain areas of the game where this could definitely be considered cheating, as far as I'm concerned, so I'm not sure I'd want it anymore anyway.

All of the UI mods that autocast anything is a cheat program. You try killing an Undead Mage in PVP who has a UI mod that autocasts blink whenever they take damage. Really makes WSG impossible sometimes because they just use their invincible mage as a flag carrier.
 
ManaByte said:
All of the UI mods that autocast anything is a cheat program. You try killing an Undead Mage in PVP who has a UI mod that autocasts blink whenever they take damage. Really makes WSG impossible sometimes because they just use their invincible mage as a flag carrier.

I definitely agree that there are worse exploit mods in the game than rapid quest accept, but since I haven't actually dabbled with them personally I won't comment on them. :D
 
I don't care about autocast really. The stuff that pisses me off the stuff that clearly breaks the rules, like having a radar when you're not a hunter.

Stuff like decursor is awesome, autocast ftw.
 
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