When it comes to placing The Ninth Life on a store shelf, it’s very much high fantasy; however, it’s a novel that’s less about the quest and more about the characters. If I were going to compare it to any of the high-fantasy novels I’ve read, I’d put it next to Stephen King’s The Dark Tower over The Lord of the Rings. Kitgazka’s quest for the door to the afterlife is akin to Roland’s quest to find the Dark Tower. Both act as personal obsessions—as hopes for salvation—and it isn’t until closer to the end of their journeys that the world-affecting implications are revealed.
Neither knows they are trying to save the world until they’re actually saving the world.
If The Dark Tower is The Ninth Life’s older brother, then Brian Jacques’s Redwall is its younger brother. Both novels exist in worlds populated entirely by talking animals, and the general fantasy settings are the same: in the distant past where swords and armor act as the primary tools of war. The big difference is that The Ninth Life isn’t a kid’s book, so all of the black-and-white morality has been removed and the world itself is more developed in terms of species hierarchy.
Not all carnivores are evil, and not all rodents are saving the day, but big animals are generally on the top of the societal ladder and little animals are generally stuck as farmers/slaves/the working poor. Anthropomorphic animals or not, the food chain can’t be entirely ignored.
I consider the above two novels as The Ninth Life’s siblings, which leaves Neil Gaiman’s American Gods as, perhaps, a distant cousin or close family friend. Gaiman uses a series of, “Coming to America” chapters to help build his urban-fantasy world, and I’ve done the same with a set of eight, “Reliving the Past” chapters. Each chapter delivers a snapshot of Kitgazka in his previous lives, building up both his past and the world around him. They help map his downward spiral into obsession and desperation.
We are, I believe, at the beginning of a new boom in fiction featuring anthropomorphic animals. A movie like Zootopia doesn’t make $75 million dollars its opening weekend on kids and their parents alone. There is a desire for the talking-animal aesthetic as kids who grew up with Disney, Brian Jacques, and Watership Down become adults with children of their own. Talking animals are nostalgic! They’re also fun and offer new ways to build worlds and create conflict.
If Zootopia’s family-friendly nature doesn’t feel like the most apt example here, then perhaps Image Comic’s The Autumnlands: Tooth and Claw will. This high-fantasy series (whose characters almost entirely consist of anthropomorphic animals) has been running since late 2014 and will continue to at least the middle of 2016 when its second major arc is concluded. I imagine it will then be renewed for a third arc based on critical feedback and the fact that it’s wonderful.