NA Release Date: March 29th, 2011
EU Release Date: April 1st, 2011
Platforms: Xbox 360, Playstation 3, Wii, PS2, PSP
Demo: Now available on Xbox Live and Playstation Network
Xbox Live demo: http://marketplace.xbox.com/en-US/Product/WWE-All-Stars-Demo/66acd000-77fe-1000-9115-d80254518887
Strategy guide (includes a list of the controls as well as tips about performing combos, reversals, counters, etc):
http://thqinc.cachefly.net/wwe/AllStars_Images/WWE_AllStars_Demo_StrategyGuide.pdf
DLC
Big Bossman
Chris Jericho
Jerry "The King" Lawler
Michael Hayes
Mark Henry
R-Truth
The Million Dollar Man Ted DiBiase (Gamestop pre-order)
Ted DiBiase Jr. (Gamestop pre-order)
Dusty Rhodes
Cody Rhodes
Hawk
Animal
Honky Tonk Man (free DLC)
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Videos
Elimination match with Randy Orton vs. Eddie Guerrero vs. The Miz vs. Bret Hart - http://www.youtube.com/watch?v=-uka5n3TfLk
Tag-Team match with Stone Cold and HHH vs. Undertaker and Big Show - http://www.youtube.com/watch?v=i2ADouE4XuQ
Triple Threat match with Hulk Hogan vs. The Rock vs. John Cena - http://www.youtube.com/watch?v=qK30FubQ-nU
Tips and combos for the demo - http://www.youtube.com/watch?v=Ztk6w5l5bj0
Full match between Bret Hart and HHH - http://www.youtube.com/watch?v=34ipIbtaW-g
Full match between Roddy Piper and Sheamus - http://www.youtube.com/watch?v=zYKvKq_KNpc
TV commercial - http://www.youtube.com/watch?v=OYGmplTGRsI
Full match (steel cage) between Rey Mysterio and Eddie Guerrero - http://www.youtube.com/watch?v=VQ2lEUsai5s
Match Types trailer - http://www.youtube.com/watch?v=tQ3YBsdfpIs
Full match between Andre the Giant and Kane - http://www.youtube.com/watch?v=VP7w27rMwTE
Fantasy Warfare trailer - http://www.youtube.com/watch?v=AYdz6Vr5K-4
Stone Cold vs. CM Punk video package - http://www.youtube.com/watch?v=9pt1HTZUQtM
Full match between Shawn Michaels and John Morrison - http://www.youtube.com/watch?v=ajPj7Hj2VT4
Gameplay video - http://www.youtube.com/watch?v=foQ1qFe9N6w
Interview with Sal DiVita and Rey Mysterio - http://www.youtube.com/watch?v=SZ5G1N6q3BM
Greatest Roster trailer - http://www.youtube.com/watch?v=f4tTsiusK9k
New trailer featuring Hogan, Savage, and The Rock: http://www.youtube.com/watch?v=-QM3pG_kYpw
Gameplay video featuring John Cena vs. Triple H: http://www.4players.de/4players.php...8/68364/WWE_All_Stars/Debuet_Spielszenen.html
New trailer featuring Hulk Hogan vs. John Cena: http://www.youtube.com/watch?v=iBjOFuiyO8A
Gameplay walkthrough - http://www.gametrailers.com/video/characters-wwe-all-stars/709416
Greatest Wrestling Matches trailer - http://www.youtube.com/watch?v=5tto3hsp1cs
Macho Man Randy Savage trailer - http://www.youtube.com/watch?v=MtzJpS7BgY4
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Previews
Before we get another Smackdown vs Raw, THQ is going to be delivering an over-the-top, arcade-style wrestling game in the way of WWE All Stars. This WWE game is about getting into the action fast with twitch-like controls and overly stylized moves.
You'll likely recognize a lot of the moves, but expect a very cartoon-y result. Imagine The Big Show power bombing someone which then results in the opponent getting launched 12 feet into the air from the impact. You can even juggle others like in traditional fighting games (e.g., Street Fighter).
There are around 31 wrestlers that will be in WWE All Stars, and so far, THQ has shown off Ricky Steamboat, Bret Hart, The Rock, Triple H, John Cena, Andre the Giant, The Big Show, Kofi Kingston, Rey Mysterio, John Morrison, Sheamus and Randy "The Macho Man" Savage. Two additional characters -- Million-Dollar Man and Ted Dibiase Jr. -- will be available exclusively through GameStop pre-orders.
All of the fighters are split up into four categories: acrobat, big man, brawler and grappler. Don't expect the wrestlers to have the same moves just because they're in the same category, either. Someone like Shamus will have a completely different play style in comparison to someone like Bret Hart.
Only one game mode was shown off -- a simple one-vs-one gametype. There will be up to four-player support that we'll hear more about at a later date. We were at least told to expect a wrestler creator system, downloadable content and multiple modes including one called "Fantasy Warfare" where players pick between WWE Legends or WWE Superstars to see who the greatest (virtual) fighter of all time is.
Controls were pretty simple from what I tried out on the Xbox 360. Y is assigned to your strong strike, X is for a quick strike, B is a strong grapple and A is for a quick grapple. Combos can be performed and a different move will happen depending on which direction the joystick is pushed with the button presses.
Players have an energy meter that allows them to use four different signature moves for each wrestler (The Rock's "Rock Bottom," for example.) These meters fill up faster the more a player uses different techniques. Performing these signature moves is done with a combo of either the X + A or Y + B buttons. These special moves also cause all of the action to go into very cheesy slow-motion.
Along with the energy meter is the Finishing Meter which is activated by pressing the left and right bumper together at the same time. A player can activate the Finishing Meter once it's filled up and if they connect, it's over; the opponent is knocked out.
On the defense side, players will be able to counter grapples/reversals with the left bumper and block/counter strikes with the right trigger. It's kind of a guessing game as you're not sure if the player is going for a strike or attempting to grapple. Everything can be reversed, so it's up to you to be quick enough to prevent an attack.
You'll of course be able to do things like climbing the turnbuckle, whipping players into the ropes -- you can even use objects like steal chairs, although you have a limit to how many times you can use a weapon before getting disqualified.
The other meter you'll be worrying about is your health meter, naturally. You're in trouble when it's flashing red and it'll be harder to get out of pins. One thing I liked about All Stars is that even a pinned player will have a second chance as a meter pop-ups for both players. The player that's pinning the opponent will need to try and fill the meter while the pinned player will be trying to increase the capacity of the meter, making it harder to get filled up.
Overall, I felt that the controls were very easy to pick up and play. I managed to win a couple of matches; granted, I used Andre The Giant against an AI-controlled Rey Mysterio. It'll be interesting to see if players use the Mad Catz Fight Sticks or Fight Pad for All Stars. I think the regular controller is a better fit, but I can see why THQ would want pro controllers.
The one thing I couldn't stomach with All Stars is the over-the-top look for the wrestlers. I mean, I get why they did it, I just think caricature designs of ANYTHING are always gross looking.
After the WWE All Stars presentation, THQ had The Big Show, Ricky Steamboat, Kofi and Shamus talk about the game. It was kind of cool hearing how the current wrestlers are honored they are able to go up against old-school wrestlers like Bret Hart, Macho Man and more. It's just as much of a dream match for the wrestlers as it will be for wrestling fans that get WWE All Stars.
http://www.destructoid.com/hands-on-wwe-all-stars-191975.phtml
Additional previews:
http://www.gamespot.com/xbox360/act...&om_clk=picks&tag=picks;title;1&mode=previews
http://espn.go.com/espn/thelife/vid...not-talking-dwayne-johnson?readmore=fullstory
http://sfx-360.com/newsite/news/hands-on-preview-of-wwe-all-stars/
http://g4tv.com/games/xbox-360/6407...review-Past-vs-Present-in-the-Squared-Circle/
http://www.gameplaybook.com/news/wwe-all-stars-updated-preview-xbox-360-playstation-3/
WWE All Stars is an arcade fighter wrapped in a wrestling world, and more importantly, it doesn't feel like WWE SmackDown vs. Raw. Here, there are no rope breaks, no count outs, no submissions and the falls count anywhere in every match. Complementing that departure from reality, the characters are hulking masses that look like toys and perform moves that would make Evan Bourne blush.
That's the hook to WWE All Stars: these are matches as if they were being acted out in the mind of a 6-year-old. When Macho Man Randy Savage climbs to the top rope and leaps off for his diving elbow, he twists in the air and rises a good 10 feet before crashing down on his opponent. When John Cena delivers the Five-Knuckle Shuffle, he leaps from the mat and does this corkscrew spin before coming in for a devastating landing. The moves are exaggerated versions of everything you know.
For a fanbase as hardcore as WWE fans, that levity might sound like a turnoff. It isn't. SmackDown vs. Raw will remain the simulation title and All Stars will blaze this trail that walks the line between casual play and strategic depth. On one hand, this is a game you can jump into and play regardless of what you know about wrestling. ("There are light and heavy grapples and strikes. Go.") On the other, there's a reversal system that allows you to stay afloat no matter the beatdown as long as you get the timing right.
Now, lots of games say crap like "easy to pick up but deep," but I'm happy to tell you that it looks like THQ isn't BSing us this time When I was just getting a feel for the controls, I was still pulling off fantastical stuff -- I made Rey Mysterio run up Andre the Giant's chest, leap to the top rope, and then fire off an attack. That's amazingly awesome to watch and satisfying to do. When I had built up a finisher, it was a simple pair of button presses to pull off and see Bret the Hitman Hart grab his opponent and throw him into the Sharpshooter for the KO.
As I got the hang of that stuff, the strategy and depth of the game began to shine through. When someone's grabbing for you, you can reverse it with a button press and perform the grab on them. They can reverse it as well to get a chain going. When you knock guys down, they're going to get up pretty quickly to keep WWE All Stars frantic pace, but every other time you drop an opponent, they'll glow red letting you know that you can perform a move without the fear of them popping right back up.
Layered on that base stuff are character classes. Big Men are slow but are hard to knock down, while Acrobats can connect from the top rope pretty much anywhere in the ring and run without draining their extreme signature move bar as quickly. Each class has its own pros and cons.
This is definitely one of the best things to hear and see in WWE All Stars. Wrestling games -- especially ones aimed at a more general audience -- live and die by diversity. People want characters to feel different, look different and have different moves. WWE All Stars seems to have that. Each Superstar has their own moves and attack styles pulled from their careers. Talking to the developers about the obscure moves they found for Andre the Giant really showed me the care they put into making this game feel right.
Delving back into that fighting game feel is the fact that you can juggle opponents here. In one match, I saw Kofi Kingston whipped to the ropes, popped into the air, and then just batted around with strikes and kicks. If you're good enough, you can finish with a grapple and end it all with a sweet neckbreaker to really make the exchange a thing of beauty. When you hold down on the strikes, your character's fist will glow with power waiting to be unleashed on the opponent.
All of that is countered with a bit of twisted wrestling like entrances so short you don't even see the character get to the ring and Macho Man's extreme atomic drop where he takes the opponent up in the air before dropping him butt-first on his knee. Although you can pin in matches, a majority of my matches ended with Finishing moves exhausting a player's health bar. This leads to a KO that's followed by a scene of the wrestler actually pinning the winning opponent. The same pin scene played after Bret Hart made a guy tap with the Sharpshooter, which I found a bit odd. There's the standard alternate ring gear for each Superstar, and Jim Ross along with Jerry "The King" Lawler provide commentary while Howard "The Fink" Finkel takes care of the ring announcing.
I'm excited about WWE All Stars. It reminds me of an old WWE arcade game except is looks a lot better and seems deeper. I want to play as the Macho Man, and I want to get the reversal system down. That's not surprising, but what is a bit shocking is that the game actually makes me want to invite over my friends who fell out of wrestling and have them play as the classic Superstars they remember.
http://xbox360.ign.com/articles/114/1144447p1.html
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