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Xanadu Next |OT| Take up your sword and seek the Dragon Slayer!

Nope. Just 4 slots. It does kinda force you to specialize, so if you're playing a magic user or a battlemage, it doesn't make sense to use passive skills at all. I'm playing more of a pure fighter so I equip one attack skill that I want, and fill the rest with passives.

Oh my god! I have been making sure to gain all the skills for each weapon through proficiency and had no clue I had to also equip passive skills. Sheesh, no wonder I thought my weapon was neither on fire or shooting lightning.
 

petran79

Banned
Does the gameplay feel like Ys isometric games or are there any notable differences? Is Xanadu a less polished Ys since it is older?

Cant tell from gameplay videos.
 

Tizoc

Member
Neither NVidia Control Panel nor Inspector seem to inject the AA options I'm setting and I don't know what's the cause.
The game is using my Main NVidia GTX 970M Graphics card but only the launcher options ever take effect.
 

RM8

Member
A JRPG with good art in late 2016, I'm impressed.

Yeah I know it's an old game, don't ruin it for me :p
 

Ascheroth

Member
Wouldn't know. Don't see any art in the game at all. There aren't even character portraits. Just tons of really ugly 3D people everywhere.

008FD280EC4CD85C3E071DC5682F336BE19F2BD7
B5E2EC22B30BFFEF5C1EAFA51E759AD686CD0D90
95F2BBA05C882605F830181209754F03DF8516EC
.
 
Does the gameplay feel like Ys isometric games or are there any notable differences? Is Xanadu a less polished Ys since it is older?

Cant tell from gameplay videos.
Xanadu Next came out two years after Ys VI: The Ark of Napishtim and released close to Ys: The Oath in Felghana. It's generally as polished as the latter since both were developed in conjunction, unless you're talking about another, better Ys which trounces both. Xananext derives its quick pacing, bosses and enemy/player progression from games like Oath in Felghana, but also integrates elements from Falcom's Brandish and Zwei!! games like an interconnected overworld, many different weapons and spells you have to master, an experience system where you don't automatically increase stats upon level-up, a fighter/mage split in character build you have to balance, way more environmental/abstract puzzles, &c.

Wouldn't know. Don't see any art in the game at all. There aren't even character portraits. Just tons of really ugly 3D people everywhere.
There's shop portraits, which you can tell weren't illustrated by the game's main artist (Satoru Senda, who did the art in the Steam banner but not the retail box art). Game has good designs, and I wish there was a Senda illustration of the Sages because their models aren't good. Monsters look better than the humans thankfully.
 

petran79

Banned
Interesting.
I was playing the PC version of Ys Memories of Celcetta but found it a little frustrating with all those sidequests and forest mapping. Stopped playing.

I think I'll give it a look in the future, it is just that I had enough of action RPG with the 4 PC Ys games.
 

Tizoc

Member
Is it 200% mastery?
No?
Get it to 200% mastery.

Ah well I'm sure I'll get the gfx fixed up in the future but until then Falcom gaming goodness continues to not disappoint.
3vkZSQX.jpg
 

Ascheroth

Member
Is it 200% mastery?
No?
Get it to 200% mastery.

Ah well I'm sure I'll get the gfx fixed up in the future but until then Falcom gaming goodness continues to not disappoint.

It's 100% for mastery of the skill, but it caps at 200% for the weapon. Weapons grow stronger with more proficiency.
 

Durante

Member
Does the gameplay feel like Ys isometric games or are there any notable differences?
The most notable difference combat-wise to me is that positioning is significantly more important.

The most notable difference character-wise is that it's a lot more "RPG-like" in terms of stats, skills and equipment.
 
Interesting.
I was playing the PC version of Ys Memories of Celcetta but found it a little frustrating with all those sidequests and forest mapping. Stopped playing.

I think I'll give it a look in the future, it is just that I had enough of action RPG with the 4 PC Ys games.

I would warn that I've played all the Ys games and this game is more confusing navigation wise. Still doable, but you might need notes. (or bumble your way through like me)
 
Okay so I'm stuck in the eternal maze.

Ive explored as much as I could, opened the first sluice gate and continued on. Now I'm stuck at 4 different spots: 2 stairwells blocked by big boulders, a stairwell missing middle stairs so I can't go up, and a block puzzle.

The block puzzle I'm guessing is the way to go, but I can't figure it out. You can't pick up blocks can you? Its the one that is four blocks in a row in front of a wall and it goes:

wooden::half wooden::heavy::heavy::wall

Anyone know how to solve this, or if this isn't the place to be, what my next step is?

Side note, is there any way to get the fire gel things to not explode? I tried killing them with ice but that didn't do anything
 

Aeana

Member
Okay so I'm stuck in the eternal maze.

Ive explored as much as I could, opened the first sluice gate and continued on. Now I'm stuck at 4 different spots: 2 stairwells blocked by big boulders, a stairwell missing middle stairs so I can't go up, and a block puzzle.

The block puzzle I'm guessing is the way to go, but I can't figure it out. You can't pick up blocks can you? Its the one that is four blocks in a row in front of a wall and it goes:

wooden::half wooden::heavy::heavy::wall

Anyone know how to solve this, or if this isn't the place to be, what my next step is?

Side note, is there any way to get the fire gel things to not explode? I tried killing them with ice but that didn't do anything

If it's the puzzle I'm thinking of, you can push the full wooden one on top of the half wooden one, and then up onto the heavy ones, and then once it's up there, attack it once and walk up on top of it.
 
Interesting.
I was playing the PC version of Ys Memories of Celcetta but found it a little frustrating with all those sidequests and forest mapping. Stopped playing.

I think I'll give it a look in the future, it is just that I had enough of action RPG with the 4 PC Ys games.

TIL that there's a PC version of Celcetta. Shame it's not on Steam - I'd double dip.
 
*Falls into lava because of bad jump, is teleported back to room entrance with minor damage Zelda-style*

Best Souls game? Best Souls game. /bait

-

For real though, I've been looking at Xanadu Next as the isometric prelude to the Souls series (Yes, different companies, I know) just because of the bonus damage for attacking enemies' backs. It's been holding up incredibly well in that light -- no, better in my mind because the game likes to pit multiple opponents against you but gives you crowd-controlling tools to actually deal with them without having to constantly roll-dance and it gives you them from the outset. Finding the combat much more engaging as a result, even if Xanadu Next's equivalent of Giant Dad statistically breaks all the non-boss encounters I've been in so far.

Also it has Falcom music and platforming controls that don't completely suck. >:|
 

Tizoc

Member
Just beat
the tree
boss. Good fight and am having a blast. Of course NOW the shopkeeper gets more weapons :V
 

Eusis

Member
It doesn't really feel like Diablo to me at all. It feels more like some Ys concepts mixed with a tone and presentation closer to Vagrant Story. Too bad the character designs are awful!
Vagrant Story was also described by some as Diablo like.

I guess to some people action RPG + overhead + dark dungeon delving = like Diablo! Even though you'd have an easier time comparing to Zelda (especially with that fucking obsession with getting piles of single use keys, though Zelda was never this extreme.)
 
Just beat the tree boss as well, got the
gauntlet
Now I feel like I'm cooking with gas. A little.

Now I want to go back and buy Sorcerian off of Project EGG as well just to scratch my Falcom itch, I see the pack they have available. >_>
 
*Falls into lava because of bad jump, is teleported back to room entrance with minor damage Zelda-style*

Best Souls game? Best Souls game. /bait

-

For real though, I've been looking at Xanadu Next as the isometric prelude to the Souls series (Yes, different companies, I know) just because of the bonus damage for attacking enemies' backs. It's been holding up incredibly well in that light -- no, better in my mind because the game likes to pit multiple opponents against you but gives you crowd-controlling tools to actually deal with them without having to constantly roll-dance and it gives you them from the outset. Finding the combat much more engaging as a result, even if Xanadu Next's equivalent of Giant Dad statistically breaks all the non-boss encounters I've been in so far.

Also it has Falcom music and platforming controls that don't completely suck. >:|
There are more to the souls comparisons than just increased damage on back-attacks. The way spells/SP function is probably the biggest similarity between them. Makes you wonder if people at From Soft are familiar with this game. My guess is probably.
 

Ascheroth

Member
Whew, just defeated the final boss. You guys weren't kidding with the final dungeon being huge. Fantastic game. (Played the whole thing with mouse)
Still some skills to master and guardians to level though. And I didn't know about that ranking at the end :O I mostly got Ds lol. So I guess the Chevalier des Chevaliers achievement has nothing to do with the level, but with that ranking instead?

Also, why was that ending so sad :(
 
There are more to the souls comparisons than just increased damage on back-attacks. The way spells/SP function is probably the biggest similarity between them. Makes you wonder if people at From Soft are familiar with this game. My guess is probably.

Yeah, there's the spell charges, Harlech Village being the best of Firelink Shrine with the interconnected paths but with an actual hub village like Majula (despite being before either of them!), level-up lady, mid-game teleport item...The list goes on.

What is life after Xanadu Next?

There's nothing. I don't think I can go back to Souls after this! D:
Slight exaggeration, but DS3's got a lot to live up to when I get to it.
 

Eila

Member
Welp, with those rankings you get at the end Metroid style I must do better in another playthrough. I died 4 times due to carelessness, although only one was with a boss.
Great game.
So uh yeah, what's the next Falcom PC game, XSEED? I know you're reading this.
 

Thud

Member
Beat
I'm not a tree, I'm an Ent
boss. I'm guessing I should come back later to Eternal Maze, because I can't reach floodgate 3?

The salamanders on the mountain are pretty buff. Wonder if this is the right way lol.
 
If it's the puzzle I'm thinking of, you can push the full wooden one on top of the half wooden one, and then up onto the heavy ones, and then once it's up there, attack it once and walk up on top of it.

Oh wow, yeah that's it, it didn't even cross my mind that you could push blocks up onto half blocks
 

Tizoc

Member
Welp, with those rankings you get at the end Metroid style I must do better in another playthrough. I died 4 times due to carelessness, although only one was with a boss.
Great game.
So uh yeah, what's the next Falcom PC game, XSEED? I know you're reading this.

Righty-o then here is a quicky list of Falcom titles XSEED could publish in coming years

Dinosaur Resurrection
Whatever was the latest Sorcerian is
The half dozen other Legend of Heroes games that had PC versions
Popful Mail
Zwei 1 and 2
Ys 7 and MoC (4)
Nayuta no Kiseki maybe?
Brandish PSP, because I'll gladly buy it again
Brandish 1-4 because the world needs to experience the PLANET BUSTER
 
It was an immediate life improvement when I learned to stop giving a shit about hyper accurate sub-genres in games, music, etc... I've had so many discussions about the correct categorization of metal bands to the benefit of nobody. Making sure this thing is not grouped with that thing for all sorts of inane reasons. Broad strokes is a good way to live. Fretting over the details almost always comes across less as knowledgeable and more like Comic Book Guy.

If someone starts to argue that Blue is Red then, sure, I'll jump in and argue. Some level of grouping is useful, for sure. But making sure Baby Blue, Powder Blue, and Navy Blue are being used instead of just calling it Blue is almost always a waste of everyone's time, imo.
 

Eila

Member
Righty-o then here is a quicky list of Falcom titles XSEED could publish in coming years

Dinosaur Resurrection
Whatever was the latest Sorcerian is
The half dozen other Legend of Heroes games that had PC versions
Popful Mail
Zwei 1 and 2
Ys 7 and MoC (4)
Nayuta no Kiseki maybe?
Brandish PSP, because I'll gladly buy it again
Brandish 1-4 because the world needs to experience the PLANET BUSTER

Oh yeah, I want the Zwei games (or at a least 2 as I imagine it's an easier sell) a lot. But I'm up for anything they manage to bring over.
 
Righty-o then here is a quicky list of Falcom titles XSEED could publish in coming years

Dinosaur Resurrection
Whatever was the latest Sorcerian is
The half dozen other Legend of Heroes games that had PC versions
Popful Mail
Zwei 1 and 2
Ys 7 and MoC (4)
Nayuta no Kiseki maybe?
Brandish PSP, because I'll gladly buy it again
Brandish 1-4 because the world needs to experience the PLANET BUSTER

Never played the Brandish titles, would definitely like to play them. I do hope after Trails in the Sky 3rd they bring Zero over to Steam.
 

FLD

Member
Righty-o then here is a quicky list of Falcom titles XSEED could publish in coming years

Dinosaur Resurrection
Whatever was the latest Sorcerian is
The half dozen other Legend of Heroes games that had PC versions
Popful Mail
Zwei 1 and 2
Ys 7 and MoC (4)
Nayuta no Kiseki maybe?
Brandish PSP, because I'll gladly buy it again
Brandish 1-4 because the world needs to experience the PLANET BUSTER

It used to be that Ys 7 and MoC were the only two (non-Trails) missing Falcom games I really wanted to see released on Steam. But man, Xanadu Next is so freaking good that now I'll gladly buy anything from their back catalogue. I'm not too keen on super old titles from the 80s but I'd love to play more of their late 90s/early 2000s stuff. Might have to give Brandish a try soonish (assuming it's playable on Vita).
 
It used to be that Ys 7 and MoC were the only two (non-Trails) missing Falcom games I really wanted to see released on Steam. But man, Xanadu Next is so freaking good that now I'll gladly buy anything from their back catalogue. I'm not too keen on super old titles from the 80s but I'd love to play more of their late 90s/early 2000s stuff. Might have to give Brandish a try soonish (assuming it's playable on Vita).

Brandish is fantastic, and is Vita compatible.
 

Thud

Member
It used to be that Ys 7 and MoC were the only two (non-Trails) missing Falcom games I really wanted to see released on Steam. But man, Xanadu Next is so freaking good that now I'll gladly buy anything from their back catalogue. I'm not too keen on super old titles from the 80s but I'd love to play more of their late 90s/early 2000s stuff. Might have to give Brandish a try soonish (assuming it's playable on Vita).

Yes, Brandish is amazing.

Prepare to Die.
 
I loved Brandish PSP, I never played the extra quest you get after you beat it. I should go back. I tried the other original Brandish games and I couldn't wrap my mind around the rotation although it's technically the same from a different angle. I need to try again. I played the Legend of Grimrock games to get my fix instead.
 

Danny Dudekisser

I paid good money for this Dynex!
Brandish was such a good surprise when it came out. I didn't think I'd like it anywhere near as much as I did... just a great game from start to finish.
 

Eila

Member
Wel, I guess I better get to playing that Brandish game. I'm quickly running out of Falcom games in English to play :/ XSEED pls fix this.
 
the game likes to pit multiple opponents against you but gives you crowd-controlling tools to actually deal with them without having to constantly roll-dance and it gives you them from the outset.

Also it has Falcom music and platforming controls that don't completely suck. >:|
Dancing enemy groups is easily my favorite part of combat. The skeleton arena halfway through Castle Strangerock, as well as most of Netherworld, is all about kiting and timing individual attacks to make your own attack priorities. I feel like Falcom has more they can do to expand on this idea, but they haven't made a game with systems like Xananext's in a while.

Now I want to go back and buy Sorcerian off of Project EGG as well just to scratch my Falcom itch, I see the pack they have available. >_>
Sorcerian's maybe not as good as it should be but worth a shot anyway. Maybe the Forever scenarios did better than the PC-88 games'.

So I guess the Chevalier des Chevaliers achievement has nothing to do with the level, but with that ranking instead?

Also, why was that ending so sad :(
That cheevo's bugged. Highest level rank is 20 (Last Knight), which is very hard to achieve since letter ranks are strict as can be.

The ending's surprising. Even a certain memoir didn't prepare for me exactly what twist the game pulls, and how that provides a sequel hook.

Righty-o then here is a quicky list of Falcom titles XSEED could publish in coming years

Dinosaur Resurrection
Whatever was the latest Sorcerian is
The half dozen other Legend of Heroes games that had PC versions
Popful Mail
Zwei 1 and 2
Ys 7 and MoC (4)
Nayuta no Kiseki maybe?
Brandish PSP, because I'll gladly buy it again
Brandish 1-4 because the world needs to experience the PLANET BUSTER
Pre-Win9x Falcom games need a PC-98/-88 emulator standalone each, which means XSEED would have to license a fan emulator and everything NEC would have to provide or they'd have to partner with Project EGG/D4 Enterprises the way Falcom does for compilations. You're also forgetting Shin Eiyuu Densetsu/New Legend of Heroes, a remake of the very first game which improves a number of things and has new/rearranged music. That could be a lot of fun (aka torture) to get running these days. I think Brandish 1 through VT/4 will get fan translations and lose commercial appeal quicker than Xanadu Next did over time, so XSEED will probably skip those out of prudence.

I never played the extra quest you get after you beat it. I should go back.
Dela Mode is quite challenging but not a stupidly big leap over Fortress in difficulty. Just be ready to analyze some tough sections and take your time attacking enemies to build up strength for her.
 

Enk

makes good threads.
Righty-o then here is a quicky list of Falcom titles XSEED could publish in coming years

Dinosaur Resurrection
Whatever was the latest Sorcerian is
The half dozen other Legend of Heroes games that had PC versions
Popful Mail
Zwei 1 and 2
Ys 7 and MoC (4)
Nayuta no Kiseki maybe?
Brandish PSP, because I'll gladly buy it again
Brandish 1-4 because the world needs to experience the PLANET BUSTER

I would love a Popful Mail collection, specifically for a translated SNES version (why has this still not happened), but I feel that those games are going to be left buried in gaming's past.
 
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