chinch said:
find a developer not in the pocket of sony that NEEDS "bluray" storage capacity.
It's not about whether a dev needs full 25-50 gig BRD capacity but whether they need more than DVD9 and, specifically, more than DVD9 already partially occupied with Microsoft's security measures (which reduces effective capacity to 7 gig, right?)
Jeez how much space did HALO2 take? refresh my memory... LOL.
Unless you're suggesting that the next 5-6 yrs of games on next gen systems are going to do nothing more than rehash the same levels of technology, assets and scope as Halo 2 DID LAST YEAR, I can't imagine what other point you'd be trying to make here. And if that is the point you're trying to make, well, yay you for total lack of ambition.
M$ would be smarter to provide "extras" via live. Are you guys this stuck in last decade business models?
Gigs worth of extras per game? Where is that getting stored for the average xbox2 owner when apparently there isn't a large mass storage solution being offered universally? And how many xbox2 owners are likely to spring for a Live account, when less than 10% of xbox owners have sprung for one in the last 2.5 yrs?
Whether you think the business model is antiquated, it does offer the advantage of giving the user access to the extra content instantly as opposed to requiring them to subscribe to an online service first, then download the content, without having to potentially deal with sluggish download speeds brought on by too many wanting to download the same thing at the same time.
Of course, xbox games can always go multi-disc, but that's still less palatable and even more antiquated.
You want Balmer to say.... "GEE LETS CHAMPION HD-DVD EVEN THOUGH WE (MS) HAVE NO BENEFIT FROM IT NOR DO OUR CUSTOMERS PAYING FOR IT"
or you want him to say this...
"even though HD-DVD has zero benefits for Xbox2 GAMERS, we're putting it in XBOX2 anyways so a few geeks can have a spare hd-dvd player."
Hmm...where's the option for Balmer throwing it in essentially for free, realizing that he has to look at this with a longer, broader view than some of the diehard Xbox fans seem capable of?
News from CeBit seems to be indicating that we'll be seeing HDDVD and BRD drives before end of year for a lot less than a lot of people were initially expecting, including myself. It may turn out to be a real shame that MS missed the boat for being unwilling to absorb just a little extra cost in the very short term.
nevermind every developer and their mom is saying game production is TOO EXPENSIVE to boot. but lets add 20GB of storage so they can shovel-ware it full to capacity.
I missed where there's *always* a direct, linear correlation between the amount a game's data increases and the amount a game's budget increases. Could you link me to the sources that establish this as a rule?