One thing where MS's policy is starting to look very out dated is in custom & community content. They seem like timid cats scare to go swimming dipping in their toes and then running away in fear of getting wet.
Forza 2s Livery function was a huge success and probably the one biggest success story about open community made content on consoles so far with the news and galleries & communities about this popping up everywhere, but did MS not learn its lesson? (looks like Realtime Worlds did with the APB news).
They have made gestures with XNA recently but it seems like that's all we are currently getting from MS
No news on UT3 Mods system? Rumblings of level editors discouraged in games & recently games file sharing systems removed before launch in the case of N+ where for launch all the customer level sharing tools had to be removed over MS's fears.
It's it really that long since the 360 and next gen games speech by J Alard talking about community created content being a key factor in the next (now current) generation of games? and where is it?
Forza 2s Livery function was a huge success and probably the one biggest success story about open community made content on consoles so far with the news and galleries & communities about this popping up everywhere, but did MS not learn its lesson? (looks like Realtime Worlds did with the APB news).
They have made gestures with XNA recently but it seems like that's all we are currently getting from MS
No news on UT3 Mods system? Rumblings of level editors discouraged in games & recently games file sharing systems removed before launch in the case of N+ where for launch all the customer level sharing tools had to be removed over MS's fears.
It's it really that long since the 360 and next gen games speech by J Alard talking about community created content being a key factor in the next (now current) generation of games? and where is it?