Hooked up my 360 last night, and haven't played Live yet (plan on it sometime tonight or tomorrow) so my impressions aren't too specific:
Perfect Dark Zero:
I love this game. While the higher difficulty levels lets you play with a more 'covert' style, the lower difficulty level allows me to run-and-gun. Something for everyone. I don't know why people are trashing the early levels. I love the nightclub level. Haven't tried co-op yet, but from what I read it seems to add a whole other element to the mission mode.
Graphics are nice. Sound effects are nice. I'm not one to criticize voice acting so I'll say it's fine if you're not a stickler for that sort of thing.
This is my first console FPS, but it didn't take me that long to get the hang of using dual-analog aiming. I'd like to take this time to thank Luigi's Mansion for helping me with that. I hear multiplayer is great, and the main reason why I ultimately purchased this game over CoD2 is because of more players online, and more "arcade" style fps play, which I'm more a fan of than "camper" style. (Never really got into Camper of Duty 1 for PC.) I spent most of the past 3.5 years playing RtCW/ET on PC. I like to move around.
Project Gotham Racing 3:
First impressions? PITCH-BLACK SHADOWS. Thanks a LOT. How about for PGR4 they use a dark gray instead of black for shadows? I can't even see half the damn street during the day.
Since I was never an XBox 1 owner, my only experience with this series was MSR for DC. That game was mind-numbingly frustrating. Without playing anything higher than Easy or any multiplayer yet, I can only say that this game isn't the game that will make you love the Kudos system if you never liked it before. Same game, shinier coat of paint. Still pretty fun though. If these games are your cup of tea, you'll eat it right up.
Don't need to say anything about the graphics. Looks amazing. I'm not one of those 30fps/60fps handpickers, but this game doesn't feel slow at all (to me). One of my main problems with MSR back in the day was not being able to tell when a turn was coming ahead. The distance graphics were hard to make out (if the intense amount of shimmering didn't blind you first

). In this game, not a problem. You can sense turns coming from a mile away.
Can't say much about the soundtrack, as I haven't put in much play time yet. I'll probably end up going custom though, just because I can. I can't wait to try multiplayer.
Geometry Wars 2 (Demo):
Full version is getting BOUGHT, and BOUGHT ASAP. 'Nuff said. Tried GeoWars 1 in the PGR garage and it felt a bit cramped, but 2 is perfect. Perfect, perfect, perfect.
Hexic
Yeah. Not for me. Of course, I say that
after I spend a good hour/hour-and-a-half on it after first discovering it in my dashboard. :lol Nice throw-in.
Hard Drive includes:
Thanks for that Adidas commercial. Deleted.
Titanic? Sunk to the bottom of my deletion ocean.
X360 Devs Movie? No thanks. (Nice job on the dashboard though.)
Warren Miller? Warren Deleted.
I plan on buying SmashTV and GeoWars 2 over XBL Arcade. I owned Super SmashTV for SNES and can't wait to play some online co-op.