you make no sense. you are excused.3rdman said:I'm no techie so excuse my ignorance if I make no sense.
I think there is a tendancy to compare CPUs to CPU's instead of to its GPU and the combined power of the systems. In the PS3 (again, not a techie) its CELL that'll be doing most of the graphic calculations and (i'm guessing) that Nvidia's GPU will be there as a compliment to smooth out the graphics and/or add some effects that CELL can't do.
OTOH, the X360 seems more balanced. The GPU is where all the graphic calculations will occur and its CPU is there as a compliment to take on the extra tasks of sound, IO, AI, etc.
I guess what I'm trying to say is that it might make more sense to compare Sony's Cell to X360's GPU and I would be very curious to know how total Gflops of each system compare.
LOLGashPrex said:and we have our real specs folks![]()
3rdman said:I'm no techie so excuse my ignorance if I make no sense.
I think there is a tendancy to compare CPUs to CPU's instead of to its GPU and the combined power of the systems. In the PS3 (again, not a techie) its CELL that'll be doing most of the graphic calculations and (i'm guessing) that Nvidia's GPU will be there as a compliment to smooth out the graphics and/or add some effects that CELL can't do.
OTOH, the X360 seems more balanced. The GPU is where all the graphic calculations will occur and its CPU is there as a compliment to take on the extra tasks of sound, IO, AI, etc.
I guess what I'm trying to say is that it might make more sense to compare Sony's Cell to X360's GPU and I would be very curious to know how total Gflops of each system compare.
3rdman said:I'm no techie so excuse my ignorance if I make no sense.
I think there is a tendancy to compare CPUs to CPU's instead of to its GPU and the combined power of the systems. In the PS3 (again, not a techie) its CELL that'll be doing most of the graphic calculations and (i'm guessing) that Nvidia's GPU will be there as a compliment to smooth out the graphics and/or add some effects that CELL can't do.
OTOH, the X360 seems more balanced. The GPU is where all the graphic calculations will occur and its CPU is there as a compliment to take on the extra tasks of sound, IO, AI, etc.
I guess what I'm trying to say is that it might make more sense to compare Sony's Cell to X360's GPU and I would be very curious to know how total Gflops of each system compare.
Unfurtunately you're not right.midnightguy said:so peak fillrate is... 24 Gpixels / 24 Gigapixels / 24,000 Mpixels when not running vertex shaders --
derived from: 48 pipes @ 500 MHz
If so -- that gives Xbox360...lets see... 10 times more pixels than Playstation2's *raw* untextured fillrate (2400 Mpixels) combined with vastly, vastly superior pixel quality / more features / functions / effects.
or 20 times more than PS2's textured fillrate (1200M pixels)
and 25 times higher than Xbox's fillrate (932 Mpixels)
Panajev, Kleegamefan, Fafalada, BlimBlim, do I have that about right? or not.
How do you know?Guy LeDouche said:The first version, full-powered Cell is 256 GFlops. Newer revisions are close to 300. PS3 will have a first version, <full-powered Cell.
Largely based on assumptions, press releases, interviews and educated guesses.Nostromo said:How do you know?
haha no problem. I get most all my info from GAF, B3D and a few friends with connections at Sony (good enough that I hear about a few things before they are announced, but not even in the same time zone as Blim and the like). Just weed out the bullshit and fanboy wars and you hear alot.Nostromo said:I want facts! emh..sorry for the rant :lol
What's trilling me most now is PS3 GPU, it seems no one knows a thing about it...
Nostromo said:I want facts! emh..sorry for the rant :lol
What's trilling me most now is PS3 GPU, it seems no one knows a thing about it...
Nostromo said:Unfurtunately you're not right.
R500 has NOT 48 pixel pipelines, it has 48 ALUs and 8 ROPs.
That means R500 can't output more than 8 pixels per clock, even if ALUs running a 'simple' shader can output more than 8 pixels per clock R500 can't write out all these pixels and ALUs will simply stall.
The good news is that R500 can output 8 pixels per clock even when 4x MSAA is on (with 32 bits render targets and alpha blending off)
Fillrate is 4 GigaPixel/s![]()
Nostromo said:Unfurtunately you're not right.
R500 has NOT 48 pixel pipelines, it has 48 ALUs and 8 ROPs.
That means R500 can't output more than 8 pixels per clock, even if ALUs running a 'simple' shader can output more than 8 pixels per clock R500 can't write out all these pixels and ALUs will simply stall.
The good news is that R500 can output 8 pixels per clock even when 4x MSAA is on (with 32 bits render targets and alpha blending off)
Fillrate is 4 GigaPixel/s![]()
dorio said:If BC comes with the harddrive addon then why would they mention it here. Does the spec talk about the optional harddrive?
Nostromo said:Unfurtunately you're not right.
R500 has NOT 48 pixel pipelines, it has 48 ALUs and 8 ROPs.
That means R500 can't output more than 8 pixels per clock, even if ALUs running a 'simple' shader can output more than 8 pixels per clock R500 can't write out all these pixels and ALUs will simply stall.
The good news is that R500 can output 8 pixels per clock even when 4x MSAA is on (with 32 bits render targets and alpha blending off)
Fillrate is 4 GigaPixel/s![]()
Too bad Xbox1 fillrate is 932 Mpixel/s..midnightguy said:wow that SUCKS! no way. cause that is less fillrate than the original-original Xbox1 spec from year-2000, which was 4.8 GigaPixels/s![]()
Nostromo said:Too bad Xbox1 fillrate is 932 Mpixel/s..
I bet someone will quote 4x4MSAA = 16 GigaPixel/s fillrate for X360 :lol
Che said:OK let me get this straight. There won't be two Xbox360 versions like it was previously speculated, only one with 20 GB hdd and no BC? Right?
It makes a LOT of sense. R500 has FREE 4x MSAA, Xbox1 doesn't!midnightguy said:ok, but 4 GigaPixels/sec for Xbox360 is still only just over 4x more than Xbox1. it makes no sense. even if that is what it is. are we sure the final Xbox 360 spec is the SAME as the old leaked Xenon spec ?
Nostromo said:PS2 fill rate with textured triangles is 1.2 Gigapixel/s, not 2.4 Gigapixel/s![]()
Guy LeDouche said:The first version, full-powered Cell is 256 GFlops. Newer revisions are close to 300. PS3 will have a first version, <full-powered Cell
Too bad Xbox1 fillrate is 932 Mpixel/s..
The Faceless Master said:okay, so i noticed USBx3, Wifi, Wireless controllers, etc.. and evn removable faceplates....
BUT NO MENTION OF A NIC/LAN
don't tell me they cheaped out on that too...
all this wireless bullshit is getting to be overbearing...
it'd be ok if it was a choice, but come on...
seismologist said:So what does this mean? The Xbox 360 number still sounds low. I mean modern graphics cards are already at like 5G/s.
It seems like the additional fillrate on Xbox 360 will barely be enough to handle the increase to HDTV resolution.
Am I missing something?
because MS is the king of common sense...FiRez said:the NIC port is too common that it would be very stupid to not put one.
Joe said:so its gonna come standard 20gb with an optional 40gb hard drive? either that or this spec sheet is wrong because the ourcolony picture specifically said 40gb right?
unless it comes with 20gb builtin and an optional 20gb which would bring the total to 40gb (which would explain the possibility of an led display on the side of the optional HD).
The Faceless Master said:because MS is the king of common sense...
Che said:OK let me get this straight. There won't be two Xbox360 versions like it was previously speculated, only one with 20 GB hdd and no BC? Right?
quadriplegicjon said:i think the rumors were 3 versions. two at launch (one w/o a hard drive, and one w/ a hard drive).. and then later the fully featured PSX-like system.
Striek said:Without reading through 7 pages, is this stuff confirmed?
Interesting about the DVD Burner, smart move? :|
Yeah I read that wrong. I think the DVD-R/RW support + old rumours I just jumped to conclusions.Che said:Again: THERE IS NO DVD BURNER.
just read the fucking thread and stop asking stupid questions.Striek said:Yeah I read that wrong. I think the DVD-R/RW support + old rumours I just jumped to conclusions.
So is it confirmed?
Seems mostly in-line with previous expectations, then. Except the LIVE info.
Che said:So according to the new info they're all wrong?
And why don't you just take a fucking break in your oh so important posting routine and say? You took the time to reply to me.Guy LeDouche said:just read the fucking thread and stop asking stupid questions.
Striek said:Yeah I read that wrong. I think the DVD-R/RW support + old rumours I just jumped to conclusions.
So is it confirmed?
Seems mostly in-line with previous expectations, then. Except the LIVE info.
no, it's because your questions have already been answered in previous pages. We don't need to waste time going back over the cliff's notes version because you are too fucking lazy to just read a few pages of the thread.Striek said:And why don't you just take a fucking break in your oh so important posting routine and say? You took the time to reply to me.
Oh wait, I'm a junior member and your oh-so-important. Pfft.
Striek said:And why don't you just take a fucking break in your oh so important posting routine and say? You took the time to reply to me.
Oh wait, I'm a junior member and your oh-so-important. Pfft.
Well, I just got pissed off. I asked a question that no one had to answer, but I dont feel flaming me is an appropriate response by him. I did, btw, read the TeamXbox thread about this and didn't feel like trawling through the same responses over here.GhaleonEB said:Seriously, that's WAY out of line. If you are going to contribute to a thread, at least make a passing effort to get caught up. It's all right here, and takes all of a few minutes to read through.