• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Xbox Has The Best Controller Designs

Who Has The Best Controller Designs?

  • Xbox

    Votes: 172 44.8%
  • Sony

    Votes: 173 45.1%
  • Nintendo

    Votes: 23 6.0%
  • Other

    Votes: 16 4.2%

  • Total voters
    384

SyberWolf

Member
i prefer the feeling of the dpad and sticks on sony controller, dpad and sticks on xbox feel/sound so cheap.
for some games the xbox stick layout is better for some games the playstation controller is better.
but for first person shooters or anything that requires aiming and shooting competitively i will always prefer mouse and keyboard.
the triangle square circle x button layout is also more burned into my memory.
 
Last edited:
It’s close for me between Series controller and Switch Pro. But I have to give it to Series because of the headset jack, and the clicky buttons and the grippy underside. I just wish it had the gyro of the Switch Pro controller.

Switch Pro would be near-perfection if it had a headset jack, clickier face buttons and analog triggers. You know, all the stuff Nintendo won’t do.
 
Last edited:

Hohenheim

Member
The official xbox controllers are not my favourite controllers, but the design and layout definitly is.
My current fave is the turtle beach stealth controller.
9t6UTGP.jpeg
 

Hohenheim

Member
This looks like some fischer price bastardisation of utter cheap plastic shite.
Ok.
It feels great though. Been using it a lot since it was released, and it feels solid and good.
Has every feature I want in a controller, including "mouse click-like" face buttons and great back paddle buttons. And hall effect.

It's a bit expensive, but definitly worth it for me.
Bring on the fischer price bastardisation of utter cheap plastic shite I'd say.
 

IAmRei

Member
I don’t really like how all of the special edition Switch Pro controller have colored handles while the rest of the unit is black.. Hope they change that for the ‘Switch 2 Pro controller’.
Yeah, some of them is not fine tbh. I only like this one.
 

Durin

Member
Probably Xbox for me both on aesthetics and just comfort to control a game.

At least with the PS5 controller Sony massively improved (love the adaptive triggers), because I have zero love for the PS4 and PS3 controllers, they were cramp-creating junk for me.
 

WX3

Member
I love the feel and function of the Xbox controllers. Also a cool fact is with the stick drift being as bad as it has been with them, if you game regularly, you may have a nice wall full of controllers to put on display.
 

Shakka43

Member
Nah
No Way Kg GIF by SHOWTIME Sports


Their last best controller was the Xbox 360 controller which I'm still using (and I have numerous brand new original for spare) and everything after from them is TOO FUCKING BIG.
Now, I vastly prefer the DualShock 4, my favorite controller ever.
DS4 definitely had the perfect shape, at least for my hands.
 
If you are taking a broader definition of the word "design" I gotta give it to Nintendo. The Switch Pro battery life is absolutely bonkers, and the controller is just overall wonderful.

When you take in ALL elements, I think they come out on top. Dualsense is cool but the battery life is absolutely horrendous, the drift is a problem, the rubber grips on the Edge keep peeling up for me...not good! If the QA issues were solved, the DualSense would be great, but that's not the reality we live in.

Xbox ehh who cares.
 

octos

Member
I agree with this until the PS5 came out. My hands are really liking the DualSense controller for PS5. The earlier DualShock controllers were a bit too light and too small.
DualSense has only 1 flaw: the "select" button and Triangle are too close to each other in a way that sometimes I accidentally push that button, so maybe it would be better to make the touchpad a bit smaller and move that button a bit more to the right.
 

Bernardougf

Member
The 30th anniversary controller from Sony is just perfection.

In general Xbox has better ideas.. I just find the shape of the controller fcking horrendous
 

FalconPunch

Gold Member
Strict parameters were provided at the start of the thread to manage the scope of the discussion. Hilariously and expectedly, we’ve arrived at an outcome that is far out of scope.

After seeing how badly people struggled in this thread with reading comprehension, objective discussion, acknowledging and managing bias for productive conversation, there are lots of learnings to be had.

Things we can take away from this thread:

1) Some gaffers struggle badly with reading comprehension. I’d argue that this is one of the main sources of disagreement.

2) People struggle a lot with scope and staying within the parameters of discussion. We can see this in the numerous references to feel, build quality, ergonomics in an art aesthetics thread.

3) Productive and constructive discussion is difficult to achieve due to the inability of the average gaffer to manage and acknowledge their biases. The failure to do so allows it to inadvertently creep into the conversation often leading to contention/unnecessary disagreements.

4) More importantly, serious improvement is needed from many users.

To those who stayed within the scope of discussion, thank you. To the rest, you seriously need to improve. Like badly.
 
Last edited:

Thanati

Member
It had its day but honestly the Xbox One controller improved on it in every way. The Xbox Series controller isn't bad but the dpad felt like a step back and is too clicky.
I’ll grant you that about the d-pad. But everything else about the 360 controller was perfect. It’s slightly smaller so it easily fits in your hands and the angles of the shoulder/trigger buttons just feel better.
 

Boss Mog

Member
I find the Xbox controllers not ergonomic at all, particularly the bumpers (LB, RB). If I play a game for a long time that makes heavy use of them my hands will hurt.
 
Last edited:

Humdinger

Gold Member
Strict parameters were provided at the start of the thread to manage the scope of the discussion. Hilariously and expectedly, we’ve arrived at an outcome that is far out of scope.

After seeing how badly people struggled in this thread with reading comprehension, objective discussion, acknowledging and managing bias for productive conversation, there are lots of learnings to be had.

Things we can take away from this thread:

1) Some gaffers struggle badly with reading comprehension. I’d argue that this is one of the main sources of disagreement.

2) People struggle a lot with scope and staying within the parameters of discussion. We can see this in the numerous references to feel, build quality, ergonomics in an art aesthetics thread.

3) Productive and constructive discussion is difficult to achieve due to the inability of the average gaffer to manage and acknowledge their biases. The failure to do so allows it to inadvertently creep into the conversation often leading to contention/unnecessary disagreements.

4) More importantly, serious improvement is needed from many users.

To those who stayed within the scope of discussion, thank you. To the rest, you seriously need to improve. Like badly.

Probably should have made your headline clear that you were only talking about the aesthetic features of the controllers, rather than the factors that normally, automatically spring to mind when asked who designs the best controllers. It's not about reading comprehension, because most people will not bother to read your OP, especially when the subject seems obvious enough from the headline (even when the headline is easily misconstrued, as here).

It's best to learn to anticipate common misunderstandings and try to head them off - starting with your headline. Misunderstandings based on the thread title were easy to anticipate here. Phrase your headlines more carefully, and you'll get better outcomes.
 
Last edited:
Top Bottom