Nice.mujun said:Hey Toy, what do you think about doing a list of 100 great games on the service and trying to get it picked up by the big blogs/news sites?
Something that lets people know that there is a lot of quality on the service and hopefully gets XBLIG more attention.
Maybe a list from 1-100 in no particular order with a pic for each game, the price and a link to the download.
mujun said:Hey Toy, what do you think about doing a list of 100 great games on the service and trying to get it picked up by the big blogs/news sites?
Something that lets people know that there is a lot of quality on the service and hopefully gets XBLIG more attention.
Maybe a list from 1-100 in no particular order with a pic for each game, the price and a link to the download.
qupe1975 said:This is looking very good. Have you set a release date target in your head or applying no pressure and will release it when it's finished.
Still better to have it than not.qupe1975 said:The problem with one of these is that they become so out of date so quickly. For example if it was done in say March, games like Sequence, Blocks That Matters, Upbot would be missed out.
Xbox magazine did a top 50 a while back. I run a page on Grcade that I try to update as often as possible and the front page has recommended games on it (not everything yet and some missing) and Kafel told me about 8 weeks ago he was going to do something like I did for here using as many of the links, images etc that were applicable to his thread. It went quiet.
The problem with that is that I wouldn't feel comfortable doing it unless I played every game on the service, and I haven't. Also, I dunno, it seems long. It'd be fun to compile but I'm not sure anyone would bother reading it.mujun said:Hey Toy, what do you think about doing a list of 100 great games on the service and trying to get it picked up by the big blogs/news sites?
Something that lets people know that there is a lot of quality on the service and hopefully gets XBLIG more attention.
Maybe a list from 1-100 in no particular order with a pic for each game, the price and a link to the download.
Trumpets said:Apple Jack's Great Escape...
...will not be appearing in DBP or the Summer Uprising. Some of these games look excellent though, especially Hacotama.
toythatkills said:Not feeling the love for Sum Fighter. It's competent but has this really annoying quirk where if I'm trying to make a three block, it just defaults to a two block if another two block happens to be nearby, and it makes everything too unpredictable and a little annoying.
Yeah I know, but if it's my intention to make a three block, it's kind of annoying that it locks into a two block that I didn't want. It makes it really difficult to clear things the way you want to clear them because it's literally impossible to build a three block if there happens to be a two block in the wrong place.HadesGigas said:That's the way it's supposed to work, two blocks together, three three blocks together, four four blocks together, etc. I don't see what's unpredictable about that.
toythatkills said:The problem with that is that I wouldn't feel comfortable doing it unless I played every game on the service, and I haven't. Also, I dunno, it seems long. It'd be fun to compile but I'm not sure anyone would bother reading it.
Not feeling the love for Sum Fighter. It's competent but has this really annoying quirk where if I'm trying to make a three block, it just defaults to a two block if another two block happens to be nearby, and it makes everything too unpredictable and a little annoying.
Feeling the love for new Apple Jack though. OMG.
toythatkills said:Not feeling the love for Sum Fighter. It's competent but has this really annoying quirk where if I'm trying to make a three block, it just defaults to a two block if another two block happens to be nearby, and it makes everything too unpredictable and a little annoying.
toythatkills said:Yeah I know, but if it's my intention to make a three block, it's kind of annoying that it locks into a two block that I didn't want. It makes it really difficult to clear things the way you want to clear them because it's literally impossible to build a three block if there happens to be a two block in the wrong place.
By unpredictable, I just meant that if you don't notice the two block there, you could find your plan totally messed up by being locked into a block that you never wanted to make. If you had more time to make better moves it'd be passable, but the game moves so quickly that you just don't have the time to look around, you have to build build build and just hope that what you want to have happen, happens. It didn't seem to, and so I ended up just building twos over and over again because it's the only thing that works consistently.
Hah, I didn't think you meant that I'd do it all. But if we're going to compile such an exhaustive list, it wouldn't be fair to do so unless between us we've played every single thing on the service, and there's no way we have!mujun said:I wasn't expecting you to do all the work
Call it a "recommended by GAF" list or something.
Is 50 a better number? And I'm suggesting something that doesn't involve much reading, a wall of small pics that blow up to large ones or something along those lines. The only info being a good screen pic, link to the game on Xbox.com and the price.
Yeah, a puzzle mode would have been amazing, I'm basically a bitch for any puzzle game that comes along.HadesGigas said:Yeah, I just don't agree with any of that.
Though I already had experience playing this game as Blocksum, so maybe it's a bit overwhelming in Sum Fighter because it has a more hectic feel as a vs. game?
Would have liked to see the 1P mode included in this game. And maybe a puzzle mode where you have limited moves, I'm a sucker for those.
toythatkills said:Yeah, a puzzle mode would have been amazing, I'm basically a bitch for any puzzle game that comes along.
Sum Fighter just doesn't work well enough the way it's set up, in my opinion. Maybe I'm wrong! The speed makes it impossible to carefully plan and without that ability it's like dropping Tetris pieces at random. Even if they'd just slowed the first level right down to ease people into the game it'd have been much better, but it's too much right from the very first second, the opponent's no pushover either, even on the first level. It's like they've put all the effort into the presentation (well, outside the weirdly ugly gameplay fields) and forgotten about the player experience entirely.
PepsimanVsJoe said:Lair of the Evildoer is a pretty fun little loot game.
Go through twenty floors, find various gun/melee weapon upgrades, and level-up. Not a bad haul for a buck. Music is pretty kickin' as well.
I'll gladly participate if anyone is doing a "Great XBLIG game-list". I gotta say though. 50 or hell even 100 entries is probably too few. I'll have to go over what I've purchased.
mujun said:Maybe we could even just have a thread with a list of nominees and then vote for the GAF top 50. Then go from there with whatever info we end up with. My one and only motive is promotion of the service. I see so many great games there and feel like it's criminally overlooked.
SmallCaveGames said:Maybe it's because I am steeped in it, but I see lots of "top 50" iterations - think OXM just did one. Not that I am against another one, or maybe one focused on 1st half of 2011?
But for an overall top 50 list, I can pretty much predict 40 of the 50 without trying. 25 of those probably come right off the actual top rated dashboard.
You might be familiar, but I like what this guy does - Writings of Mass Deduction.
Rather than reshuffle the top 50, he searches for a game a day (incredible pace). He finds the good stuff, not just the great stuff. Today actually happens to be Sequence.
I like that website. Sometimes I get the feeling that he's only just realising what he took on, though. I don't think there are 365 games that are worth raving about to any degree, and so there's a few reviews he's written where he's had to say good things about bad games just to keep up the pretence that he only reviews good games, it feels like.SmallCaveGames said:You might be familiar, but I like what this guy does - Writings of Mass Deduction.
Rather than reshuffle the top 50, he searches for a game a day (incredible pace). He finds the good stuff, not just the great stuff. Today actually happens to be Sequence.
Stumpokapow said:yo PVJ, I like your reviews but I truly don't care about anyone else's, you should get that site to make your name clickable so I can view all reviews you wrote.
PepsimanVsJoe said:It's nothing like that.
Stump has been a fan of my work for years.
XDThe controls caused moments where I wanted to burn the game to a CD just so I could snap it in half, but thats all they are just moments.
PepsimanVsJoe said:
http://twitter.com/MagikoGamingMagikoGaming said:Platformance: Temple Death in peer review. So it's done and a matter of time until release
You got approved in just three months? People will want to touch you.DaveVoyles said:Geeze, I guess they let anyone on these forums now.......
Took my three months, but I finally got approved.
The cost of it, if nothing else!DaveVoyles said:Yeah WMD has definitely put together quite a project, in reviewing a game a day. That's got to be a lot more work than most people realize I'm sure.
Kafel said:A lot of shit in this Summer Uprising spreadsheet.
And because someone doesn't have the balls to say "no" the contestants with the more friends will get in. Nice.
Stumpokapow said:WB
Honestly, I'm sure the Winter Uprising was very successful from a random person awareness POV, but since I check this thread and keep up on games anyway, I didn't find it that useful. I think I ended up buying Cthulhu and Epic Dungeon... and demoing Soulcaster II. The other games all looked good, but not necessarily my bag.
So with respect to the summer uprising, if a bunch of turds get in or some great games get left out, it's not a big deal for me. I'll check out the good stuff anyway.
Shogun PaiN said:Wouldn't a poor games election potentially hurt future Indie games promotions? People who aren't regular visitors to the Indie channel may get the wrong impression if a few turds make it in. I'm sure MS will have a small panel dedicated to the event on the dashboard (like last time) so I think it's in the developers best interests that they choose games based on actual quality.
They probably won't. In winter there was nothing going on, but in summer they have Summer of Arcade so they could see promoting this as being confusing to users. I doubt the games that are in the SoA want SoI promoted at their expense.Shogun PaiN said:Wouldn't a poor games election potentially hurt future Indie games promotions? People who aren't regular visitors to the Indie channel may get the wrong impression if a few turds make it in. I'm sure MS will have a small panel dedicated to the event on the dashboard (like last time) so I think it's in the developers best interests that they choose games based on actual quality.
Stumpokapow said: