I Master l
Banned
David Jaffe was right
Insomniac was independent at the time they could make the game for MSIm glad. I cant see any of Microsofts incompetent ass studios doing justice to Spiderman like Insomniac did on their first try.
Microsoft spent 100 million on rise of the tomb raider 1-year time exclusivity. They do not own the IP nor have any rights to the franchise.I mean I think people need to look at this from everyone's perspective.
First, we don't know the financials involved with licensing Spider-Man from Marvel.
Second, 110 million is a lot of money to put into a game that ultimately you aren't going to own rights to the franchise for. So you can see why Microsoft would be hesitant. That 110 million probably makes more sense being put towards first party games that you can own the license to and if successful cross market.
Microsoft tried to develop their own IP but it largely hasn't worked out to the degree in which the industry relatively compares them to their competitor Sony.I guess focusing on their ip really meant buying up a bunch of them. Job done.
Microsoft spent 100 million on rise of the tomb raider 1-year time exclusivity. They do not own the IP nor have any rights to the franchise.
Majority of Marvel games have been trash. Out sounds like ms made the right call
David Jaffe was right
In fairness they had Camouflaj make Marvels' Iron Man VR. It just wasn't very successful.Even Sony doesn’t have multiple studios making Marvel games it’s only just one. Plus they still are able to release other games as well.
You said 110 million is a lot to put into something you aren't going to own the franchise. I showed you that is not true. They have been spending lots of money on timed exclusives that they don't own.100 million and let's look at why they did it.
2013 Tomb Raider (6th best selling game of 2013) had been a pretty big success and Microsoft had failed to deliver anything for 2015 and Uncharted 4 was coming out.
Microsoft needed something and in a hurry. You also have a franchise largely tied with PlayStation, so the idea is to get that userbase over.
In hindsight Rise wasn't as good as the original reboot, the fanbase didn't jump over, and so it looks like a bad move.
100 million for a game they didn't develop vs 110 million for a game that you have to make yourself.... You have to look at the opportunity cost there as well.
Wolverine will sell gang busters if they keep it mature themed.
No they just have to be SMART and have an eye for compelling games.
Avengers focusing on Kamala Kahn was a huge mistake. GOTG while good was a game noone asked for. It's a good popcorm flick but noone cared about these characters. Plus these games with multiple characters are really tough to do. Should have just focused on one central character.
MS could have picked Wolverine, Blade, Dr Strange, etc... basically any character that could make a great action game.
MS sorely needs good action adventure games that don't involve shooting.
This was a huge missed opportunity.
Exactly, they have contracted those games out to external studios at the time.Even Sony doesn’t have multiple studios making Marvel games it’s only just one. Plus they still are able to release other games as well.
You said 110 million is a lot to put into something you aren't going to own the franchise. I showed you that is not true. They have been spending lots of money on timed exclusives that they don't own.
Rise was a bad move, passing on a marvel game was also a bad move in hindsight, not all decisions you make is right in business.
Isn't MS developing a Disney IP?
Nah it sucked, but Infamous 2nd Son sucked more. In fairness though I didn't finish either one.
This is what you posted tho:
So, is this the part where I just bow out of this conversation?
You are literally contradiction yourself......with your own posts....
Ultimately, Microsoft didn't think Spider-Man game will be successful. It was their bad call.Microsoft spent $100 million to keep rise of the tomb raider off PlayStation for 1 year. How much do you figure Spiderman cost to make?
Sony did not use their internal studio to make the game, their internal studios were busy working on their own games.
They all take risks when they want to.
Insomniac just made Sunset for Microsoft during that time period so they had a close relationship with them too.
Someone made a bad call in hindsight but I'm sure they weighed the options at that time and were ok living with it. It happens all the time. Sony refused to publish Demon's Souls in the west because they did not believe the IP would be successful even though they owned the IP. These things happen.
That should be obvious but that poster sad ps4’s SM is a success because it’s SM… which is not true at all.
For Wolverine they just need to copy the template Activision made with their 2009 Wolverine. Which was pretty awesome actually. It owed a lot of it's combat design to ninja gaiden. Gives us that with the graphics of Spiderman and its a hit.I think you're right in a lot of ways here, but think you're wrong about some stuff as well.
I think focusing on making a Wolverine game is a prelude to an X-Men game. X-Men is Marvels second largest IP historically. If Sony can make Wolverine work, they can probably expand that to X-Men afterward.
That being said making Wolverine work is going to be difficult. Wolverine doesn't make sense for open world. So the game will or at least should probably be much smaller in scale and more linear.
Blade and Doctor Strange are equally as difficult to make if not more so.
Microsoft has their own IP they need to flesh out well. Fable can fit the bill here.
They could have made A game for them, but not Spider-Man.Insomniac was independent at the time they could make the game for MS
exactly due to the reasons I told you. every Marvel game that released at the time was pure shit, absolutely garbage.Why were the activision SM games failures then?
Give Blade to Ninja Theory who already made a competent DMC and loves dark themes and subject matter.
For Wolverine they just need to copy the template Activision made with their 2009 Wolverine. Which was pretty awesome actually. It owed a lot of it's combat design to ninja gaiden. Gives us that with the graphics of Spiderman and its a hit.
MS can easily rectify this. Give Blade to Ninja Theory who already made a competent DMC and loves dark themes and subject matter.
Spider-Man was lightning in a bottle, before we call anything a mistake let’s see another good Marvel game. Infamous as previously stated are mostly shit games, they tried too hard to make traversal more fun, but really insomniac didn’t understand how to code driving cars and make an interesting open world. The combat in Infamous was meh, the sequel was very weak, the characters weren’t very interesting.
The first Spiderman gameplay trailer has 75 million views on the marvel channel.Sounds like you're salty because not everybody likes Marvel.
Spider-Man was lightning in a bottle, before we call anything a mistake let’s see another good Marvel game. Infamous as previously stated are mostly shit games, they tried too hard to make traversal more fun, but really insomniac didn’t understand how to code driving cars and make an interesting open world. The combat in Infamous was meh, the sequel was very weak, the characters weren’t very interesting.
Latest Spider-Man flopped at the box-office?People are staring to get Marvel fatigue, even the review padded scores for the most whored reviewers(ign etc) couldn’t give the new Dr. Strange a high score. Not even Benedict Cumberbuns could draw people in.Disney Marvel shit is getting stale, even the brainless masses that love this garbage are starting to turn away.
Sees me talk about Dr. strange SPECIFICALLY chooses to talk about a totally different movie.
Latest Spider-Man flopped at the box-office?
The first Spiderman gameplay trailer has 75 million views on the marvel channel.
Name me another game with a trailer with that many? I know you feel cool hating something popular but even without the marvel/spiderman branding the games fantastic and fun to play.
OT: MS made a huge mistake, then again they didn't really have a studio that could make a good Spiderman game back then
Obviously hindsight is 20/20 but I get why they chose to focus on their IP. Microsoft put themselves in a bad spot by not keeping the IP to a lot of notable "Xbox games" over the years.
360 was full of high profile exclusives that turned multiplat like Mass Effect & Bioshock, and the XB1 years consisted of a lot of exclusives they didn't retain the rights to like Sunset Overdrive & Titanfall.
When those studios move on you're back to just Halo/Gears/Forza and the occasional Crackdown/Fable. It makes sense why you would want to pivot to develop more projects you could turn into franchises without worrying about studios getting bought or wanting to go multiplat down the line.
Sony was smart to grab Spiderman, but who knows if Microsoft even could've made a game as good or successful as Spiderman, it very well could've been an expensive flop like Avengers if they chose the wrong team for it.
Remedy? lol
Nah man, I think that there's a reason why they stopped collaborating after Quantum Break. But, if we went with Remedy, which superhero do you think that they could have done?
Sees me talk about Dr. strange SPECIFICALLY chooses to talk about a totally different movie.
Dr. Strange isn’t doing well at all.
So you failed to name one, cool.Sweet fuck, find a weaker metric than YOUTUBE VIEWS lol.
Fall fastestDoctor Strange in the Multiverse of Madness
www.boxofficemojo.com
The movie is on track to gross over 1 billion. Wtf are you smoking?
So you're just going to ignore the 800 million it grossed?
Of the many baseless stances posted every minute on Neogaf, I think “fuck Disney-Marvel” is a great one no matter what.So you're just going to ignore the 800 million it grossed?
Of the many baseless stances posted every minute on Neogaf, I think “fuck Disney-Marvel” is a great one no matter what.
Also fuck Disney-Star Wars because they announced that now EVERY FUCKING THING needs to be painfully forcefully connected together into one huge cinema-centipede bore shitfest like all the Marvel movies.
Wolverine has had some really bad games, and some worse movies, who knows how this upcoming game will pan out really.
I’m not nitpicking when I’m just correcting your facts. 14.5 compared to 12 million is over 20% more. That’s a big deal.Your nitpicking over 1.5 million units and 2 months. At the end of the day, there like a million or so apart. Pretty much the same. And I read somewhere saying in May they reached 13million.
After how many billions and billions spent + advertising and championing Phil and Gamepass, plus a cheaper Series S and only 1.5 million units more than Xbox One…. well done lol
TBH it was a dumb statement from Aaron Greenberg as usual.
Truth is Xbox One DID outsell 360 compared to 360’s first 16 months. And it meant nothing. Just like it means nothing now selling 14.5 million. Xbox aint gonna sell close to the 360 again
What studios would make marvel games anyway?
This was unfavorable deal to them, considering they aren't out of halo,Gears, forza.
This was the best outcome for both parties.
Sony with big marvel characters, and 3rd parties for other marvel games.
Meanwhile, Xbox would diversify their IPs outside of gears, forza and halo.
Good decision by Phil as always. Xbox fans got the better superhero game, Crackdown 3.
Iron Man PS VR game, which Sony hired Camoflaj to make just like they hired Insomniac to make Spider-Man, was also fantastic. I'm very, very excited to see a sequel on PS VR 2.so spiderman is awesome but made by a Sony studio. what other marvel games are Stella games?