29.97 full frames => 59.94 interlaced (half) frames = about 60 fpstetsuoxb said:FUCKING HELL! Thompson's contagious.
NTSC TV broadcasts are 480i 29.97fps.
http://en.wikipedia.org/wiki/NTSC
29.97 full frames => 59.94 interlaced (half) frames = about 60 fpstetsuoxb said:FUCKING HELL! Thompson's contagious.
NTSC TV broadcasts are 480i 29.97fps.
http://en.wikipedia.org/wiki/NTSC
2) About Forza. I am afraid I missed the first, second, and third comings. Ill have to give a shot on the fourth. You mean the forthcoming Forza....
segasonic said:29.97 full frames => 59.94 interlaced (half) frames = about 60 fps
segasonic said:29.97 full frames => 59.94 interlaced (half) frames = about 60 fps
Maybe it is that they are two entirely different kind of games. Maybe it is the sales juggernaut called GT has pretty much a built in audience of fans from previous games.... maybe, just maybe, it is a better game.
Thompson said:tetsuoxb, what does all you said actually mean.
High sales mean very little at this time, regards the next gen of consoles. The games mean very little at this time with regard console sales. How the hardware performs with relation to its software is what its all about now. How good the games look & move are an indicator & how the developer/manufactorer is likely to perform next gen.
How many people will consider buying a system months away from redundancy. You understand what this thread is really about. Its not frame rate, its not sales, its the next gen of consoles & the new console war.
Another one, who cares?. What exactly are you arguing?
Oh and don't bother to correct me, If you have something to add to the thread thats on topic then add it. if you want to correct grammer become a teacher & get paid for it. Only your mother would be impressed by your grasp of grammer, no one else cares, a little free advise.
I still don't know what these "30fps" is fine people are actually arguing. Android, like I said 60fps should be the goal for all games. Any developer who thinks otherwise should be doing something else. And any dev-co who plans badly beyond the capabilty of the hardware or uses their resources unefficently deserves no sympathy. They get none in any other bizniz.
I honestly don't know what you're defending.
tetsuoxb can I tryThompson said:Again what are you arguing.....
Who cares how the games play, we are talking about the potential of next gen machines. Thats whats setting the mindsets now, how the games look & move, how the Sony's & MS games are performing today. One or two games will be system sellers but for those early adapters its all about what games are doing now. Potential.
You're an english teacher in japan... so you carry your job to a games forum & believe it gives you power & the care your employer, students etc show will translate to the forum members. :lol
No one cares, you sound like a wanker, this is a global board. Learn to read around spelling errors & bad grammer. The idiot is sitting in your chair.
Oh, how & why is 60fps an unreal goal if developers work to spec?
You call me an idiot, is it o.k to tell someone to go fuck themself on this forum. This prick really needs to go do so. Anyone would think I owe him money, he's an english teacher in japan for christ sake.
Thompson said:Again what are you arguing.....
Who cares how the games play, we are talking about the potential of next gen machines. Thats whats setting the mindsets now, how the games look & move, how the Sony's & MS games are performing today. One or two games will be system sellers but for those early adapters its all about what games are doing now. Potential.
Hey don't limit this to the two of us. Here is a quick list of people who read your highly thought out posts and let out a resounding What the Fuck?So tell me, this is it. Rather than actually discuss or debate you will go through my post & debug them, are you serious?
An english teacher who teaches english in Japan & who's employers & students care & you android...... so which one of you two plays the banjo?
damn man what did RE4 vs SH4 do to you. :lolRE4 vs. SH4, I'm going to assume you don't get out much.
Thompson said:or a missing coma.
Thompson said:Again what are you arguing.....
Who cares how the games play, we are talking about the potential of next gen machines. Thats whats setting the mindsets now, how the games look & move, how the Sony's & MS games are performing today. One or two games will be system sellers but for those early adapters its all about what games are doing now. Potential.
Hmm... You really are an idiot. Not that it needs to be, or hasnt already been brought up in this thread countless times. So let me get this straight. Fuck game play, AI, physics, etc. and just worry about how the game looks and make sure it runs at a smooth 60fps. Why dont they just release everything as FMV and then everyone will buy the system am i right? Sadly to you I think you may agree.
tetsuoxb said:I know someone was gonna chime in with that... but until I start watching half frames of TV, the framerate for NTSC broadcasts will be 29.97fps and that dude is wrong.
EDIT: I dont mean to be flippant in that statement. I understand that 60fps games running on an interlaced TV are doing the exact same thing as a regular broadcast.... however, if I am not mistaken, some games can run 60fps in progressive. I dont have an HDtv to confirm or deny this statement, and take it as pure speculation.
Not to mention irrelevant, because the only thing governing broadcast fps is the NTSC spec and camera speed, with camera speed being capable of much more than the ntsc spec. Games are an entirely different beast.
Thompson said:This is shocking.
Did any of you read the opening post..... can you understand whats thats saying with ref to the opening post. This is not a discussion about games Do you understand ?
:lol - the inability to think outside the box, good god.
Thompson said:RE4 vs. SH4, I'm going to assume you don't get out much.
I mean why concern yourself with such things, seriously. I'm reading you guys & you're saying nothing.
The question I asked is "how & why is 60fps an unreal goal if developers work to spec?"
Amongst other stuff, this I seperated & all I'm getting is "Urghh!!...he spelt adopter wrong"
What is this some strange GA thing, what?. Read the bad english, read around the mistakes. You consider yourself bright, then prove it. Don't get hung up on a lettter out of place or a word spelt incorrectly or a missing coma.
Or is that too hard some of you.
So what... none of those have actually given a good why. They & you have argued some stupid argument ref 30fps on next gen machines. Giving no good reason why its un reasonable for developers to work to spec & produce 60fps game as standard.
Thompson said:So what... none of those have actually given a good why. They & you have argued some stupid argument ref 30fps on next gen machines. Giving no good reason why its un reasonable for developers to work to spec & produce 60fps game as standard.
These people laugh at me, they laugh at me?... you seriously think a mod tagging my name is impressive?
No its cowardly, they can remove it or they can give me the right to add a tag to thier name & see how they deal with it. Who'd a thunk GA would come to this.
So what you saying android, are you gonna break the catolog of stupidity & say why its silly to expect developers to work to spec & produce all games at 60fps next gen. Or even discuss next gen & the games, the way they perform on the wind down of this gen & the impact that will have on the mindset of consumers when deciding which platform to go with.
j^aws said:It should be obvious why devs are aiming for 30fps if they can get away with it. These are first generation games on next gen hardware. Devs are not that familiar with the hardware yet.
In order to give that next gen visual feel over current gen optimised games, they are gonna aim for as much eye candy as possible. Unless 60fps is critical for first gen games they will avoid it and go for the graphics whores! And you biatches are all closet whores![]()
If the PS3 and Xbox 2 can both handle 100,000,000 polys per sec at 60fps, i can guarantee that some devs will go "hold on guys, if we slice that to 30fps, and give ourselves twice the time to render, we can maybe stick in even more polys! or more lighting! or ..."
Thompson said:RE4 vs. SH4, I was not being sarcastic.
I swear to god you people read like you've never spoken to anybody. How people can kick up such a fuss about how something is written on a forum is mind numbing.
You quote me, you are telling me thats impossible to understand & makes no sense, you need it carefully typed for you & spell checked?
How long have these people been knocking around on forums......
With ref the person who gave me the tag...... remove it.
In actual fact, they aren't. Whilst a (nominally) 30 fps game is indeed displayed in almost the same way that a regular broadcast is, a 60 fps game is displayed differently: a frame is rendered by the console and it is displayed by the interlaced TV as a 640 x 240 field in an odd/even configuration, then the next frame is (discretely) rendered and displayed in the complementary even/odd configuration. The point is, that even on an interlaced TV, you're getting 60 discrete images per second.tetsuoxb said:EDIT: I dont mean to be flippant in that statement. I understand that 60fps games running on an interlaced TV are doing the exact same thing as a regular broadcast....
No, amongst progressive scan enabled TVs, one of the specifications agreed by the manufacturers is that progressive must be able to be displayed at 60 discrete fps if a given app requires it.The End said:so, a clarification: If a game is running in progressive, won't it top out at 30fps on most TVs?
Duckhuntdog said:30 fps vs 60 fps? How about asking for CONSISTANT FPS. I will take a rock solid 30 FPS all the time over a sometimes 60, then 55, then 40, then 50, then 60, then 50 FPS.
Mrbob said:Is it really too much to ask for developers to shoot for 60FPS next gen??
The power in these future consoles is going to be absolutely massive. I can't believe I'm hearing 30FPS as the target.
Thompson said:What hurts is if developers did produce all games at 60fps you & these others would not lose out. I don't know why you defend this 30fps thing & why you'd agree with it.
What you fail to see is that we DO lose out. Making a game 60fps isn't something that just happens, they have to work at it. Which means the game will take longer to make, or have other features cut.
And to REASONABLE PEOPLE, it's NOT WORTH IT, for MOST GENRES