famousmortimer
Banned
My story of woe is on steam, but i had rented it on the ps3 and PS+ downloaded a patch for it overnight as well. So there's a patch for PC and PS3. I would assume 360 also but I don't have one of those.
I disagree. With +3 health, you have at least a chance of surviving a light plasma shot, and a an alien grenade. Also, later with carapace, your guys can still get 1-hotted easily. +3 health is often the difference between a lost soldier or not.
New Ironman impossible from Beaglerush.
http://www.youtube.com/watch?v=6pk55NYbcFQ&feature=g-all-u
Best (worst?) episode yet.
New Ironman impossible from Beaglerush.
http://www.youtube.com/watch?v=6pk55NYbcFQ&feature=g-all-u
Best (worst?) episode yet.
New Ironman impossible from Beaglerush.
http://www.youtube.com/watch?v=6pk55NYbcFQ&feature=g-all-u
Best (worst?) episode yet.
I could get quite drunk on her watchI moan Oakleys passing,
fuck
still cannot do it on classic ironman
even though the game is too easy on normal
too bad, the game was good but for me this is unplayable now
too easy or too difficult is not fun
my hope is with the modders
fuck
my hope is with the modders
Well, controllers still don't properly rotate the globe in the Geoscape
and the stupid mouse pointer still doesn't go away when using a controller. New patch pls.
Seeing as 2K has already said they're pleased with sales, not at all?: /
http://www.joystiq.com/2012/11/08/npd-dishonored-sold-460k-in-october-xcom-hit-114k/
I have no idea just how "bad" this is for XCOM.
Seeing as 2K has already said they're pleased with sales, not at all?
lol that was hilarious, thanks for sharing.New Ironman impossible from Beaglerush.
http://www.youtube.com/watch?v=6pk55NYbcFQ&feature=g-all-u
Best (worst?) episode yet.
Why is it possible to move interceptors/firestorms to continents without satellites? Isn´t the sole use for those units to defend the satellites, or am I missing something?
Why is it possible to move interceptors/firestorms to continents without satellites? Isn´t the sole use for those units to defend the satellites, or am I missing something?
What happened to the XCOM shooter? I remember it was on E3 a while ago, was it cancelled? I haven't really been up to date.
The game definitely killed it on the digital front. Steam did around 60k-80k on launch, and that represents a pretty high unique user count.I get the impression the majority of sales are digital, which aren't counted in NPD.
New Ironman impossible from Beaglerush.
http://www.youtube.com/watch?v=6pk55NYbcFQ&feature=g-all-u
Best (worst?) episode yet.
What do you even use Geoscape for? I've looked at it (using the superior PS3 controller on PC) for maybe all of 30 seconds across a few playthroughs now,
Patch is up on XBL. 4mb.
Checked if my latest save was still working. Existing soldiers keep their bugged HP, and hired recruits have the corrected HP.
Finally got to play the PS3 demo. Are the controls actually improve din the retail copy? I found selecting locations to travel to be an issue. Granted I'm not going to get the accuracy of a mouse but I thought it would be at least better then it was. If I could use the PS Move that would be great.
What's the most the games has thrown at you at once so far?
Yesterday I beat a battleship on impossible, and at one point I had 3 sectopods w/escort, 6 elite mutons, 2 mutons and a berserker. :/
I had to start it over and be really careful not to aggro them all again. And even then, I had to fight 2 sectopods at once, then the third the turn after because they were roamers.
Gonna be fun when I play i/i.
What's the most the games has thrown at you at once so far?
Yesterday I beat a battleship on impossible, and at one point I had 3 sectopods w/escort, 6 elite mutons, 2 mutons and a berserker. :/
I had to start it over and be really careful not to aggro them all again. And even then, I had to fight 2 sectopods at once, then the third the turn after because they were roamers.
Gonna be fun when I play i/i.
lol.Doing a bomb disposal mission on a bridge map, I get near the end and I can finally see the bomb- aggro 3 thin man, who proceed to aggro 3 more thin man, who proceed to aggro 3 more thin man. 9 thin man, all behind cover, with no way to flank them, and with only about 4 turns before the bomb explodes. I ran away.
I skipped kinetic field in my other playthroughs, but in my current impossible game I'm lucky enough to have 6 psi soldiers without farming them . Definitely going to set that ability to one or two of them.
XCOM Should Have Been Free to Play is an interesting thought experiment.
And, you know, completely and utterly misguided
Mind Control is a party trick. It looks cool and in some cases, it might be useful. Telekinetic Field is a workhorse. +40 Defense is a lot. It's the same value as High Cover. If you're in High Cover, it's an easy 80% defense. That makes it very unlikely to be hit. And unlike Smoke grenades, it recharges, you're not limited to one or two per battle.I had telekenetic field on a bulletstorm heavy-it was amazing. Shoot once, then pop that after everyone made their moves/shots. It just ruins enemy to-hit chances. The only side effect was grenades, but that's generally a lot better than heavy plasma with to-hit bonuses.
Mind Control was underwhelming.
XCOM Should Have Been Free to Play is an interesting thought experiment.
And, you know, completely and utterly misguided
He said:What a scary thought.
Also, he's wrong about the sales figures.
All in all, he's either trolling or a terrible game designer.
Oh God Ive created a monster! This post began as an exercise in applying FTP designs to an existing, non-freemium game.
The title is deliberately provocative and does not necessarily mean I would do any or all of the things listed in the post. Personally I would never include the option of reviving units, for example, as it would destroy the whole notion of perma-death which makes the game so exciting.
I wanted to start a discussion on how freemium design methods could be applied to existing games but it seems to have just become another FTP is evil thread
Maybe it could also be due to having a space between the cars?
Like, a building is one continuous object, but perhaps the car, space, car is causing the calculations to get messed up.
/shrug