Yesterday's discovery: MECs can panic.
Today's discovery: MECs are not immune to mind control
Another PSA.
Chrysalids apparently ignore second hearts! So don't count on your fancy-pansy redundant organ to save you from alien impregnation. Also, for reasons that are ENTIRELY unclear Mimetic Skin prevents you from activating Ghost Armor AT ALL.
Yesterday's discovery: MECs can panic.
Today's discovery: MECs are not immune to mind control
My initial wave had a bunch of mutons and crysallids. The second or third had cyberdisks.I finally hit the base invasion mission and it destroyed me. I started with my best sniper, one support and an assault along with the 4 random dudes. Here's what the aliens spawned with: two mechs, two sectiods and one muton. Their second wave was 4(!!) cyberdisks and some drones.This is on a normal play through.
After that was quickly over I went back to a previous save and really decked out my guys to be ready the next time. But it turns out the alien spawns are completely random. they only spawned with one mech the second time around and the fliers that got brought in were just floaters. That time it was a breeze.
I hate to ask since I usually prefer going in unspoiled, but how are your soldiers selected for the base defense mission?
Well, the expansion material is integrated into the original campaign, but you can play the original and get it later.Question if anyone can answer. I have XCOM but not this expansion and have never played it yet. Does the expansion add anything to the original campaign or am I fine playing through the original first and getting the expansion at a later cheaper time?
That's a bummer about the crashing, but man I had MECs pretty early. I had my first one made in early month 2 I think? Maybe sooner - I definitely had two by my first terror mission and let me tell you them chryssalids were burning.
I think my most recent Classic run is done though. I'm in month 3 now? or 4? I can't down EXALT troops reliably - I ran into the genetically modified troops and my weapons do piss damage. I have two Majors and the rest of my troops are squaddies or DEAD. Doom tracker is 3 or 4 countries shy of dumping my ass, and my research and satellite coverage has slowed to a crawl (not to mention the UFOs that are getting by because of my balsa wood Ravens).
Firaxsis please - give me unshackled AI on a difficulty below Classic. I need a stepping stone.
Disabling shot is the best solution to inconvenient mind controls, since whenever the AI gets disabled all it cares about doing is reloading its weapon ASAP.
I wish I understood exactly how the ethereal reflection shield worked though. Seems kinda random? Seems to frequently ruin my alloy cannon run and gun rapid fire gambits and makes me really nervous around ethereals.
Funniest anti-ethereal strat - give a psi soldier combat drugs and a mind shield, and mind control anything.
Newfoundland mission didn't go so well (though this particular soldier actually survived).
Newfoundland mission didn't go so well (though this particular soldier actually survived).
Nah, no need, all 4 were catching up with me on their dash move so they couldn't attack, and fortunately you can move diagonally. It did look funny with them grouping up around me each turn.Damn, what a sticky situation. lol Did you rocket and nade that one guy so that he can make it out even with only a few HP?
If I remove a foundry do I lose any bonuses with it? I know you do with the training school.
Any recommendations for what Second Wave settings are fun?
If I remove a foundry do I lose any bonuses with it? I know you do with the training school.
Newfoundland mission didn't go so well (though this particular soldier actually survived).
Say you're in cover up against the wall of a building and an alien is on the other side of the wall, you will see an electromagnetic field which tells you it is there. It's pretty handy actually. With the stealth strangle things, you can just throw grenades or shoot rockets at them for the achievement. Should be easy enough.Tingling Sensation too shouldn't be bad, I never did give someone Bioelectric skin or whatever; how does that work?
Say you're in cover up against the wall of a building and an alien is on the other side of the wall, you will see an electromagnetic field which tells you it is there. It's pretty handy actually. With the stealth strangle things, you can just throw grenades or shoot rockets at them for the achievement. Should be easy enough.
It's not a big area, maybe half of a regular move?what's the range on bioelectric field anyway?
Newfoundland is a really raw deal. There's a pretty good chance of wiping if you get it early, and the only reward you get is panic reduction, and nothing else, not even the leftover corpses.
You'd really think the United States would be up to the task of sending up its own anti-alien satellite, but no.
These are the consequences we reap for cutting NASA's funding for decades.
In terms of the gameplay, it does seem like Normal is way easier now, although Classic is much harder for some reason. There really ought to be a difficulty in between them to bridge the gulf.
Can't we just have Richard Branson protect us from the aliens?
I'd settle for some sort of mod that spread things out a bit. May is an insanely dense month on Normal - I can only imagine how bad it is on Classic since I haven't finished on Normal yet.
That is exactly what i was thinking. Classic went from the perfect difficulty to me to holy shit how I can't even make it past the second month. It caused me to admit defeat and give up any idea of doing another iron man run on classic. I personally blame the new missions the DLC and expansion added. Some of them are pretty unforgiving. I would kill for something between normal which I found to easy and classic which I find too unforgiving now.
I finally hit the base invasion mission and it destroyed me. I started with my best sniper, one support and an assault along with the 4 random dudes. Here's what the aliens spawned with: two mechs, two sectiods and one muton. Their second wave was 4(!!) cyberdisks and some drones.This is on a normal play through.
After that was quickly over I went back to a previous save and really decked out my guys to be ready the next time. But it turns out the alien spawns are completely random. they only spawned with one mech the second time around and the fliers that got brought in were just floaters. That time it was a breeze.