The pathfinder is handy, but it is really weird as the game clearly wasn't designed for it.
You get quests to find an item. They give you hints on what area you are likely to find it, etc. But now it just shows you the exact location and a GPS path to run to get straight to it. It takes the name "fetch quest" to another level.
I'm loving this game seriously.
I just hit chapter 3 and I'm having a great time. I'm actually somewhat invested in the story and the mechanics of the game are great fun.
I am chasing down quest paths that unlock those skill branches 4 and 5 because those skills make you super strong but man is this hard to get these quest givers to even show up, you have to meet everyone they know or they won't even give a shit about you
I keep exploring and finding super massive secret level 90 mega bosses. For example there is a giant level 90 spider boss on top of the exile fortress in satorl marsh where you fought those 2 smaller spiders to get the 'daring of the giants.'
When I bump into a boss like this, I've been taking screenshots so I can remember the location, weather and time of day - that way it will be easy to come back and fight them later.
Yeah, I got that new skill branch for shulk just from the "listen to a boring story" quest, but she wouldn't talk to me at all until I had really high affinity with colony 9. Any new players trying to do that, when you bump into a green npc with a name, talk to them twice. This will establish some connections with other npcs that leads to quests and stuff. When you have high affinity with a region, npcs trade better stuff too. Sometimes you can solve quests super easily just by looking at the affinity chart to see who trades items if you don't want to wait for monsters to drop them.
Is it just me or is this game full of ass quality side quests. Having a hard time getting into it.
Is it just me or is this game full of ass quality side quests. Having a hard time getting into it.
Is it just me or is this game full of ass quality side quests. Having a hard time getting into it.
Honestly you can’t go wrong either way, I beat P5R and really liked it and currently playing FFVIIR and I’m enjoying it so far.Just beat the main campaign, it's still the masterpiece I remember, Adam howden did an excellent job in lead role, looking back on it I feel bad for Rex VA it was an impossible task to follow up(I over look it cause his VA is relatively new). Was at lvl 83 when I beat it, it was a little tricky at the end part but not too difficult. Also I just found out Sharla is 4 years older than reyn........ Good on him. Now I have to do future connected then I have to make a choice get P5R or FF7R (have the regular P5 but still).
The other thing this game absolutely nails is giving the player enough room to explore early in the game while still making it easy to stay on the critical path. XCX is about as open world as an open world can be which was amazing, but it didn't have that nice funneled experience that XC1 has.
I'm atnow. It's interesting how short the game actually is when you focus on story. 20 hours in. I assume I'll end up at 40-50 hours. When i first played it on Wii, I beat it in 92 hours. Really goes to show how exploration really is the meat of the game - but I'll do sidequests on newgame+.Valak mountain
On a more critical note, it's really obvious how much better of a game Xenoblade 2 is. Subjective matters aside, the characters in 2 are so much more fleshed out, whereas 1's feel really shallow. The world in 1 is so much running through vast, empty fields, whereas 2 has much more intricate design, secrets everywhere, and almost never requires you to run past boring empty fields. Worst offender in 1 is, however, combat. It is *so* boring compared to 2's masterful rhythm game-like battle system. I remember complaints about 2's battle ui, but where in 2 every command has a dedicated button, allowing me to almost play blindly, 1 actually forces me to look at the skill bar at the bottom of the screen all the time just to make sure i choose the correct art. Makes it way harder to follow what's actually going on.
And honestly, while 1's music is fantastic, 2's soundtrack is so much more menorable and emotional.
I've tried talking about Xenoblade in game-related forums the last couple weeks, but itls clear to me by now that Xenoblade 1-only fans are really toxic and most of the '1 is better than 2' stems from irrational hate due to a mix of #scaryboobs and "I'm using anime as an adjective". I love all Xenoblade-games, but this really needed to be said in light of the continued shitting on Xenoblade 2 in certain places on the internet.
Just beat the main campaign, it's still the masterpiece I remember, Adam howden did an excellent job in lead role, looking back on it I feel bad for Rex VA it was an impossible task to follow up(I over look it cause his VA is relatively new). Was at lvl 83 when I beat it, it was a little tricky at the end part but not too difficult. Also I just found out Sharla is 4 years older than reyn........ Good on him. Now I have to do future connected then I have to make a choice get P5R or FF7R (have the regular P5 but still).
I think people meant in terms of story...... mechanically xbc2 is better than xbc1 although I think xbcx is better than all both in that regard.I have to agree with the previous posts. XC2 improved on so many areas that playing XC1 after XC2 is probably not the same experience that it would have been the other way around.
Don’t get me wrong, it’s still a phenomenal game based on what I’ve seen, but I can’t help but feel a little disappointed after all the ”XC1 was so much better / wait ’til you get to play the original”-talk.
That being said, I’m still in the middle of it, and not in a hurry to finish. I’m hoping it will surprise me in a good way along the way.
I personally like both XC 1 and XC2’s story, but they very different from each other both in tone and style but I can see people liking one of them more than the other.I think people meant in terms of story...... mechanically xbc2 is better that xbc2 although I think xbcx is better than all both in that regard.
The problem I had with xbc2 initially was rex's VA that killed it right out the gate but after I beat the game 2 times he grew on me and I could start to see what the developers were trying to do but I prefer xbc1 and its characters and themes. Also there no hope of topping reyn time so the odds were stacked against them from the jump.I personally like both XC 1 and XC2’s story, but they very different from each other both in tone and style but I can see people liking one of them more than the other.
Well I played XC2 with Japanese voices so i has issue wit Rex’s voice and the reason I like XC2 story because I’m kind of the guy who likes over the top anime and also like original XC1’s story because how mysterious it was it was exciting to find out more about it.The problem I had with xbc2 initially was rex's VA that killed it right out the gate but after I beat the game 2 times he grew on me and I could start to see what the developers were trying to do but I prefer xbc1 and its characters and themes. Also there no hope of topping reyn time so the odds were stacked against them from the jump.
I think people meant in terms of story...... mechanically xbc2 is better than xbc1 although I think xbcx is better than all both in that regard.
Huh, so he is famous for this sort of thing? Didn't know but it makes sense now.Yeah I know, I was a bit vague there. I meant that the story hasn’t hooked me yet like XC2 had by this point, and I was kinda expecting it to. Like others said, it’s definitely different in tone and feel, but I’m not ready to condemn it just yet. It’s Takahashi, there has to be a major curveball somewhere along the way that’ll show the story in new light.
That's 1 of the great things about the xeno series, the over the top awesome sauce, it's always hype.Well I played XC2 with Japanese voices so i has issue wit Rex’s voice and the reason I like XC2 story because I’m kind of the guy who likes over the top anime and also like original XC1’s story because how mysterious it was it was exciting to find out more about it.
I've yet to play P5 or P5R but I have to add my 2 cents to this. FF7R is the most disappointing game of the gen for me. Wedge, Biggs, and Jessie are barely fleshed out over what we knew before which is sad considering they're in the first 6 hours of the original game but are in 30ish hours of this game give or take. Outside of the Wall Market chapter (which was fantastic) and the opening mako reactor, the game was just constant padding that didn't add much at all to the lore. Let's also not get started on the ending. Holy shit, what a joke.Just my opinion but I played through both recently. They're both great, but I would recommend FFVIIR. I'd say I'm more of a Persona fan than an FF fan, especially these days, and they do some great things in P5R... but it is a really long winded story and going through it a second time where it's even longer and a lot of the new stuff is backloaded eventually felt exhausting. FFVII on the other hand is amazing, I can barely even explain it. Just the absolutely absurd amount of effort that went into recreating merely part of FFVII is preposterous. I found myself adoring minor characters who I barely even remembered existed in the original like Biggs, Wedge and Jessie from Avalanche. Yeah it does add a little bit of the modern square pretentious bullshit to the story but not enough to tarnish a jaw dropping experience.
I've yet to play P5 or P5R but I have to add my 2 cents to this. FF7R is the most disappointing game of the gen for me. Wedge, Biggs, and Jessie are barely fleshed out over what we knew before which is sad considering they're in the first 6 hours of the original game but are in 30ish hours of this game give or take. Outside of the Wall Market chapter (which was fantastic) and the opening mako reactor, the game was just constant padding that didn't add much at all to the lore. Let's also not get started on the ending. Holy shit, what a joke.
Played a bit more last night and yeah, the resolution drops in handheld mode are definitely more noticeable than the ones in XC2. Playing it docked is fine though, just doesn't look as good as XC2 - that game had some fantastic lighting/texture work that I haven't seen in XC DE.
The little QOL improvements have been nice, but after coming off of XC2's battle system it's tough to go back. It's still really fun, just doesn't have the crazy intricacies that XC2 has.
Man, I wish Switch had achievements or trophies. Almost all their games, including this, seem like they would be super fun to "platinum".
The game does have an internal achievements system that rewards you with xp.
I'm intending to platinum it.
I kind of wish Nintendo rolled out a achievement/trophy system as well with the Switch. I know some people think it breaks immersion but it really adds replay functionality to games that you’d normally be done with after playing it once. Gives you something a little extra to play for.That's just not a big enough carrot for me. I like the system wide achievements I can look at anytime and remember what I did in various games.
But inside the game itself it has achievements.I kind of wish Nintendo rolled out a achievement/trophy system as well with the Switch. I know some people think it breaks immersion but it really adds replay functionality to games that you’d normally be done with after playing it once. Gives you something a little extra to play for.
I kind of wish Nintendo rolled out a achievement/trophy system as well with the Switch. I know some people think it breaks immersion but it really adds replay functionality to games that you’d normally be done with after playing it once. Gives you something a little extra to play for.
That's just not a big enough carrot for me. I like the system wide achievements I can look at anytime and remember what I did in various games.
Yeah, the immersion thing is a bad argument, since the other systems let you easily turn off notifications - they're very easy to ignore if you want.
Breaking immersion isn't the problem, the problem is achievement will lead to lazy design. Instead of creating content, creators will just create lists of things players need to do to "complete" the game. Look at the indie game market, they usually make up for content by tacking on achievement.
Yeah, I checked in on YouTube, was expecting more teasing for the whole Xeno series.I was addicted to XCX leaderboard there was on thing about falling and dying all I had to do was keep falling into this big hole and I was number 1 on that segment of the leaderboard
I was number 1 in a few other things in XCX too bad the servers are off now
I'm mad at Future Connected not even going to spoil it but the ending was worst then meh