MagiusNecros
Gilgamesh Fan Annoyance
Looks like there is a new character race, a demonic looking humanoid with ram horns.
For some reason this post made me laugh lolLOCALIZE IT NOW
DO IT
RIGHT NOW
DON'T WAIT
I'm not sure if people are serious or trolling me when they say that that original trailer and this trailer look identical.
Hmm, an avatar, I hope that means online multiplayer.Updated the OP with the Fact Sheet. It confirms a fully customizable player character. A first for Takahashi's games.
Players can customize everything about the main characters appearance, including gender, shapes, height, skin color, voice and tattoos.
I agree, it's not a huge loss. Fei was the only protagonist of his I actually liked, but even then the supporting cast was better.That's a unique concept. I'm curious to see where they go with that. I'm also glad because I'm usually indifferent to Takahashi's lead protagonists and care more for the supporting cast.
What the hell happened? The game looked great in the first trailer. What happened to everyone's faces?
Not feeling the trailer at all. The graphics look hideous to me, I guess I got the wrong impression from the initial reveal of this game.
The characters models looked fine when they were rendered at a low resolution on Wii. Now in HD they just don't do it for me, they feel strange to the point of being distracting.
Hype deflated on my end, though I'll still look out for a review. Coupled with a delay, I wonder if I'll ever get enough compulsion to pick up a Wii U.
My point is that the character models look like shit. They must have hid it well in the earlier trailers.The faces look pretty much the same as the very first trailer with that Shulk lookalike. What's your point?
Looks like there is a new character race, a demonic looking humanoid with ram horns.
My point is that the character models look like shit. They must have hid it well in the earlier trailers.
Did some people miss this the first time around?
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Same as always, nothing has changed.
Updated the OP with the Fact Sheet. It confirms a fully customizable player character. A first for Takahashi's games.
Wow some of the worst character models I've seen. Looks like some N64 era stuff. I really want to love this game.
LMAO at those complained about graphic.
That's why Vaporware XV never released.
I just hope this get simultaneous worldwide release.
OG xenoblades faces were worseMassive areas to explore... check!
Detailed environments... check!
Lots going on at once... check!
Xenoblade battle system... check!
Sequel to the best JRPG in years... check!
Faces aren't detailed enough... nope not interested any more.
No wonder much of the industry is stagnating and full of fancy-looking, simplistic, boring games![]()
Graphics look downgraded and the faces... well...I'm still hyped.
Yes, they look bad... and noticeably worse. Which is why I don't really get how people keep saying they're the same... (The overall visuals look somewhat less impressive, but that's a more intangible feeling that may be tied to these not particularly good faces and models.) Maybe I am focusing on the wrong things, I suppose, but my eyes are simply drawn to the ugly character models.You're focusing on the wrong things. The character models look bad, yes, but this has nothing to do with the world that they focused on in the first two trailers. Like I posted above, the character model in the first trailer looks identical to the ones in this trailer.
Like Xenoblade, expect the character models to be bad but the world to look great.
Then apparently I've joined some sort of collective consciousness existing across the ether that simultaneously sees the same things...Nobody's trolling you. You're just seeing things that aren't there.
Massive areas to explore... check!
Detailed environments... check!
Lots going on at once... check!
Xenoblade battle system... check!
Sequel to the best JRPG in years... check!
Faces aren't detailed enough... nope not interested any more.
No wonder much of the industry is stagnating and full of fancy-looking, simplistic, boring games![]()
Monolith needs to hire some character modelers from Squeenix away because that was kinda embarrassing. Still a nice looking game overall though.
Updated the OP with the Fact Sheet. It confirms a fully customizable player character. A first for Takahashi's games.
Massive areas to explore... check!
Detailed environments... check!
Lots going on at once... check!
Xenoblade battle system... check!
Sequel to the best JRPG in years... check!
Faces aren't detailed enough... nope not interested any more.
No wonder much of the industry is stagnating and full of fancy-looking, simplistic, boring games![]()
I don't think it is an art style problem at all. Kunihiko Tanaka is one of my personal favorite character designers, and I'm not pleased with the 3D models at all.Oh come on now, when was the last time you played an N64 game? I hate how people always overexaggerate when they don't like a game's artstyle.
dat textures, what the hell is wrong with this game, it looks nothing like the early footage. This is just high res PS2 games.
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I guess it's just a lot more obvious now that we can see the models clearly and animated.Not really. There was a huge close-up at the end of the first trailer: