shadow2810
Member
Uhm so it's much more expensive than buying CDs?
Uhm so it's much more expensive than buying CDs?
Uhm so it's much more expensive than buying CDs?
Whole album is 4300 yen on amazon and the same thing is 4k on itunes. I imported the GE2RB OST and ended up paying £20 import tax on top of the 4.3k I spent on JP amazon. Wont be making that mistake again, physical isn't worth that premium. Also you pay more if you buy per track on itunes, I thought people knew this by now.
Whole album is 4300 yen on amazon and the same thing is 4k on itunes. I imported the GE2RB OST and ended up paying £20 import tax on top of the 4.3k I spent on JP amazon. Wont be making that mistake again, physical isn't worth that premium. Also you pay more if you buy per track on itunes, I thought people knew this by now.
umm... not that I don't want to believe you... but
even factoring the shittiest exchange rate I can think of recently which is 1 GBP = 165 JPY, that's impossible to be taxed £20... unless of course you don't know it can be directly shipped internationally and you opt for forwarding service & which in case you forgot to mark down the price lol
Actual charges were as follows, using fastest shipping from tensou.
JP -> UK EMS -> Parcel force
4829 - amazon
International shipping fee+handling: 1900 yen - tensou
£6 - Customs paid by Parcel force
£15 - handling fee Parcel force as a result of taking EMS post.(rip off)
Yep itunes instant download is better than that.
The pacing issues come about because they have clearly marked main story missions, but won't let you undertake them until you fulfill things like "raise discovery percentage to X in Y area" or "complete X kizuna quest."
As a result, more often than not, you'll find that you're not taken to new places with the story mission, but will often have been to that place beforehand. In some cases its even required that you visit it first, warp back to NLA, get the story quest, and then return to the location.
I think it would have felt a lot better if they just included a lot of the required kizuna missions into the main story, but that's more of a presentation issue, I suppose.
No, you dont have to do the filler quests to progress the story, you need completion % from some continents. And you get that by setting the frontier net and finding those teasure boxes I think, besides other stuff (dunno if finding new locations counts).This is going to get ripped apart if you have to do a number of filler quests to progress the story.
Zero²;164632518 said:No, you dont have to do the filler quests to progress the story, you need completion % from some continents. And you get that by setting the frontier net and finding those teasure boxes I think, besides other stuff (dunno if finding new locations counts).
Doing simple or normal quests have nothing to do with it.
Oh thats great, that should make getting the %s a lot more quick. Btw you mean those red items right? That you can find with the navi ball? And by killing mobs you mean normal ones or Overeds?Normal quests can. Each segment has what is called a "topic" that needs to be resolved in order for that segment to get a check mark and be considered complete (count towards your completion percentage). Some topics are merely finding one of those items that requires a field skill to examine, but a lot of them require you to defeat a specific mob or complete a specific quest. I think all of the quests for the segment topics fall within the normal quest category.
Zero²;164633619 said:Oh thats great, that should make getting the %s a lot more quick. Btw you mean those red items right? That you can find with the navi ball? And by killing mobs you mean normal ones or Overeds?
But you need the normal quest to open them or the quest is just for finding them?The items I'm talking about are the various treasures around the world that require X level of either your Mechanical, Search, or Biological skills that you can raise one at a time whenever you gain a BLADE level. Again, only some of the segments have those as their completion condition, and unless you happened to catch the specific location of the treasure from an NPC (usually in NLA), you won't know where it is on the map.
Zero²;164643243 said:But you need the normal quest to open them or the quest is just for finding them?
Like if you just search that area and find the teasure you can open it (if you have the right level) and complete that segment?
Damn now that the soundtrack is out, Wir Fliegen is so epic! When I get the game first thing I'm gonna do is getting gear to use infinite OCG
The pacing issues come about because they have clearly marked main story missions, but won't let you undertake them until you fulfill things like "raise discovery percentage to X in Y area" or "complete X kizuna quest."
I'm fine with having to meet certain requirements before getting to move on with the main story, provided the requirements are not too grindy, but I did not know that you couldn't cancel Kizuna quests, so now I'm stuck in a Kizuna quest that requires luck/random drops and I just want to go on with the story but I CAN'T and it's pissing me the fuck off.
I mean, I've MET the requirements for the story mission, it's just that I can't back out of this stupid Kizuna quest and they won't let you take on Kizuna quests AND story quests at the same time, which is BS, especially since you have no idea what a Kizuna quest entails until you accept it.
Seriously stupid design this.
The more I play this game, the more disappointed I get
I think the Treasure and Overed-related segment topics can be done even if you haven't heard any information about that. If you just run into it by chance, it will still count as completed.
I guess most western gamer will be disappointed because it's really not like the first one or any other traditional JRPGbut that's totally OK for me : )
I do find it kind of odd that Story missions seem to be locked behind requirements now considering how they were talking about progress being less linear and this game being truly open world. The restrictions seem weird.
I don't think it has anything to do with being a Western gamer.
I love JRPGs more than any other genre, and I play all kinds of games within the genre, but the fact that you can't cancel Kizuna quests in favor of story quests is bloody stupid design, plain and simple.
I'm fine with the game not being exactly like the first one as well, but it seems like there's a lot of stuff in here that they got right the first time and totally screwed up this time (the equipment menu being a good example).
I don't think it has anything to do with being a Western gamer.
I love JRPGs more than any other genre, and I play all kinds of games within the genre, but the fact that you can't cancel Kizuna quests in favor of story quests is bloody stupid design, plain and simple.
I'm fine with the game not being exactly like the first one as well, but it seems like there's a lot of stuff in here that they got right the first time and totally screwed up this time (the equipment menu being a good example).
I think its fine, just dont take kizuna quests before doing story quests.
8/10
Gamekult.com Import Review (in french)
+ an unforgettable game
+ heady level design
+ very successful robots
+ the incredible beauty of the surroundings
+ the feeling of exploring a new world
+ some epic musics
+ the customization possibilities
+ the drilling system to make easy money
- characters as charismatic as chicories
- some stupid quests
- bad multiplayer
- some raps
- the guy who sings at one point "I need a bigger gun." That guy.
8/10 (editor's choice)
Gamekult.com Import Review (in french)
+ an unforgettable game
+ heady level design
+ very successful robots
+ the incredible beauty of the surroundings
+ the feeling of exploring a new world
+ some epic musics
+ the customization possibilities
+ the drilling system to make easy money
- characters as charismatic as chicories
- some stupid quests
- bad multiplayer
- some raps
- the guy who sings at one point "I need a bigger gun." That guy.
8/10 (editor's choice)
Bad translation ? I hesitated. They meant they re well made.
Is the game still GOTY
Is the game still GOTY
Then can finally have fun and do all the last kizuna quests, and final lvl.60+ sidequests and optional unique boss outside of the handful of ultimate bosses that require the lvl.60 mechs.
Then I'll finally do the last story chapter. I have zero interest right now in the main plot, so I'm not in a hurry to start the last story quest since after the credits I might lose interest in the game, so I'd rather finish out 99% of the game content first before seeing the actual plot begin and end in a single quest. Flying around in robots is way more fun than the story anyhow.
GameKult describes XenoX more like a Monster Hunter game for the Story & Characters developpement aspects.
I'm not playing the game, but I was spoiled in pretty much the entire story, and c'mon, it's not that level at all (maybe they meant in comparison to previous Xeno games?). It's a good story still, it's just a step down from past games.
I'm 77 hours into the game with only 1 story mission left and a handful of affection quests left. There's been almost no plot in the game so far beyond bad guys want to hurt good guys. Now I'm expecting the final story mission to be nothing but 90 mins of pure story since the game's been holding off on having a plot the whole game, but if the entire story is neglected to a 90 minute mission at the end of a 70-100 hour game, I think it's fair to say there's not much of a story here. I think comparison's to non-rpg plots are valid.
I'm out of that Kizuna quest I was struck in. Farming for devices that null lava damage and a few +50% megafly damage assured I mopped the floor with its face.
So I'm once again enjoying myself
I'm trying to finish thequest...and I'm currently stuck atBaby Lobsters. I followed Kouli's YouTube video for the second part of the quest but the final one did not appear at the same place.97
I hope my game isn't bugged. I'll try again going after each one but I'm quite sure I got them all though...:/