XSS might not have Raytracing patch for DMC5

The XSS is a budget 4TF console. Were people really expecting graphical parity just at a lower resolution?
This is what MS has promised. And there are people out there who take the word of MS as gospel. And some of these people are suppossed to be "journalists".
 
Before you start ejaculating, nothing has been confirmed with this, in fact the press release says otherwise.
Plus it was Microsoft themselves that were the ones saying same games at same setting but lower resolution. And i'm sure that will probably be the case with first party games. Third party devs can do what they want though.
Fair point.
 
This is what MS has promised. And there are people out there who take the word of MS as gospel. And some of these people are suppossed to be "journalists".
They promised it would play next-gen games. Not that the games would look the same. They listed RDNA2 features, but there's always caveats.
 
They promised it would play next-gen games. Not that the games would look the same. They listed RDNA2 features, but there's always caveats.
In the XSS Reveal vid, that beard guy said 'same effects, same settings, just at a lowered rendering resolution compared to XSX'. And he said it at 2 different points in the video.
 
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In the XSS Reveal vid, that beard guy said 'same effects, same settings, just at a lowered rendering resolution compared to XSS'. And he said it at 2 different points in the video.
I stand corrected. But to be fair, it should indeed be understood that they only promise that for first party games.
 
I stand corrected. But to be fair, it should indeed be understood that they only promise that for first party games.
Oh for sure, third parties can do what they want. I'm sure there will be some say 1620p/60 XSX games where devs decide to go 1440p/30 on XSS, as oppose to 900p-1080p/60 on XSS.
 
Horrible news for Xbox Series S buyers who wanted to see next gen features like ray tracing. Was there no possibility of a 540p mode?
I think the majority (as in the great unwashed who live outside of Forumland) who pick up a Series S, won't put that much importance on RT, they probably won't have a bloody clue what it even means :)
 
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They promised it would play next-gen games. Not that the games would look the same. They listed RDNA2 features, but there's always caveats.
They promised that the "primary difference will be the resolution".
""Xbox Series S delivers four times the processing power of an Xbox One console and supports experiences up to 120fps," says Liz Hamren, head of platform engineering and hardware at Xbox. "The primary difference between Xbox Series X and Xbox Series S is in resolution. Through talking to our customers, we found that many of our fans prioritize framerate over resolution, so we wanted to build a console that didn't require a 4K TV."
 
So I assume there is a 4K 60fps option (without RT)? There must be as this should be an easy 4k 60fps on consoles without RT...
 
What i posted came after that press release . So its more recent
The press release was dated only yesterday. When was the website up? more point when was the website page created? Nothing is confirmed.

There's no mention at all of the Series S anywhere. Even at the bottom of the page where it mentions Xbox One, PS4 and Steam.

I'm going to assume that they haven't got round to adding the text and logo's for the Series S and thats all it is.
 
I am a graphic whore but reflections are irrelevant for me. In fact I hate it seems all graphic efforts this gen is towards fucking reflections but not physics, lighting, animations...
 
The press release was dated only yesterday. When was the website up? more point when was the website page created? Nothing is confirmed.

There's no mention at all of the Series S anywhere. Even at the bottom of the page where it mentions Xbox One, PS4 and Steam.

I'm going to assume that they haven't got round to adding the text and logo's for the Series S and thats all it is.
Video i posted is from 4 hours ago. We will see but given xsx is 1080p 60 with RT what do u expect for xss ? 540p ?
 
Pretty weak performance from both of these consoles that they have to go down to 1080p.
Well, they can still upscale.

This is not the last console generation... there is a long road ahead and making powerful hardware capable of raytracing at 4K is still an iteration or two away. There will always be new tech, standards and techniques that require new hardware.

The thing is to look at the side by sides up there and appreciate the advancements being made.... very good frame rates along with full raytracing. That's my take anyway.
 
Wasn't the Series S actually supposed to be announced this week? So it would make sense that it isn't listed on a lot of promotional stuff.
 
Judging by that performance hit, RT is gonna be a meme on consoles anyway. A 12 TF RDNA2 GPU only manages 1080p60 with RT? Wtf.

And DMC5 is a very well optimized game. It runs at a native 4K60 on the One X. So I assume most games that use RT will run at something stupid like 1080p30. No thanks lmao.
 
Well, they can still upscale.

This is not the last console generation... there is a long road ahead and making powerful hardware capable of raytracing at 4K is still an iteration or two away. There will always be new tech, standards and techniques that require new hardware.

The thing is to look at the side by sides up there and appreciate the advancements being made.... very good frame rates along with full raytracing. That's my take anyway.

There are alot of 16:9 resolutions between 1080p and 4K. You dont even have to use a standard 16:9 resolution since it is known that RE Engine has an internal resolution scaler.
 
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Pretty weak performance from both of these consoles that they have to go down to 1080p.
Everybody that followed PC development since the start of the RTX2xxx release knew this would be happening. That´s why Nvidia introduced DLSS alongside RTX.
With RT some sort of advanced upscaling is needed or you get what you see here......
 
Everybody that followed PC development since the start of the RTX2xxx release knew this would be happening. That´s why Nvidia introduced DLSS alongside RTX.
With RT some sort of advanced upscaling is needed or you get what you see here......

They need to let you separate the raytraced GI from raytraced reflections. Needs to be a toggle.
 
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I'd be more 'concerned' about XSX and PS5 having to drop to 1080p to hit 60fps with ray tracing, for a last gen game.

You aren't going running either 4k, 120fps (even 60), or raytracing without sacrificing something, and having them together is going to be reserved for low fidelity games. I think a lot of people are in for a harsh dose of reality.....can't wait for the meltdowns.
 
This game runs at 4K native 60fps on XB1X. You're telling me that adding raytraced reflections and GI caused a 75% performance hit. These console's AMD hardware RT don't seem up to the task. Once these cards release on PC I'm interested if they even match the 20 series in RT performance.
 
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So they said in PS5 and Series X it will have 3 modes:
1: 4K 30fps + RT
2: 1080 60fps + RT
3: unknown resolution at 120fps + no RT

Do we know what is going to be the native resolution of the 120fps mode? Since the game was native 4K 60fps in XBO X maybe it's 4K? It would make sense.

I don't know, that information hasn't been released.

The issue is the thread title. Nothing is confirmed.
At the end of the video and in the description mentions PS5 and Series X, so we should assume this video is about them. They didn't mention Series S, so we don't know what is going to be its native resolution and framerate.

Wasn't the Series S actually supposed to be announced this week? So it would make sense that it isn't listed on a lot of promotional stuff.
It was a PS5 stream, so they focused on promoting this version and its main benefits over the previous PS4 version (RT and GI plus resolution and framerate options). Later Capcom made another video showcasing these benefits. Sometimes they don't even mention the other versions when they have these kinds of marketing deals, but this time they mentioned that Series X shares these benefits.

I assume the game will be released on Series S too, but won't have the same resolution or framerates than PS5 and Series X so for that reason they decided to don't mention it.

Well, they can still upscale.
Yes, and in fact I'm curious about what next gen scaling are they going to use in Series X and PS5, and to see how it looks.

We saw Nvidia achieve great results with DLSS 2.0, and I assume both Sony, MS and AMD may have done something way better than the PS4 Pro checkerboard for PS5 and Series X.

I bet the scaling in next gen consoles will look way better than in PS4 Pro or XB1X, to a point most players won't notice it outside DF and similar videos.
 
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I got their press release regarding the game last night. They never say XSS won't have RT, here's the bit that confirms it actually will have it.

**For the Xbox Series X and Series S versions of the game, ray tracing will be included as part of a downloadable title update.
 
What's the resolution of these reflections? 360p?

jgpDm24.jpg




Here you can see that it reflects a lower LOD model to save on performance:



tnJjTUn.png
 
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Not really.


A game that's doing more than reflections and GI.
Wrong.
The most expensive RT feature, GI, is not used in Control. So far only Metro Exodus dared to do that.

And DMC here just does it all at once.
That performance drop is entirely expected.
 
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This game runs at 4K native 60fps on XB1X. You're telling me that adding raytraced reflections and GI caused a 75% performance hit. These console's AMD hardware RT don't seem up to the task. Once these cards release on PC I'm interested if they even match the 20 series in RT performance.

It's a 75% performance hit on a GPU that is more than twice as powerful. It's absolutely wild tbh.
 
I got their press release regarding the game last night. They never say XSS won't have RT, here's the bit that confirms it actually will have it.

**For the Xbox Series X and Series S versions of the game, ray tracing will be included as part of a downloadable title update.
We know but on their site it says ps5 and xsx and at the end of raytracing video uploaded 6 hours ago
byzgT0V.jpg
 
lol OP still hasnt updated his first post with the info from capcom about a 120fps mode and that series s will get raytracing in a downloadable update.

Guess its more important to shit on xbox every single day
 
ok if all games on consoles do 1080p or 4 k (let's dream and in between) and also add option to choose framerate using effects i will begin to love them a lot lot more
 
It was a PS5 stream, so they focused on promoting this version and its main benefits over the previous PS4 version (RT and GI plus resolution and framerate options). Later Capcom made another video showcasing these benefits. Sometimes they don't even mention the other versions when they have these kinds of marketing deals, but this time they mentioned that Series X shares these benefits.

I assume the game will be released on Series S too, but won't have the same resolution or framerates than PS5 and Series X so for that reason they decided to don't mention it.
Nah I was right. They mentioned it in the press release and not on the promotional material made before the announcement.
 
I do not expect 4K, same visual features?Based on what MS promised yes, realistically we know the situation is not as clear as that.

Hey, if people didn't have enough of cross-gen games, MS went the extra mile and created the very first cross-gen console, the Series S. Like Forrest Gump says, you never know what you are gonna get. ;)
 
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