I missed the comments from Verendus, did he/she say that both this and Y5 would be localised or just Y5 with people hoping/assuming this would be as well?
Because game localization is more than just translations. Just because translations are finished in no way shape or form does that mean sega will magically say OH WHY SURE.
As there is all the work that goes into putting that into said game along with everything else after that which basically is what Pepsiman also explained. All of which costs money..
I just noticed that Parakeetman dug up the post:
http://www.neogaf.com/forum/showpost.php?p=112862947&postcount=215
And for me the "it doesn't make sense" implies that it's Ishin but not Y5 (or that one later or whatever).
Thanks. That seems pretty clear and direct. Guess either something happened to turn Sega off from bringing it to the west or Verendus was just wrong.
Sad state of affairs either way though.
or the interview answer was BS
There are currently no plans at this time.
Keep hope alive?
The answer doesn't conclusively rule out a Western release, they just reiterate what they've said in the past...
I want to believe, but it's hard...
It's OK Irish, I still BELIEVE they'll release it someday.
Meanwhile, at Sega HQ...
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lol...We've got Akiba's Trip though, so it'll be ok.
That site for playing the game looks very thorough and well laid out. If they announce nothing at E3 about it, I might have to import it.
That site for playing the game looks very thorough and well laid out. If they announce nothing at E3 about it, I might have to import it.
Also, Crunchyroll translates tons of anime every week to what I guess is a very niche audience. How worse translating a Yakuza game could be?
It's not Sega's fault though. Nobody outside of gaf gives a fuck about Yakuza. The games bombed and Sega kept trying to make it work,despite them bombing hard (iirc). I guess it just isn't financially worth it.and the sega boycott continues
The Yakuza Studio team is a fixed size, and we have to choose between forging ahead with the next game or localising the one that just came out. This time the size of the game was so large, so rather than localising that game we chose to focus our manpower on the new game.
How much does it cost to make an English subtitle and release this world wide? I can't see how that wouldn't result in them making more money. With this mentality, Japanese studios won't survive for very long. The fact that they don't translate the game from the beginning is surprising enough.
does that actually work...
sega you suck!
The argument about whether it sells enough or not is irrelevant. They didnt stop localising this series because of its sales. They stopped EVERYTHING in favour of Aliens Colonial Marines. DOZENS of games were cancelled because of that piece of shit. Sega were so fully scammed by that game that they put everything on it and it bombed.
I'm not sure any game in history has ever killed so many other projects. Everyone blaming everything else but the $60m elephant in the room that was literally a scam is ridiculous.
just did!. ps3 version's on sale ($44) at playasia right now...
Meanwhile, games like Demon Gaze and Conception keep coming out. Thanks Sega.
Hell, someone figured out how to make money off of a Steins;Gate localization, but Yakuza is too hard for them? Bah.