dream
Member
Hi. I make the worst OTs, but this game is so good that I felt compelled to cobble something together. It's quite possibly the most intelligent and immersive horror game I've played in years.
Plus, it's only 4 bucks.
Here's what it's about:
Here's what it looks like:
Here's what people are saying about it:
Here's where to get it:
https://itunes.apple.com/us/app/year-walk/id555916407?mt=8 ($3.99!)
And here's the free companion app that expands on the events of the game while seemingly containing secrets of its own...
https://itunes.apple.com/us/app/year-walk-companion/id597879895?mt=8
Plus, it's only 4 bucks.
Here's what it's about:
In the old days man tried to catch a glimpse of the future in the strangest of ways.
Experience the ancient Swedish phenomena of year walking through a different kind of first person adventure that blurs the line between two and three dimensions as well as reality and the supernatural.
Venture out into the dark woods where strange creatures roam, on a vision quest set in 19th century Sweden. Solve cryptic puzzles, touch and listen in your search to foresee the future and finally discover if your loved one will love you back.
Mysteries and clues await everywhere in Year Walk, but to fully understand the events that took place on that cold New Year's Eve, you will have to delve deeper than the adventure and lose yourself between fact and fiction.
Here's what it looks like:
Here's what people are saying about it:
http://www.eurogamer.net/articles/2013-02-19-year-walk-reviewSimogo's created an adventure-puzzler hybrid that feels a little like Fez by way of the Blair Witch Project or House of Leaves. It's a poised, playful game, offering the controlled baiting of a really good ghost story while still allowing your imagination sufficient space to roam and fret and obsess.
Elegant and artful, Year Walk is an unmissable piece of work - and one that is surprisingly hard to disentangle yourself from once it's done. You can close the app and put down the phone, but the forest may spread beyond its glassy confines, its spindly, silver-skinned trees taking root in your own home, your own dreams.
http://www.pocketgamer.co.uk/r/iPad/Year+Walk/review.asp?c=48717And there's the story. It's not overbearing - there's actually very little direct dialogue in this game - but what little is there is endlessly intriguing. As with any good page-turner, you won't want to put this game down until you get to the end.
It's quite a journey, too. Year Walk is a beguiling adventure, and a truly memorable experience. Throw in those clever puzzles and - if you enjoyed games like The Room and Sword & Sworcery - you've just found your next essential adventure.
http://toucharcade.com/2013/02/21/year-walk-review-be-careful-what-you-wish-for/The setting and premise of Year Walk are its strongest features and its guiding principles. It's a delicately and precisely-paced game that pulls all of its design elements toward one goal: the over-arching dread of dealing with dark and dangerous things, the fear of pushing too far into the supernatural. Eventually, the story breaks free of the confines of Year Walk itself -- to say more about the endgame would be to spoil a series of meta-events that gave me goosebumps.
Here's where to get it:
https://itunes.apple.com/us/app/year-walk/id555916407?mt=8 ($3.99!)
And here's the free companion app that expands on the events of the game while seemingly containing secrets of its own...
https://itunes.apple.com/us/app/year-walk-companion/id597879895?mt=8