Definetely check the Banjo Kazooie remaster if you have a 360 or One.
I kinda wish there was more platforming. Seems to be a lot of walking around huge, empty-ish areas and long, winding pathways.
It's true I haven't played Banjo or DK 64, but were those games also mostly running around a big world collecting stuff over actual 3D platforming? Just curious.
Why would anyone want to kill you? Sonic Adventure is a good game.
Yes, I definitely hope there is more platforming than what is shown. I don't want another Banjo Tooie situation.
The Eurogamer video looks really empty at times, like right at the start. They should at least litter the area with easily defeated/avoided enemies to give it life. It's dull at times. The lack of enemies throughout just looks very disappointing.
It probably should have been more clear in the video... we removed quite a few characters, enemies and challenges from this demo to avoid spoilers. It won't be as empty in the final game
This game looks lovely. It's shaping up really well. Gives me feelings of that old Spyro magic.
I still hate the design of the bat (nose should be smaller imo) and the music for the trailer was bad.
but still going to get this cos the gameplay looks awesome.
I really, really find the visuals off putting for some reason. The modern shader techniques and lighting make it look like those flashy but lame UE3/Unity recreations of classic platforming levels. This game in my head should really be trying to go for a brighter technical aesthetic rather than a more realistic one. It just feels like a huge artistic clash to have modern shaders and lighting over intentionally throwback character/environment design.
I didn't know there was a remaster. will buy for sure.
Another bad trailer.
Worlds look bland as fuck.
Framerate drops are super rough to watch (why would anyone choose to show it?).
Music choice is absolutely god awful.
Fart bubble is stupid.
Going through rings is not good level design.
This game has fucking nothing on Banjo.
Then they definetely nailed the DK64 & Tooie feelAnother bad trailer.
Worlds look bland as fuck.
Framerate drops are super rough to watch (why would anyone choose to show it?).
Music choice is absolutely god awful.
Fart bubble is stupid.
Going through rings is not good level design.
This game has fucking nothing on Banjo.
This looks much, much better than the trailer. If they can get a constant 60fps on consoles, that will really help with the aesthetic. But low-poly visuals combined with a clunky framerate is never a good look or feel.
But low-poly visuals combined with a clunky framerate is never a good look or feel.
I'm desperate for some new Banjo type gameplay, Yooka-Laylee looks great so far.
Now should I get the Wii U or PC version.
Mighty No 9 was shite because it tried to reinvent the wheel with mechanics that work against Megaman-style gameplay.Please don't be another Mighty Number 9
levels look a bit too big....banjo tooie had the same problem,with levelsso big that were a bit too dispersive...banjo-kazooie size maps would have been for the best IMHO
For the record, one of Banjo-Tooie's transformations was a van.
I'm a little worried that a 12 year old me would have loved this game, but a 28 year old me won't.
That being said, if they were shooting for making a Banjo-Kazooie game, they are definitely hitting it. Looks like quite an homage.
My biggest issue with the game is that some of the worlds just look so empty. I get that it's a 3D platformer, and I'm not expecting hundreds of enemies or anything, but a lot of the worlds look so sparse to me.
It probably should have been more clear in the video... we removed quite a few characters, enemies and challenges from this demo to avoid spoilers. It won't be as empty in the final game
My life has new meaning! This is looking real good, all this needs now is to populate the world a little more with enemies and to have obnoxiously good sound effects when picking up collectibles and it's just right. To next year!
It probably should have been more clear in the video... we removed quite a few characters, enemies and challenges from this demo to avoid spoilers. It won't be as empty in the final game
Sounds like a remix of Grunty's Lair.
Which I am fine with.
https://www.youtube.com/watch?v=zTztR_y9iHc
Boy!It probably should have been more clear in the video... we removed quite a few characters, enemies and challenges from this demo to avoid spoilers. It won't be as empty in the final game