Nope.
Wow!!! So Dana's segments were pretty short and ho-hum then. I loved her dungeon and playing as her. I'm surprised that dungeon wasn't part of the game to begin with. Homestly when they first announced Adol/Dana I was under the impression Dana's segments were meant to echo old Adol-only (or Origin) gameplay while the rest was Seven onward. It really didn't turn out that way but clearly even less so in the Vita version.