Takao said:And is $29.99.
Was going to joke with you that I put that in the OP....but I didn't. NOOOOOOOOOOOO.
Takao said:And is $29.99.
No need for alarm. You can put the system to sleep and you'll be fine. If you turn the system all the way off, yeah, you'll lose your progress. But my PSP-3000 didn't have any trouble at all retaining my current dungeon position on a UMD-based review build. There's even a loading screen when you wake up; I think putting the system to sleep causes the game to save a temporary state to memory stick, which it reads upon waking.depward said:Does this reviewer not know the difference between sleep mode and off? Or does he mean exiting a map? Not entirely sure...
Kuran said:NIS shitty naming conventions just push me away, game looks interesting though... but their art and story are always so doujinshi
n3ss said:Reviews... Well, something to read until we can play the game
n3ss said:Now I know why people dislike PSN sometimes.. I've tried to download 5 times to my PSP Go, each time close to 70% disconnect from network, and theres no resume? BS
Volcynika said:My Amazon copy shipped, should be arriving tomorrow. Woo~
Mejilan said:My Amazon copy shipped as well.
thetrin said:So how does death work in this? What do you keep and what do you lose?
Yeah, I've noticed that too:loljiien said:Haha, I always see you in threads for games I want as well. You're a good judge of what I'll be interested in. Just bought, because this one slipped my mind. Can't wait!
commanderdeek said:Yeah, I've noticed that too:lol
Impressions guys!
Just because your stats improve per death...dont think it isnt masochistic...oh good lord...the things I've seen so far. the first real boss fight is a mindfuck...and thats just the first one...just you wait. Shit gets real. Real Fast.jaundicejuice said:So it's a slightly less masochistic rogue-like (you get improved stats with each death), color me interested. NISA has done a pretty horrible job at selling this game though as it looks like I'm going to have a hell of a time landing a physical copy here in Canada. I've gone through the websites of so many retailers and not one has this game in their system.
Just Amazon.ca and Videogameplus.ca have this game it seems.
Z.H.P. isn't a game that's going to inspire the devotion of the vast majority of gamers, but those who like corny anime satire and grinding for stats until their game clock hits triple digits -- Nippon Ichi fans, in other words -- probably will be as smitten by Z.H.P. as they were by Disgaea. I can't imagine it becoming the massive breakout hit NIS seems to be aspiring to, but it's bound to satisfy not only the Disgaea faithful, but anyone pining for an inventive take on the Mystery Dungeon formula as well.
Volcynika said:
depward said:Finally said "screw it" and bought it off of PSN instead of waiting for Amazon to get an Online Game Code up for it. So far, I'm really liking it!
With this and Cladun that I picked up recently, my PSP is in full overdrive mode.
Lance Bone Path said:I managed to beat the boss in the first level without grinding level 1-1. (I repeated the tutorial levels to see if the items could be picked up again.)The answer is no.
As far as taking out the first boss,it pretty much comes down to taking advantage of the plethora of items that are lying around (Don't waste them on the small fry). The three pillows are all it should take to kill the boss, as long as you're waking it up with a high powered special move (I was unable to use any specials on it while it was awake). Use a healing item prior to the special attack, if your health gets low, but note that sleep only lasts a few turns.
Pinko Marx said:Is that the boss everyone is having problems with? I took him out pretty easy. Dual-Wielding Daggers.
Volcynika said:With this advice, I beat the boss and used a combination of a poison bottle.
I hope it's not just me but a lot of the dialogue is really funny. Especially the explanation as to why the battle screen for DarkDeath is so retro. :lol
With the exception of the initial mod area you must have chips completely filling the space that the mod will take up (you dont lose the chips the mod is just on top of them the bonus they provide however isnt active while the mod is covering the chips)semiconscious said:loving the game, but what the hell am i not getting afa implants & chips? managed to implant one, but can't seem to implant any more? does it have to do with the chips having to match colors or something?...
semiconscious said:loving the game, but what the hell am i not getting afa implants & chips? managed to implant one, but can't seem to implant any more? does it have to do with the chips having to match colors or something?...
jiien said:I finally sat down and stared at the modifications stuff till I understood it. All the boxes that are gray with a white line through them, you haven't unlocked yet. You can't until you get farther in the story, and then you get unlock points every so many levels to uncover more of those squares. Any "blank" spot, you can put the Ld, La, Sd, Sa, etc (chips) on...
you have to kill them. you get a exp bonus for doing so after you kill enough (the game will tell you when you got over your phobia)Volcynika said:Ffffffffff the combinations of dragons/animals/one eyed creature things keep killing me in 3-1, always get cornered by two at a time :lol How do I get rid of my dragon serpent phobia thing?
dili said:Level 4 has been the best dungeon so far. Really fun and creative, great music, and the last boss is hilarious with its subtleties. When he shoots his "love" all over the map I laughed.
So awesome. This is shaping up to be my favorite N1 game or at least pretty close to it.
semiconscious said:excellent! - thanks very much for all the info (which neither the manual or tutorial really explain)...
so, having only finished the monkey dungeon, i'm guessing i've only unlocked one square, as all the rest have a slash through them. i can live with that...