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Zelda and girls.

Baron

Member
So my fiancee sits on the sofa, crosses her arms, and says "I'm bored."

I say to her, "Well...would you like to play a game?"

"Sure."

"How about Zelda?"

"Okay."

"Alright, which one?"

"I don't know, I've never played any of them."

So I put Wind Waker for Gamecube in and hand her the Wavebird and let her have a try at it. I stepped away and was taking care of some things in the apartment, and when I came back about 20 minutes later, she was hunched over staring intensely at the screen, and she had Link crawling around on his hands and knees through the tall grass, trying to grab a pig.

"The pig! I need to get the pig!"

And she continued crawling around chasing the little black pig. I laughed inwardly and went off to do something else. Silly girl!

I came back ten minutes later and she was still crawling around looking through things and exploring, with a beatific smile on her face.

I just found it hugely funny, and think it's testament to the skills of the game designers at Nintendo that they can create a game that can draw in a linguist who has never played a Zelda game before in her life and give someone the tools and means to explore a world of their own accord.

Whether they want to save the world...or just grab a pig.
 
My friend got stuck in Wind Waker. She didn't even get to the good parts, and she was just sailing around.

Oh, and she got more excited than I did when she saw the new Zelda screens. Jeez.
 
I'm going to take this head-exploding segue to say something.

I liked the sailling.

I don't even agree that there was too much of it. There just wasn't enough to do while you were sailing. Most of the time when I'm playing a game, I like to have a look around and admire things. The more immsersed I become in a world, the better. In Wind Waker, while sailing, I would just enjoy the scenary. It'd be nice if you could upgrade to larger ships and whatnot, with a deck to run around on, but that's not very ... Zelda.

My only major complaint with the sailing was that you would sail for a good while ... then come up on nothing. I wanted some large continent to appear before me every time I went somewhere new. If there was more of a reward for travelling the distance, I'd be happier.

Other than that though, I really enjoyed sailing. Seriously.
 
fallout said:
I'm going to take this head-exploding segue to say something.

I liked the sailling.

I don't even agree that there was too much of it. There just wasn't enough to do while you were sailing. Most of the time when I'm playing a game, I like to have a look around and admire things. The more immsersed I become in a world, the better. In Wind Waker, while sailing, I would just enjoy the scenary. It'd be nice if you could upgrade to larger ships and whatnot, with a deck to run around on, but that's not very ... Zelda.

My only major complaint with the sailing was that you would sail for a good while ... then come up on nothing. I wanted some large continent to appear before me every time I went somewhere new. If there was more of a reward for travelling the distance, I'd be happier.

Other than that though, I really enjoyed sailing. Seriously.

same here.. i loved the feeling of isolation.. with nothing but the sounds of the ocean around you.. the atmosphere in that game is amazing.

i also have to add to the girls and zelda thing. i showed my older sister WW and she became absolutely hooked on it. she ended up beating the game and it was the first non-tetris-like game she had ever played.. now she wants me to get her another zelda-like game, but i cant think of any.. any ideas? suggestions?
 
^Star Fox Adventures?

Zelda Collector's Edition?

P.S. Belgurdo, She didn't even get stuck at the part you would think. She got stuck WAY before that, at the part with the statues. I think she just wanted to go back to Animal Crossing..
 
fallout said:
Most of the time when I'm playing a game, I like to have a look around and admire things. The more immsersed I become in a world, the better. In Wind Waker, while sailing, I would just enjoy the scenary.
Enjoying the scenary, eh?

When I'm sailing in Wind Waker, all I see is ocean, ocean, and more ocean. And you have to just sit there while looking at the drawn ocean in case a shark comes or something.
 
Baron said:
"The pig! I need to get the pig!"

And she continued crawling around chasing the little black pig. I laughed inwardly and went off to do something else. Silly girl!

:lol :lol :lol
 
TheTurtleTitan said:
Enjoying the scenary, eh?

When I'm sailing in Wind Waker, all I see is ocean, ocean, and more ocean. And you have to just sit there while looking at the drawn ocean in case a shark comes or something.
I dunno, just little things like the seagulls flocking by, fish jumping, clouds, watching things approach in the distance. And I wasn't deperate to find anything, this is just what I got out of the experience.

I didn't make the post to challenge anyone who didn't enjoy it (oh no, someone on GAF not being confrontational, WHAT DO WE DO!?), I just wanted to say that I actually enjoyed it.
 
quadriplegicjon said:
same here.. i loved the feeling of isolation.. with nothing but the sounds of the ocean around you.. the atmosphere in that game is amazing.

i also have to add to the girls and zelda thing. i showed my older sister WW and she became absolutely hooked on it. she ended up beating the game and it was the first non-tetris-like game she had ever played.. now she wants me to get her another zelda-like game, but i cant think of any.. any ideas? suggestions?
Beyond Good and Evil. BGandE even has a female lead that isn't written and drawn for 16 year old boys who've never kissed a girl.
 
"Wheeeeere is d'compeetisshuuuun?"

fucking 4 years in Liverpool, and every time i hear that accent i want to barf.
 
Heh, three-odd hours later and she's still playing the game. She curses every so often now, and she's almost through the Forsaken Fortress. I'm impressed.
 
Baron said:
Heh, three-odd hours later and she's still playing the game. She curses every so often now, and she's almost through the Forsaken Fortress. I'm impressed.

This is where gaming needs to go; so that ANYONE can pick it up, play it, and enjoy them.

Not all games need to do that, but there should be a lot more of them out there. There's very few games that are out there that anyone can pick up and play and enjoy (that aren't designed exclusively for kids)
 
Has anyone else noticed that people enjoy watching you play Zelda? My girlfriend loves watching me play it but will never play it cause she is too scared of certain enemies and the atmosphere etc. My younger brother is also one who loves watching me play it.
 
speedpop said:
Has anyone else noticed that people enjoy watching you play Zelda? My girlfriend loves watching me play it but will never play it cause she is too scared of certain enemies and the atmosphere etc. My younger brother is also one who loves watching me play it.
this is true, my mom would tell me to put that game on when ever she see me playing just so that she could watch
 
GaimeGuy said:
This is where gaming needs to go; so that ANYONE can pick it up, play it, and enjoy them.

Not all games need to do that, but there should be a lot more of them out there. There's very few games that are out there that anyone can pick up and play and enjoy (that aren't designed exclusively for kids)
I agree. In the 8-bit and 16-bit days, gaming was easier because the controllers were simple and there wasn't any hardcore 3D games yet. Not today, though.
 
I don't even agree that there was too much of it. There just wasn't enough to do while you were sailing. Most of the time when I'm playing a game, I like to have a look around and admire things. The more immsersed I become in a world, the better. In Wind Waker, while sailing, I would just enjoy the scenary. It'd be nice if you could upgrade to larger ships and whatnot, with a deck to run around on, but that's not very ... Zelda.

I agree, I loved the sailing. It was a great aventurous feeling to just set out on the ocean and face the elements. I always roll my eyes when I see people complain about having to adventure in their adventure games. If they could have nixed the "no fish in the ocean" bit and allowed you to fish out in the middle of the ocean, then it would have been better. I loved finding little islands and such. Adding some 'discoveries' like Skies of Arcadia had would have made it better also.
 
NLB2 said:
Beyond Good and Evil. BGandE even has a female lead that isn't written and drawn for 16 year old boys who've never kissed a girl.


ooh. thats an excellent choice. completely forgot about this game.. im also gonna try to find the zelda compilation. thanks guys.
 
Put my name in the "Liked sailing" column.

I agree all it need was "more."

There should have been some kind of wind currents you could catch to go faster for more os an active sailing experience L and R should have been side scoots, this would allow you to hop into thes brief wind channels.

I also think link should have been able to aim and fire arrows and the boats canon while moving. add in a few more giant sea creature battles other than just the squid and you would have had something awesome there

EDIT: oh yeah, and as etiolate said. add fishing. The ocean needed just a bit more optional content so you could engage it when you wanted to, but if you just wanted to turn the camer to the boats side and watch the sunset while you sailed north you could do that too.
 
Hmm, Zelda is my favorite franchise, but the wife doesn't watchi me play it. She watches me play Resident Evil though.
When I was in the church and I had to shoot the fuckin zombies when you helped the girl piggybank up to the top and turn the knobs, my wife is yelling like crazy, baby, he've over there, to the right, get him, oh shit, shoot him in the knee, baby, the fuckin kneeeeee!. Me: Woman, please shut the fuck up
 
TheTurtleTitan said:
In the 8-bit and 16-bit days, gaming was easier because ... there wasn't any hardcore 3D games yet
Yes. Polygons form the antithesis of easy gaming.

...
 
TheTurtleTitan said:
I agree. In the 8-bit and 16-bit days, gaming was easier because the controllers were simple and there wasn't any hardcore 3D games yet. Not today, though.

While easier to control, I really do not think that these early games are easier in comparison than modern games. Whenever I go back to play an old NES game I am always amazed at the level of difficulty behind it, and while it is not insurmountable it is noticeably greater than the challenges presented in many games today.
 
Baron said:
So my fiancee sits on the sofa, crosses her arms, and says "I'm bored."

I say to her, "Well...would you like to play a game?"

"Sure."

"How about Zelda?"

"Okay."

"Alright, which one?"

"I don't know, I've never played any of them."

So I put Wind Waker for Gamecube in and hand her the Wavebird and let her have a try at it. I stepped away and was taking care of some things in the apartment, and when I came back about 20 minutes later, she was hunched over staring intensely at the screen, and she had Link crawling around on his hands and knees through the tall grass, trying to grab a pig.

"The pig! I need to get the pig!"

And she continued crawling around chasing the little black pig. I laughed inwardly and went off to do something else. Silly girl!

I came back ten minutes later and she was still crawling around looking through things and exploring, with a beatific smile on her face.

I just found it hugely funny, and think it's testament to the skills of the game designers at Nintendo that they can create a game that can draw in a linguist who has never played a Zelda game before in her life and give someone the tools and means to explore a world of their own accord.

Whether they want to save the world...or just grab a pig.


Magic
 
sorryaboutdresden said:
While easier to control, I really do not think that these early games are easier in comparison than modern games. Whenever I go back to play an old NES game I am always amazed at the level of difficulty behind it, and while it is not insurmountable it is noticeably greater than the challenges presented in many games today.
I think you are correct, but the fact is that a number of people are more intimidated by or find it a bigger obstacle to move an onscreen avatar around in a 3D plane than a 2D plane. Battling a camera system to properly orient oneself can be as insurmountable an obstacle as anything in a viciously hard older 2D game, even moreso to someone lacking the spatial and eye-hand coordination that veteran gamers take for granted.

I know people who, when given a controller and told to maneuver a character in a 3D plane, in, say, for example, Mario Kart 64, completely lose it and cannot create a connection between analog controller movement and the resultant actions taking place onscreen.
 
I just found out that my female roommate recently bought Ninja Gaiden for her Xbox. Previously she played Fable. I told her I heard it was a hard game (haven't played it) and she said she only played a couple of hours, but that it wasn't too difficult. WTF?
 
Rei_Toei said:
I just found out that my female roommate recently bought Ninja Gaiden for her Xbox. Previously she played Fable. I told her I heard it was a hard game (haven't played it) and she said she only played a couple of hours, but that it wasn't too difficult. WTF?
Alright, we gotta hear how this one turns out.
 
My GF also wanted to play Starfox Adventures because she said that she thought it looked pretty.

My GF has actually completed POP SOT, Paper Mario TYD. She also really got into Animal Crossing for a very long time. Surprisingly Zelda WW was too hard for her in the boss battle and combat sections.
 
Rei_Toei said:
I think it sounds about right. If you get into it and learn how it plays, it's just plain challenging, not knucklebreakingly hard.

But, yeah, we do need an elaboration on that whole Fuzion Frenzy thing up there...
 
My dad bought an NES because he wanted to play the original Zelda, along with Duck Hunt at first. We then spent hours playing these games, along with lots of others NES games. On SNES he barely played, but thanks to him I am a big game fan today. The only other time he wanted to play a game was with Mario 64, he rented on his own a Nintendo 64 to play it for days. He never touched a game again apart from Solitaire or Freecell. I wanted to show him the new 3D Zeldas or Mario Sunshine, but he never wanted to play.

I guess it's because these stories, videogames stories, don't appeal to him, and that the build-up before the gameplay is just too long. As for me, Metal Gear on NES is one of my favorite games of all time, but the 3D stealth gameplay of Metal Gear Solid games is for me furstrating beyond belief.
 
My fiancee wound up playing Wind Waker until about 2:00 AM Saturday night, 10 hours or so right through, stopping only for dinner.

Insaaaane.

This has to stop - I'm right in the middle of a game of Metroid Prime.
 
proof_girls_evil.jpg
 
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