So, I just stumbled upon this today. It's a full fledged redesign of Zelda 1 that completely transforms the game. The hack is fully complete and includes a full set of dungeons. It can be played to the end with no glitches or crashes. So far from what I have played, it has the following:
http://youtu.be/10vrWMTduRE
Here's the link to the thread regarding it:
http://acmlm.kafuka.org/board/thread.php?id=7308
And here's the info:
The link to the patch is at the top of that thread. Apply it to A PRG0 Version of The Legend of Zelda NES ROM using Lunar IPS. If your ROM is not the PRG0 version (it'll state in the filename) then the game will crash if you try to enter your house or use a weapon.
So yeah, thoughts?
- - Completely new world AND a Dark World.
- - Complete graphical overhaul, visually similar to Link's Awakening DX
- - Completely new music using the Capcom 6C80 Sound Engine, with DPCM usage (CV3)
- - New enemies and bosses.
- - Completely new weapons including the hookshot, flippers, rocs feather, etc. All work as intended.
- - Magic Meter
- - Increased inventory (three items accessible at any one time, use select to switch)
- - World Map
and much more
http://youtu.be/10vrWMTduRE
Here's the link to the thread regarding it:
http://acmlm.kafuka.org/board/thread.php?id=7308
And here's the info:
Will this work on...?
This game will NOT work on the N8 Everdrive, or PowerPak's. The N8 Everdrive uses 512kb PRG & CHR-ROM. I contacted the creator, but he wasn't interested in creating a revision to his product. PowerPak's are in the same boat. Loopy's MMC5 patch works on MMC5 games, but, my work is too large for it to handle.
The game has been tested on the following emulators
FCEUX PC - Latest Build http://sourceforge.net/projects/fceultra/files/Binaries/2.2.2/fceux-2.2.2-win32.zip/download
Nestopia PC - Latest Build http://prdownloads.sourceforge.net/nestopia/Nestopia140bin.zip?download
Nintendulator PC v0.975 Unofficial Release - Latest Build http://www.qmtpro.com/~nes/nintendulator/nintendulator_bin_ansi.zip
Nintendulator PC v0.970 Official Release - Latest Build http://www.qmtpro.com/~nes/nintendulator/nintendulator0970bin_ansi.zip
nesDS Special Build http://www.mediafire.com/download/y65cr1y3pu4xcx6/nesds1.3a_(1).zip
Retroarch Using Nestopia Core Wii/WiiU - Latest Build http://www.libretro.com/wp-content/...-content/releases/Wii/.cip4-download-info.csv
Note on Retroarch on the WiiU. You will need to launch Retroarch from within a usb loader, such as Wiiflow or USB Loader GX, for Retroarch to load properly. There is a bug/glitch within the Homebrew Channel, that causes the emulator to load all of it's configuration files incorrectly, and you will not be able to save in any way shape or form. So just be careful.
There is a fast way to learn if my rom will play perfectly on an emulator you use. Watch the intro after the title screen fades away. I have a golden scroll moving up the screen. If that scroll & text comes up garbage, then you should stop playing unfortunately. This is because the emulator you are using, is not utilizing the MMC5 register $5130 correctly. I perform chr swaps for 3 specific things, the intro, a mini game, and the Ganon fight. If you continue to play the game with the garbaged gfx, it will obviously look bad, and it might even crash.
The link to the patch is at the top of that thread. Apply it to A PRG0 Version of The Legend of Zelda NES ROM using Lunar IPS. If your ROM is not the PRG0 version (it'll state in the filename) then the game will crash if you try to enter your house or use a weapon.
So yeah, thoughts?