Meh, hit a glitch when I reached the. My character died so I was on my way back to recover my loot, killed a zombie and pressed X to loot his body and I couldn't get out of that backpack searching animation =/Tower of London
How crazy is it that you can come out of a loading screen and the game will still actually be loading?
If you want decent loot from noobs,Victoria Memorial might be a good place. Just saw two zombified players that had ammo and health packs.
Looks like I went a little overkill with my ammo and weapons stockpiling, I had plenty left over when the credits rolledand after, and I escaped with the panacea.
Final survivor score for the one who made it was just over 11,600, and I'm now ranked 81st. Burned through 15 survivors until I was at a good place within the game with familiarity and skills.
The question now becomes do I go through another round of Normal mode and see how well I do with my general skills/knowledge of the game or jump into survivor and play for keeps? Hmmmm.
So lost trying to findThis was the last game I thought I would get lost in, but that seems to happen to me. I got lost in wind waker once trying to figure out how to unlock a door. Turns out the door was already unlocked and I had been running around aimlessly on an assumption that it wasn't :^/fuel for the generator. I came across a door in the alley with a code lock, but I only have the first two numbers. Guess I need another upgrade or something, I have no idea.
Checkthe other side of the container you found the last 2 numbers in.
Should be right there.
Noob. (Jk)It's in the crawlspace area that opens up after you get the book that the scientist wanted from the palace. It's around the same area where you grabbed the XL bag, right down the ladder on your way to the revolving structure in the wall. I think the only way to actually miss it is if you went out the exit where the XL bag was that leads to the dining room area instead of going through the rest of the crawlspace.
Also, (end game discussion)What was the twist? Was it that The Prepper was John? (not John Dee, the guy with the apartment.)
IMO, there's not a huge twist, since the game was already building up for the Prepper's outburst and you can surmise that the Prepper's personality matches how John was described. It's only a twist for people that didn't pay close attention to what the Prepper says methinks.
Man this game is difficult! Lost my survivor after one hour even though I was carefull the whole time. My first slip up wasOh man that was hectic, but I didn't make it.when I opened a backdoor to the supermarket and an alarm went off.
Meh, hit a glitch when I reached the. My character died so I was on my way back to recover my loot, killed a zombie and pressed X to loot his body and I couldn't get out of that backpack searching animation =/Tower of London
SHIT FUCKING CUNT PISS DICK uuuuuuuuuuuuuuuggggggghhhhhhhhhhhhh eight hour survivor fucking dead at the tower of London. Sniper rifle, crossbow, bolt loading rifle, shotgun, and AK all fucking gone. Oh my god I'm so fucking livid. Didn't manage to remove the barricade either, even though I saw it, meaning to recover my stuff I need to backtrack through the entire friggen level.
How does weapon recovery work then? Because I had the rifle and shotgun equipped, so I assume they wont be in my zombified backpack. How am I supposed to get those weapons again, or is that it?
They have seemed to activate the ability to find weapons again via searching on the cctv cameras in the safehouse to see where to go
Okay cool. Good. Now to hunt down everything. Again.
And to whoever kills my zombie and scores my loot: fuck you.
Brilliant. Thanks guys. And if I'm correct, whenever a survivor dies it removes the previous survivor's infected corpse from the world? As in, if Survivor 3 dies Survivor 2 and their shit will disappear, replaced with Survivor 3's body?
Correct, it's like the bloodstains in Dark/Demon's Souls.
Okay cool. Good. Now to hunt down everything. Again.
And to whoever kills my zombie and scores my loot: fuck you.
That was my first death as well.
Am I missing something in the game? Can't work out what the weapon 'levels' do... When I rank up with the pistol, does that improve my aim, my damage? I can't discern that info in-game.
SHIT FUCKING CUNT PISS DICK uuuuuuuuuuuuuuuggggggghhhhhhhhhhhhh eight hour survivor fucking dead at the tower of London. Sniper rifle, crossbow, bolt loading rifle, shotgun, and AK all fucking gone. Oh my god I'm so fucking livid. Didn't manage to remove the barricade either, even though I saw it, meaning to recover my stuff I need to backtrack through the entire friggen level.
How does weapon recovery work then? Because I had the rifle and shotgun equipped, so I assume they wont be in my zombified backpack. How am I supposed to get those weapons again, or is that it?
IMO, there's not a huge twist, since the game was already building up for the Prepper's outburst and you can surmise that the Prepper's personality matches how John was described. It's only a twist for people that didn't pay close attention to what the Prepper says methinks.
According to the manual you get speed, aim and damage. I didn't notice damage at all but I only reached level 3 max on the pistol. Seemed to be 2 head-shots with the pistol would kill a zombie. Aiming did feel slightly better but that could have just been me adjusting to the controls... has anyone checked the weapon stats before and after leveling?
Edit: Also, anyone have any tips for grinding ammo? I'm on the hunt forand munitions are dwindling, before I continue this quest I'd like some more ammo.antibiotics
Purely technically speaking, the game is a mixed bag. There are really nice particle and lighting effects in some sections and some really clean textures and modeling here and there. When everything comes together the game can be a real jaw dropper. Then there are rooms that are literally copied and pasted and sections with entirely baked lighting and dirty textures that are ugly as crud.
Technically I think the game is ugly as fuck. Well, the lightning is nice-to-gorgeous, but almost everything else about the game's technology is poor. Textures are low resolution, the texture filtering is poor, geometry count is low, slow loads, etc.
But aesthetically I think the game looks really good. It's got a lot of atmosphere and nails the dreary English film vibe almost perfectly. The screen is lathered in various filters, most I usually fucking hate, but in the context of ZombiU it makes it look like a stereotypical English film with de-saturated colours and dreary tones. The team has basically done a good job of using their technical/time limitations to make the game look as good as it can, and despite being technically outdated, ends up having a strong identity.
So yeah. If a sequel were to come along, I'd really like to see what the team could do with a fully optimised engine built from the ground up for the Wii U, with the same art direction.
True survival horror.
It's in the options menu. Kind of a strange place to put it, I was originally trying to look for it at the workbench, lol.How do I get my unlocked bat skin in the game?
Just getting to Buckingham Palace. The game is great and terrifying.
Exactly my thoughts, thanks for summing them up. ^^Technically I think the game is ugly as fuck. Well, the lightning is nice-to-gorgeous, but almost everything else about the game's technology is poor. Textures are low resolution, the texture filtering is poor, geometry count is low, slow loads, etc.
But aesthetically I think the game looks really good. It's got a lot of atmosphere and nails the dreary English film vibe almost perfectly. The screen is lathered in various filters, most I usually fucking hate, but in the context of ZombiU it makes it look like a stereotypical English film with de-saturated colours and dreary tones. The team has basically done a good job of using their technical/time limitations to make the game look as good as it can, and despite being technically outdated, ends up having a strong identity.
So yeah. If a sequel were to come along, I'd really like to see what the team could do with a fully optimised engine built from the ground up for the Wii U, with the same art direction.
XXX infected has appeared in the Safe House.
XXX infected has appeared in the Safe House.
XXX infected has appeared in the Safe House.
XXX infected has appeared in the Safe House.
XXX infected has appeared in the Safe House.
I know what part you're all dying at, and you're all shit.