justsomeguy
Member
BTW I'm generally rubbish at FPS games... don't take it personallyPc or xbox1?
BTW I'm generally rubbish at FPS games... don't take it personallyPc or xbox1?
I dunno its good fun and all but the bots bug the hell out of me, you think your doing so good in the game then at the end u see you only got like 5 players killed and 30 bots, I don't have the same satisfaction at the end realizing I technically only killed 5 good players as the bots practically never kill you. I dunno how to explain it properly other than if everyone in the game were players instead of bots it would be pretty epic but as it stands now I dunno if I will buy it....playin on PC btw
Am I the only one?Engine Error: Couldn't allocate any server IP port, tried 3 addresses
I fully understand looks and gfx of PC versions, but things like this are what makes "Xbox, record that" so good.
I dunno its good fun and all but the bots bug the hell out of me, you think your doing so good in the game then at the end u see you only got like 5 players killed and 30 bots, I don't have the same satisfaction at the end realizing I technically only killed 5 good players as the bots practically never kill you. I dunno how to explain it properly other than if everyone in the game were players instead of bots it would be pretty epic but as it stands now I dunno if I will buy it....playin on PC btw
Just got in. How long is this supposed to be going on for?
Man, I really love this game so far. I haven't had so much fun with a multiplayer shooter since Team Fortress 2 in 2007. The game is insanely hectic.
My only gripes so far are:
-In the games I've played so far, the AI has been extremely useless, Spectres included. When you're a player, they shoot at you as if your hitbox was the same as a Titans. 6v6 is perfectly fine but the game definitely feels like it could be playable with at most 12v12 with Spectres present as well if AI shooting patterns are tweaked. Hopefully the game's max player count can be altered the way it can in other Source games like TF2 and CS. It won't be optimal to the developer's vision, obviously but it would be nice.
-This is more a personal preference but right now there is no option to have ADS and crouching a hold command. By default they are toggles and cannot be changed.
-Recoil is unfortunately low on most weapons. Recoil pattern mastery and gun control were extra layers of skill that were present in the frenetic shooters this game is reminiscent of but as with most shooters released these days its minimal or non-existent. Now, it kind of makes sense. Having to fight with your gun as well as enemy mobility in this game could be really frustrating for some and as it is right now, it is still kind of challenging. This works under the assumption that the majority of firefights will involve parkour and quick unpredictable movement but a lot of the ones I've taken part in or have witnessed involve the minimal amount of movement and still come down to who engaged first.
-Burn Cards just feel like an iteration of death streak rewards. Nothing wrong with that but I went in expecting them to function the way Instants do in Magic the Gathering: an example in my head being losing a firefight and quickly finding a place to hide and activating an action like HP regen or something. They aren't as generous as death streaks though which is really nice.
I'm hoping that the game will have a Hardcore mode at launch or that the game is moddable (whether by brute force or tools) enough that something like Promod is possible. Not holding my breath though.
Geez I thought that wasn't supposed to work of players?
Geez I thought that wasn't supposed to work of players?
I feel they designed the AI so it's the least frustrating thing on the battlefield. You aren't supposed to be losing to the AI. They are there to give you a confidence boost, make you feel like you're constantly achieving and kicking ass and keeping your aim twitchy for when you encounter a real player.
Well I just got done playing for about 8 hours straight on Xbox.....holy shit. That was the best time I've had with a videogame in a while. And that's coming from someone that actively dislikes CoD.
Some random thoughts:
- zero network issues
- framerate can hitch up at times in Titans, occasional screen tearing
- some aliasing, but only noticeable if you look for it
- mech combat is super satisfying
- wallrunning can be a little wonky at first, but once you get a feel for it it's awesome
- minion AI is frustrating at first, but after a couple hours you learn to differentiate them from players and they become an interesting dynamic
- minor quibbles aside, the game is FUN and super addictive, and that's the bottom line
Geez I thought that wasn't supposed to work of players?
He is using a higher unlocked smart pistol combined with a one live burn card...its going to be ridiculous with that...thats the point...most of the time it is no where near that powerful
How are the mouse controls on PC? Can you disable mouse accel and do you notice any jank?
Mouse acceleration is off by default and in terms of of MKB feel it feels just like every other Source game, so solid.
I feel they designed the AI so it's the least frustrating thing on the battlefield. You aren't supposed to be losing to the AI. They are there to give you a confidence boost, make you feel like you're constantly achieving and kicking ass and keeping your aim twitchy for when you encounter a real player.
I'm almost certain if people were getting killed by AI left right and center the amount of whinging would be enormous. They are fodder, consider yourself Master Chief and them bottom rung lemmings.
Why have it to begin with?
Yeah that's the other thing. I want to see a high level match.Woop wopp my K/D is now 3.3 :L
I hope they start getting more and more people in so skill gaps are reduced.
Is the player limit on PC also 6v6?
How are the mouse controls on PC? Can you disable mouse accel and do you notice any jank?