Fighting Games Weekly | Feb 17-23 | United, Divided, Anime

Interesting conversation on pad vs stick vs hitbox. I like it.

I have been switching between stick and pad my whole life it seems, haha.

For me, I can return to neutral better on a pad ( dual shock 2 in particular) than a stick. I can wavedash and ewgf better on a dpad. I can barely kbd on both, but am slightly less horrible at it on pad.

I think teken and soul calibur are very friendy imo to button set-ups to me.

For example, I set lp-rp to R1 and lk-rk to R2 and just roll. I don't like or feel comfortable using the L buttons for anything. I don't have all my fingers on the face buttons, just my thumb and use pointer finger on the Rs.

This is problematic for me for moves that use rp/lk or lp/rk. This is why I love sc5, as I am pretty sure they took out all the A+K moves. I could do all my moves with my thumb on the face buttons except for B throw and I just threw an extra block on R1 and all 3 attacks on R2. It is lovely.

For sf4, there are so many more moves than need multiple button presses and mapping 3p or 3k to the L triggers sucks for me because it doesn't work out for me execution wise.

Plus I think the ds3 triggers/shoulders are horrible and it makes it more a pain in the ass for me.

My dream pad is the ds2 dpad and 6 ds2 face button and 2 right ds2 shoulder buttons.
 
I'll pass on that one, thank you for looking though. If push comes to shove and I really need it badly, I'll go for this.
 
Honestly, get some cheap stick first and see if you like it. I definitely would not recommend a $200 stick to be your first purchase.
 
I bought a TE as soon as they were available in my town. I dropped 200 and hated playing stick. I forced myself to justify the purchase, now I have better control than before and can't imagine going back. If you're serious about switching, sometimes a heavy investment is what's needed as a push.
 
NeoGeo PC controllers just came intoday. Started playing some KOF XIII... felt so riiiiiight.

But I immediately am playing worse due to not being used to it. No big deal though.. just some more time with the controller and I will be A-OK"

Seriously, this controller is awesome.
 
Because I hate myself, I use a 6-button pad but I also play claw style/piano the buttons. I had a stick for a bit but not for long enough to really get used to it (some motions were easier, some harder). As a specific example in SF4 on pad I simply cannot do the Ryu DP -> FADC backdash into Ultra I. I could do it on stick fine, but on pad I just can't do the motions in the timeframe for whatever reason. And since I piano the keys, I lose main pad bonus of having the dedicated shoulder buttons.

At some point I need to try to swing a cheap/decent 360 stick and see if I can fully make that switchover. It'd be an easier decision to drop the money if sticks were crossgen (at least without modding), but since they're not I keep putting it off.
 
I don't think any one control scheme is superior to the other... hell, back in the day Capcom players hated the idea of playing on Japanese sticks (especially the MvC2 players), it was something that only the weeaboo GG players used (never mind that this era predates 4chan, but still). There are specific instances where certain hardware works better than others, though. I can see why most Tekken players use either pad or Korean sticks (Korean sticks tend to be super tight and have short travel, so you get back to neutral more quickly, which makes things like wavedashing and backdash cancels easier). VF is fine on pad, with one exception... mashing out of staggers is a real pain in the ass. The person I play VF with the most locally plays on pad, and he's pretty damn good at the game, but anything that staggers is an omega free follow-up (thankfully in FS elbows no longer stagger crouching opponents, or he would be boned). On the other hand, Hitbox and keyboard play can lead to some real funny stuff -- I suspect that, if anything, a Hitbox style setup would be ideal.
 
Because I hate myself, I use a 6-button pad but I also play claw style/piano the buttons. I had a stick for a bit but not for long enough to really get used to it (some motions were easier, some harder). As a specific example in SF4 on pad I simply cannot do the Ryu DP -> FADC backdash into Ultra I. I could do it on stick fine, but on pad I just can't do the motions in the timeframe for whatever reason. And since I piano the keys, I lose main pad bonus of having the dedicated shoulder buttons.

At some point I need to try to swing a cheap/decent 360 stick and see if I can fully make that switchover. It'd be an easier decision to drop the money if sticks were crossgen (at least without modding), but since they're not I keep putting it off.

I was hunting for this video.

http://www.youtube.com/watch?v=QbJ-fAI0g0Q

This is me playing as Gen with Super Street Fighter IV not out yet at PAX East 2010. I was also still a pad player transitioning to stick and all they had were sticks there of course. I kept jumping because I wasn't used to the stick at the time and S Kill was there watching haha so I was like damn I gotta do well, I had a good run but I lost it towards the end.
 
If you want to try a stick out, just ask a friend if you can borrow one for a couple days, spend time with it, and then decide if you want to spend your hard earned cash.

The friends that live closest to me all play pad. The farthest ones in downtown are the ones that play stick, which is about an hour away ;_;

I've tried a stick on multiple occasions for SF and Marvel before and it feels good in my hands and I can give me thumbs a break when playing with Wolverine.
 
One thing pad also has over a stick is just pure comfort. I mean you shouldn't really be relaxing when playing a fighting game, but it's nice to sit back and not have a giant stick on your lap. This is totally just a side note thing but sometimes I just want to play a fighting game without the hulking annoyance of bringing a stick around. My saturn pad could fit in my pocket.
 
One thing pad also has over a stick is just pure comfort. I mean you shouldn't really be relaxing when playing a fighting game, but it's nice to sit back and not have a giant stick on your lap. This is totally just a side note thing but sometimes I just want to play a fighting game without the hulking annoyance of bringing a stick around. My saturn pad could fit in my pocket.
This is definitely the case for me. Also partially why I prefer consoles over PC games, quite often I just want to lie on my back or stomach and just play some vidya.

I play fighting games so infrequently now that I don't mind whipping out the stick though. I use the stick more for arcade-style games like Battleblock now but it's still a nuisance if I get up and need to do something because it's so heavy.
 
About comfort, Yea. Pad.

During the dark ages I was playing massive amounts of soul calibur and tekken on the side. I just accepted it and started playing 3s on a pad. I was just basically playing sc2/3, tk5 and 3s tournies.

There was so much freedom without lugging a stick around, tournaments or gatherings. I just had my messenger bag with water and 2 dual shocks. So light and free, haha.

O yea, all my sticks have battops and extra springs in them.
 
The way I hold my stick (or ways I should say), I can see myself not really having difficulty adjusting at all.
I rest the side of my palm on the face of the controller, with the shaft between my ring and middle fingers. My index and middle fingers wrap around the top side of the balltop, and my thumb around the bottom. I use the tip of my thumb for 4 and 7 and the rest of my hand for pretty much every other direction.
Erotic post over
Can't imagine switching to battop because I'm not sure how I'd grip it.
 
borrow a stick at locals to get used to the feel etc.
Just like the pros do it!
One thing pad also has over a stick is just pure comfort. I mean you shouldn't really be relaxing when playing a fighting game, but it's nice to sit back and not have a giant stick on your lap. This is totally just a side note thing but sometimes I just want to play a fighting game without the hulking annoyance of bringing a stick around. My saturn pad could fit in my pocket.

wat
 
Just like the pros do it!


wat

I just meant that lying back and gaming with a pad might make certain players lose their focus. Mainly posture too, most stick players look crouched over when they play and are tense. Pad players look more care free because they don't have to slouch as much.
 
To be clear, I'm not arguing that one method is particularly superior here, but countering Kimosabe's claim that we're all better off throwing out our arcade sticks.

As it happens, the only way to sustain this claim is to flatly deny any suggested reason to keep them around. Not a really teneble position.
 
Execution comes with lots of practice, rather than any one control scheme being better than any other.

This x1000. After playing lots of pad/stick/keyboard that's what matters. Even stuff like Raging Storm/Bloody Flash/Chobakuretsu Ha becomes second nature.

And talking about Raging Storm, never forget mind reading Geese.

Why not? I'm hungry for anything new at this point.

New job, family stuff, but mostly playing music with my son. I find myself talking/watching fighting games way more than actually playing them :( also I've dropped almost every other kind of game except for some PC stuff like FTL or DayZ once or twice a month.
 
I don't even know how you people can relax playing fighting games. I try to relax but then I'm not really trying and then I'm playing good and then AAAAA THEY'RE BEATING UP MY WAIFU AADFDLKFDS.

Seriously though, I find that there's always a level of tension when playing fighting games, and while that can be good, it's not the sort of thing I would want to do if I just want to relax and give zero effort.
 
I could do Raging Storms pretty consistently in FFSP, (not in combos though) but I have a hard time with pianoing/1f links in AE.

Usually I'm mad when I play fighters. I think I play better if I get the right level of anger. I need to avoid getting too mad, or I stop thinking about winning and start thinking about how to embarrass the opponent.
 
I don't even know how you people can relax playing fighting games. I try to relax but then I'm not really trying and then I'm playing good and then AAAAA THEY'RE BEATING UP MY WAIFU AADFDLKFDS.

Seriously though, I find that there's always a level of tension when playing fighting games, and while that can be good, it's not the sort of thing I would want to do if I just want to relax and give zero effort.

Like with any other skill, once you adapt to it it's easy to take your mind off of it and relax.
 
Does anybody here play EXVS on pad? That game seems like a nightmare without macros for the multi-button commands.

FGW | Giant sticks in our laps

Also, has anyone been to the Twitch plays Pokemon channel, it's super effective popular. I wonder if something like that could be done with fighting games.
Last week I theorized it would be difficult because a lot of command moves require input history / held buttons / multi button presses. But maybe that won't be necessary for the level of play we expect.
 
I don't even know how you people can relax playing fighting games. I try to relax but then I'm not really trying and then I'm playing good and then AAAAA THEY'RE BEATING UP MY WAIFU AADFDLKFDS.

Seriously though, I find that there's always a level of tension when playing fighting games, and while that can be good, it's not the sort of thing I would want to do if I just want to relax and give zero effort.
Depends on how competitive you are and how much you value comfort in terms of making you play better IMO.

I have moments where I'm on both ends of the spectrum. Going as far as micromanaging my posture for maximum concentration and other times when I'm practicing in training mode or experimenting and just sort of being laissez-faire about it all.
 
Does anybody here play EXVS on pad? That game seems like a nightmare without macros for the multi-button commands.


Last week I theorized it would be difficult because a lot of command moves require input history / held buttons / multi button presses. But maybe that won't be necessary for the level of play we expect.

Claw mentioned someone he knows is trying to get something like that set up. Hopefully it happens so we can see the chaos that will ensue.
 
Does anybody here play EXVS on pad? That game seems like a nightmare without macros for the multi-button commands.

I play FB on pad and it works fine IMO. Obviously you do need to use macros, but the game already has them set so it's not a big deal. The only issue are charge shots. You need to remap the buttons a bit for them to feel comfortable.
 
Does anybody here play EXVS on pad? That game seems like a nightmare without macros for the multi-button commands.

I do. Shoulder buttons for the win. Having to hop around pressing X+Triangle can be a little weird at times, so thank goodness for L2/R1/R2. EX being R3 is good too.

I play FB on pad and it works fine IMO. Obviously you do need to use macros, but the game already has them set so it's not a big deal. The only issue are charge shots. You need to remap the buttons a bit for them to feel comfortable.

Yeah, these can be a bit iffy for some. Personally I don't have a problem with charging square/shot while pressing R1 for melee, since the game does that due to macros. Lets me combo from melee to Tenkyoken nicely with God Gundam, but charging triangle/melee is a little iffy for me still. I rarely do it though.
 
FGW | Giant sticks in our laps

Also, has anyone been to the Twitch plays Pokemon channel, it's super effective popular. I wonder if something like that could be done with fighting games.

Probably. I don't think it'd be too interesting, but that's just me. Pokemon being turn based on not having game overs make it pretty fun to watch with chat input.
 
Does anybody here play EXVS on pad? That game seems like a nightmare without macros for the multi-button commands.


Last week I theorized it would be difficult because a lot of command moves require input history / held buttons / multi button presses. But maybe that won't be necessary for the level of play we expect.

I suspect it would probably be limited to normals and movement. If special moves could be done, cheesers would just do fireballs all day.
 
I just meant that lying back and gaming with a pad might make certain players lose their focus. Mainly posture too, most stick players look crouched over when they play and are tense. Pad players look more care free because they don't have to slouch as much.

I always suspected that the natural posture for pad players is laying on their sides, splaying.

Does anybody here play EXVS on pad? That game seems like a nightmare without macros for the multi-button commands.

It is a pain if you map the three main buttons on the face of the pad, but you can just put one of them on a shoulder button and you're good to go.

Having said that, I only know a few people who avoid using macros. There's really no reason not to outside of being wary of the menus or having some sort of personal set of rules.

Last week I theorized it would be difficult because a lot of command moves require input history / held buttons / multi button presses. But maybe that won't be necessary for the level of play we expect.

It'd be the most erratic set of TAS fighting game playthroughs in the world. Wakeup supers in one moment, consecutive kara-canceled meaty anti-airs in the next. It'd probably be more successful than other genres as well, until the people in the chat try to lower the difficulty settings and get trapped in the options/config screen.
 
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