Nope, the game ha regular Melee as well.
Nice! Source?
Nope, the game ha regular Melee as well.
It's been awhile since I've seen a game inspire so many drive by snark posts and chants of "been there, done that" here on GAF, probably since Ryse. It really makes me root for RaD to knock this outta the park, and serve up some crow to all the cynical killjoys out there.
Nice! Source?
http://www.computerandvideogames.co...ls-on-characters-exotic-weapons-and-gameplay/
- Familiar gadgets are featured in the game; Galahad is shown speaking into a "bulky but functional" communicator
- Combat follows the third-person shooter formula
- Galahad moves from cover to cover, firing shots from his semi-automatic pistol
- Galahad pistol whips an enemy, showing off a simple close-quarters melee attack
- When a surprise enemy attacks, a more complicated melee system described as a "unique variation on the familiar quick-time event" is shown
- Galahad's experience allows him to predict how different actions play out, so players can move the camera to different objects and interaction points to dictate how the character engages his enemy
That's true, but these games are almost polar opposites of each other which makes it even more interesting. Titanfall earned so much hype from showing off its gameplay loop and from the press actually playing it - The Order is getting hype from nailing its graphics and setting and atmosphere, with almost no gameplay shown. Not to mention one being multiplayer only with the other being single player only.Just like Titanfall got trolled, so does The Order. Both are considered top games for their respective platforms. Trolling and negativity just comes with the territory.
Walking Dead did similar things, like letting you choose if you want to throw a brick at a zombie or try it with a hammer.Define what a QTE is for me?
Because this looks like something new ive never seen before.
Lets ignore how incredible the clothes physics look, how real the sky in the background looks, how the game shows a lot of atmosphere with the wind and its effects on the smoke coming from the chimneys and how the textures looks amazing and life like ( like you can tell it was raining a few hours earlier, looks wet).
Lets focus on the eyes, sure yes.
The better something looks the more will bad looking details stand out.Lets ignore how incredible the clothes physics look, how real the sky in the background looks, how the game shows a lot of atmosphere with the wind and its effects on the smoke coming from the chimneys and how the textures looks amazing and life like ( like you can tell it was raining a few hours earlier, looks wet).
Lets focus on the eyes, sure yes.
Welcome to the uncanny valley. We hope you enjoy your stay.We have graphics that look like CGI, in what is quite possible the best looking game ever made.. and people are bitching about fucking .. clipping .. and eyes.
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Lets ignore how incredible the clothes physics look, how real the sky in the background looks, how the game shows a lot of atmosphere with the wind and its effects on the smoke coming from the chimneys and how the textures looks amazing and life like ( like you can tell it was raining a few hours earlier, looks wet).
Lets focus on the eyes, sure yes ( but yes, they do look odd, just think we shouldn't let that distract us from how good the game looks in this shot otherwise)
I'm with ya...it's not like they aren't aware of how to make good gameplay, some say there gow games are among the best in seriesIt's been awhile since I've seen a game inspire so many drive by snark posts and chants of "been there, done that" here on GAF, probably since Ryse. It really makes me root for RaD to knock this outta the park, and serve up some crow to all the cynical killjoys out there.
@NaughtyGods thank you!We do some unique things with physics: a very fast converging non-stretchable model, and...
https://twitter.com/AndreaPessino/status/438810671782707200@NaughtyGods ...we model volumetric resistance in medium - that's why the cloth "catches air" correctly as opposed to looking like springs.
I wouldn't be shocked if this isn't gameplay being showcased but just a cutscene.
But then again gifs always hide a lot of detail.
Game looks absolutely amazing. The capes are the best part of the gifs. Such a natural flow.
As others have pointed out already though, wtf is going on with the eyes? Its easily the worst looking thing in the game.
SOOOO people are complaining about psycho eyes and floating models when the game is all about 7-9 months out of retail. Well color me fucking surprised, most of you are morons
SOOOO people are complaining about psycho eyes and floating models when the game is all about 7-9 months out of retail. Well color me fucking surprised, most of you are morons
It IS a cutscene but the game uses exactly the same assets ... What's your point?
![]()
Lets ignore how incredible the clothes physics look, how real the sky in the background looks, how the game shows a lot of atmosphere with the wind and its effects on the smoke coming from the chimneys and how the textures looks amazing and life like ( like you can tell it was raining a few hours earlier, looks wet).
Lets focus on the eyes, sure yes ( but yes, they do look odd, just think we shouldn't let that distract us from how good the game looks in this shot otherwise)
SOOOO people are complaining about psycho eyes and floating models when the game is all about 7-9 months out of retail. Well color me fucking surprised, most of you are morons
![]()
Lets ignore how incredible the clothes physics look, how real the sky in the background looks, how the game shows a lot of atmosphere with the wind and its effects on the smoke coming from the chimneys and how the textures looks amazing and life like ( like you can tell it was raining a few hours earlier, looks wet).
Lets focus on the eyes, sure yes ( but yes, they do look odd, just think we shouldn't let that distract us from how good the game looks in this shot otherwise)
HahaDa fuq? They aren't even touching the roof with their feet, preorder canceled.
Well GAF knows how to kill hype. Hate even coming into a 1886 thread.
You guys acting like an early video is any indicator to the overall finished look of a game still at least 7 months away. Really stupid to break down 10 secs of gameplay as if you can predict the future.
Da fuq? They aren't even touching the roof with their feet, preorder canceled.
I still see some clipping. Clearly the PS4 is not the advance system I thought it was, I'm selling it on eBay as I'm typing this.
Really interested in seeing what they are doing with this game.I know that just sounds like PR spin when they show him crouching down behind a brick wall but it's very cool what they are doing. You will get a much better idea of things at E3
You ever watch a QTE and wish you could do that through direct gameplay?
You just defended noobasuar, did you not?
What is this bizarre obsession? Sounds like an ad hominem. I don't know who this person is, but it's true they painted a target on themselves by releasing "PURE GAMEPLAY FOOTAGE" that contained about 10 seconds of actual gameplay (which was very underwhelming by itself). If they don't want people to criticize that and want people to fairly assess a preview of the gameplay, then they might want to release better footage next time.So you're distancing yourself from noobasuar's comments now?
I love the way the capes flow in this one.
Those low framerate gifs look awful and hurt my eyes a little. Is the game supposed to be locked at 30fps?
I know, right? I want flowing capes/coats/cloaks in all my games this gen.
Should it? Why would we not expect a locked 30.
because it was said in the faq "it's a cover shooter" lol.
I have had no clue what the gameplay is of the game till now. From "mildly anticipated" to probably "won't buy".
Why can't they just release some gameplay trailer. wtf. The 3 minute thing didn't offer much in terms of actual gameplay and the variance of it.
I can understand the second part but what's "a very fast converging non-stretchable model"?@NaughtyGods thank you!We do some unique things with physics: a very fast converging non-stretchable model, and...
@NaughtyGods ...we model volumetric resistance in medium - that's why the cloth "catches air" correctly as opposed to looking like springs.
https://twitter.com/AndreaPessino/status/438810671782707200
Don't say that. We've already had plenty of end-of-gen games dipping into the teens - lets not get the ball rolling that same way into current gen. Thief has those kinds of dips, but it seems like an unoptimized POS. No need to make excuses for a game that's still a long way off.Not many games run at a locked 30 fps. I'm expecting the game to run at that most of the time and dip when things get hectic, like most other games.
No, because that's impossible. If it wasn't a QTE, it'd be a cutscene, or every move in the game is contextualized like Assassin's Creed or the Arkham games.
Nothing is impossible - but maybe the contextual route is the best one, provided that there is a solid logic at work and the player isn't just aping arbitrary on-screen prompts.No, because that's impossible. If it wasn't a QTE, it'd be a cutscene, or every move in the game is contextualized like Assassin's Creed or the Arkham games.
Who is out saying this game doesn't look great?The shit talking in this thread about how unimpressive the game looks is ridiculous.
That's a bad thing now?you forgot "it is just another TLOU with different setting", hah.
We have graphics that look like CGI, in what is quite possible the best looking game ever made.. and people are bitching about fucking .. clipping .. and eyes. stfu :|
Somehow I see that the game will be a major flop for Sony and the studio will be closed soon after the release. Yeah, looks pretty. So what? How many times have we seen games that have nothing behind them but graphics? When a developer only talks about visuals, there's a huge red flag right there. They probably spent a shit ton of money covering shitty story and shallow gameplay with good visuals, which will only bite them in the ass. Not the first, not the last. The game doesn't have an appeal to sell millions, really, your average dudebro won't buy a game about 1886's London with magic and stuff.
But I hope I'm wrong.