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Titanfall Review Thread

Review threads are completely meaningless for all but the most outer extremities of good and bad games. Freelance marketeers, which is essentially what game review websites are, give a game good publicity because they pretty much have to. That's how make money and survive as companies. That's the same reason the 0 to 10 review scale most of them use only really goes from about 7 to 10 for big budget/big publisher games.

Respawn's track record shows they can make this sort of arcade FPS as well as anybody, maybe better. But even if they didn't we'd scarcely know the difference looking at review scores from mainstream publications.
 
TotalBiscuit said the campaign is a pile of crap(basically). But the mp maps are good if not great.
http://www.youtube.com/watch?v=UTA0XsPetEA&list=UUy1Ms_5qBTawC-k7PVjHXKQ

Also said the graphics even on the pc aren't all that.
I'd have to watch the video to find out why he thinks it's a pile of crap, but I like the cinematics, and various other events that occur on maps that don't occur during standard matches. I'll admit that it's rather stupid that you can't affect the campaign's story in any way by defeating the opposing team, or losing to the opposing team, but I honestly didn't come in expecting much from the campaign.

And it's not just the improvement on graphics that benefits the PC version. It's the fact that you don't have to deal with the framerate drops or screen tearing from the console versions.

Also, I didn't expect TB to be one of the ones vouching for 720p (or relatively close) in the 1080p vs 720p debate.
 
Review threads are completely meaningless for all but the most outer extremities of good and bad games. Freelance marketeers, which is essentially what game review websites are, give a game good publicity because they pretty much have to. That's how make money and survive as companies. That's the same reason the 0 to 10 review scale most of them use only really goes from about 7 to 10 for big budget/big publisher games.

Respawn's track record shows they can make this sort of arcade FPS as well as anybody, maybe better. But even if they didn't we'd scarcely know the difference looking at review scores from mainstream publications.
But there's actually people here who read the reviews and don't base their opinions of the game on the scores alone.
 
Review threads are completely meaningless for all but the most outer extremities of good and bad games. Freelance marketeers, which is essentially what game review websites are, give a game good publicity because they pretty much have to. That's how make money and survive as companies. That's the same reason the 0 to 10 review scale most of them use only really goes from about 7 to 10 for big budget/big publisher games.

Respawn's track record shows they can make this sort of arcade FPS as well as anybody, maybe better. But even if they didn't we'd scarcely know the difference looking at review scores from mainstream publications.

That's one way to put it. They made the most widely played video game of our time, this generation's Super Mario Bros.

Review scores are the answer to 'is this game fun or not?'. If it's not broken and it would be fun for someone who is interested in that type of game, it's at least a 6/10. There's nothing that flawed about it.
 
i must be in a minority that find it real odd anyone can justify throwing a score on a game just from a 2day review event. Impressions, fine, but a full review for a pure mp game should have a minimal hundred or so hours invested, I want to know all the little things from balances to progression issues, to how certain guns handle that can break everything and the long term viability etc.

Most of the reviews i read is pretty much what i got from playing 2 rounds of the beta.
 
I'd have to watch the video to find out why he thinks it's a pile of crap, but I like the cinematics, and various other events that occur on maps that don't occur during standard matches. I'll admit that it's rather stupid that you can't affect the campaign's story in any way by defeating the opposing team, or losing to the opposing team, but I honestly didn't come in expecting much from the campaign.

And it's not just the improvement on graphics that benefits the PC version. It's the fact that you don't have to deal with the framerate drops or screen tearing from the console versions.

Also, I didn't expect TB to be one of the ones vouching for 720p (or relatively close) in the 1080p vs 720p debate.

I'm still getting it as it is fun. But the campaign looks such a let down.
 
i must be in a minority that find it real odd anyone can justify throwing a score on a game just from a 2day review event. Impressions, fine, but a full review for a pure mp game should have a minimal hundred or so hours invested, I want to know all the little things from balances to progression issues, to how certain guns handle that can break everything and the long term viability etc.

Most of the reviews i read is pretty much what i got from playing 2 rounds of the beta.
I'm almost thinking all the players from the OT who've been playing on their free time since Friday or even longer could do a better job reviewing the game.
 
I hate the fact that you have complete both sides of campaign (4-5 hours total) to unlock both titans. Yeah its still mostly MP but I'd rather play actual MP without any cutscenes and stupid made up story that doesn't make any sense.
 
I hate the fact that you have complete both sides of campaign (4-5 hours total) to unlock both titans. Yeah its still mostly MP but I'd rather play actual MP without any cutscenes and stupid made up story that doesn't make any sense.

It's a way to have people playing the campaign for all the players going through it
 
Huh I thought reviews would be higher

Wonder where the average score will peter out at. Perhaps Polygon will change their score after more hands on time or with any of the numerous patches respawn is going to give the game
 
Good reviews, but scores lower than I expected. I expected 10s like it was raining.

That could mean that finally review outlets are getting better at scoring a game for what it is, ignoring the hype. Or that the game is so average that even with the usual AAA boost in scores it doesn't reach a metacritic of 90.
 
87 currently (XBONE/metacritic).
That seems about right. The game feels like an 8/10 to me.

I could actually see it averaging on an 85 when all is said and done.

It's a step down from their previous game (X360|94/metacritic), but it's still fun.
 
Really tho, what stopped them from giving it the complete 10? Why did they hold back. With all the hype this game was getting.. I was almost expecting perfect 10's across the board.
 
Good reviews, but scores lower than I expected. I expected 10s like it was raining.

That could mean that finally review outlets are getting better at scoring a game for what it is, ignoring the hype. Or that the game is so average that even with the usual AAA boost in scores it doesn't reach a metacritic of 90.

Call me a cynic, but I think your second explanation is probably closer to the truth. The game looks fun, but nothing revolutionary.
 
Really tho, what stopped them from giving it the complete 10? Why did they hold back. With all the hype this game was getting.. I was almost expecting perfect 10's across the board.



Read the reviews.

It's mostly that it's light on content, campaign multiplayer is a complete throwaway, and with some weird design decisions.
 
Confused. Hoping for a higher score? Or more annoyed that they're the only one pointing it out?

Annoyed they are the only ones to point out the lack of content and actually give the game a lower score because of it, like it deserves, while the video game press acts just like the marketing tool it is.
 
This isn't running on EAs servers. The Beta didn't and neither will this. They are running on Azure.

Sorry about getting this wrong. I still feel if you separate this from EA, that reviewers shouldn't publish reviews of multiplayer games that were not played on public servers. There is no journalistic reason not to want to achieve the conditions that best represent that of your audience.

I understand the financial and competitive reasons to compromise, but I feel these conditions greatly impact the accuracy of the reviewer's assessment of a game.
 
9.0 from Gamespot. Where are all the haters now?

Don't know about the haters, but it looks like the sensible people are waiting to see if the game actually works in the wild, and aren't trusting the scores handed out by overeager hype mongers based on limited experience with the game in a heavily controlled environment.
 
Every outlet releasing their review before the game officially releases should be ashamed and mocked. This is going to be Diablo 3, Sim City, Battlefield 4, etc. all over again.
Screw the embargo, not your audience. Wait it out and test out the servers with the actual players.

Good on Giant Bomb and Destructoid for waiting until the public gets their hands on the game before the release their score and final opinion on it.

But hey, how else would Polygon get those extra page views if they didn't change their review score two more times? Good on ya, Gies.
 
i must be in a minority that find it real odd anyone can justify throwing a score on a game just from a 2day review event. Impressions, fine, but a full review for a pure mp game should have a minimal hundred or so hours invested, I want to know all the little things from balances to progression issues, to how certain guns handle that can break everything and the long term viability etc.

Most of the reviews i read is pretty much what i got from playing 2 rounds of the beta.

Did not go to a review event.

i can't seem to find the modes available.

Is there an option for foot soldier only mode?

I enjoyed traversing around in the beta way more than titaning.

Look at the game right now: Attrition, Last Titan Standing, Capture the Flag, Hardpoint Domination, and Pilot Hunter. Despite the name, Pilot Hunter is not pilot only, you just only get points for killing pilots, not NPCs.

And no, there's no pilot-only mode.
 
So I guessed the exact metacritic score as it stands. I thought I posted my prediction somewhere but can't find it on mobile.
 
what on earth has gotten into the people acting like a 7/10 or 8/10 is too low for this game "because its so much fun and thats all anyone should care about".

thats not everything anyone ever cares about at all, never has been and never will be.
 
what on earth has gotten into the people acting like a 7/10 or 8/10 is too low for this game "because its so much fun and thats all anyone should care about".

thats not everything anyone ever cares about at all, never has been and never will be.

It deserved 9 and 10's based on hype alone. /s
 
what on earth has gotten into the people acting like a 7/10 or 8/10 is too low for this game "because its so much fun and thats all anyone should care about".

thats not everything anyone ever cares about at all, never has been and never will be.

Honestly, I don't get why people are throwing such shit fits about scores from both sides of the spectrum. On one hand, yes, there are people somehow not getting that it's ok for a game that's fun to be scored below a 9 and that there are issues or aspects in the game that vary in importance from person to person.

But I think the people saying the G&M Toronto review is the only one that gets it are just as ridiculous, as those throwing their weight entirely behind minimal aspects. Reads more like confirmation bias for predisposed impressions (turned off by press reception/Xbox One/'COD with mechs') and up there with the 'innovation/revolutionary' PR.
 
South African Titanfall Review.

Solid (MINUS) -10/10

http://g3ar.co.za/review/review-titanfall/

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10/10 For this review. Happy to see several reviewers are waiting to review it.
 
Every outlet releasing their review before the game officially releases should be ashamed and mocked. This is going to be Diablo 3, Sim City, Battlefield 4, etc. all over again.
Screw the embargo, not your audience. Wait it out and test out the servers with the actual players.

Good on Giant Bomb and Destructoid for waiting until the public gets their hands on the game before the release their score and final opinion on it.

But hey, how else would Polygon get those extra page views if they didn't change their review score two more times? Good on ya, Gies.

It's not just Polygon to be fair. There are large parts of the games industry, and the gaming press in particular, that are so full of bad habits that it's essentially become toxic to it's audience, existing to generate clicks, hype and FUD, with little actual fact checking and reporting in between.

This is to take nothing away from Titanfall, but as Jason from Kotaku sad earlier, threads like these and reviews from Polygon, Gamespot et al right now are offering the sum total of jack shit to their audience, because despite their obvious hype and enjoyment of the game at the review event, 24 hours from now the game could be an unplayable mess because of server overload as the game is released into the wild.

SimCity, GTA V, and Battlefield 4 have all gotten free passes from certain outlets at launch, and these editors who were supposed to be informing people were quite happy to let people waste their money by outright failing to do their job, as long as they got their clicks.

Thankfully, the community is starting to wise up. It's just a shame that certain sites and companies are profiting by conning people out of money by releasing and endorsing faulty products.
 
If they do add a Pilot-Only mode, they should be able to up the player count to 12 vs 12 at least... I hope...

No Titans = less large objects to degrade framerate.

...and they can take out the stupid AI bots to compensate for the extra players too.
 
Considering Gerstmann being tired of CoD and not liking BF at all, i am surprised that he "only" thinks TF deserves a 4/5. He is a big shooter fan and this seemed right up his alley

Yet he is echoing that the game is made for those who still like CoD, which is precisly my very own impression of the beta:

Titanfall is not the "savior" of the FPS genre for those of you who sick of CoD, its basically a really good mod for CoD. A slight twist, but very much a similar feel. The differences are that you are more agile and acrobatic, and Titans are basically Armor + Quad Damage while you float slightly above the ground in a Quake game, they are a MMO cooldown.

Know that feeling when you pop a CD on a WoW character in a battleground/arena and start mowing people down? Yeah that is precisely how Titans feel. And that is slightly disappointing, its just a powerup/cd
 
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