DeepEnigma
Gold Member
Somebody tell this goofy bitch.So apparently the inventory issue is fixed in the day one patch, so that's cool.
Some design decisions are simply nonsensical tbh, I can definitely see some people giving it 7s and 6s:
Somebody tell this goofy bitch.So apparently the inventory issue is fixed in the day one patch, so that's cool.
Some design decisions are simply nonsensical tbh, I can definitely see some people giving it 7s and 6s:
#SonyTooWhen Sony does
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When some unknown Korean dev does
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double standards are strong in game community.
Bringing the Hodge twins in made my day#SonyToo
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what a shitty drive by take. its much better than starfieldSo worse than starfield, yikes
For me it's about knowing if a game will actually give me what I want or what I don't want.There are too many people especially in GAF argue about the review scores.
My point was don't let "score" decide if you gonna enjoy the game or not.
For example Pragmata might not get high cores either but it makes zero difference to me because I know my taste games I know I'm gonna enjoy not matter what.
You were talking about a "ubified" world. Handholding is a huge part of that.I dont where I am saying anything about hand holding... where this has come into the conversation I dont even know...
Souls-like combat is a nay for me
Souls-like combat is a nay for me
It's not ? Why people saying it has souls-like boss-fights then ?Good thing it's not doing that then.
Nothing to get worked up about. I just prefer not having to combo R3 & L3 together for any actions that you do regularly. But yeah, remapping is an option.i been pressing R3 for lock on target and L3 for resetting camera angle for the last 20 years, i really dont have a problem pressing them every now and then in order to finish a combo.
but hey, ppl can have double standards as much as they want, i just find a odd thing to complain about it.
Also, just buy a fucking controller with back pads and map the damn thing on those.
It's not ? Why people saying it has souls-like boss-fights then ?
Just as I thought, not a single example
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They used to be an amazing channel, relationship advice and all that was such a blast. Now it's all politics, I see. What a shameBringing the Hodge twins in made my day![]()
Thats the issue. People dont watch/read the reviews, the ONLY looks at the score....if the game has blow 80 metacritic score then the game is "trash" which is so fucking stupid.For me it's about knowing if a game will actually give me what I want or what I don't want.
Some games have hidden flaws, design twists, or even moments I'd instantly skip, like jumpscares. Reviews, clips, GAF impressions, they're all just different angles to see the full picture before I commit my time
Waiting for reviews is about gathering context and spotting potential issues before committing, not surrendering my taste to a number
Filtered.The puzzles are pure garbage; you'll have to resort to YouTube most of the time to solve them because they make absolutely no sense.
I'd also like to know. At least we know that we can punch women in the face.Quick question, what's the tits situation in this game? Do we get to see any? Mini games?
Yep, if that's really the case, I'm out as well. I still hope they'll patch some kind of an easy mode into that game. I'd really love to dive in and explore the world, without being forced to git gud for weeks.Souls-like combat is a nay for me
"Real gamers like this game, real gamers like what I like" What makes one want to believe that this is true?
I think the point is being missed. People who like easy games are still gamers. People who like hard games are gamers. People who like popular games or niche games are gamers. This "real gamers are like this" narrative is not only a fallacy, but needless gatekeeping that doesn't comport with reality.
I think it just looks fairly standard combat overall, the key will be how it handles deaths... I have kept myself on a bit of a black out so I'm not sure if it's revealed how death is handle that to me is what can be a difference maker.I'd also like to know. At least we know that we can punch women in the face.
Yep, if that's really the case, I'm out as well. I still hope they'll patch some kind of an easy mode into that game. I'd really love to dive in and explore the world, without being forced to git gud for weeks.
I couldn't see Souls elements in the gameplay I saw but then I saw someone mentioning Souls-like fights and I was like « nah »Cause they're challenging boss fights. Everything else in the game isn't like souls at all.
Nah it's all good problem solved just toyed with the little retarded fucker for a minute, focusing once again on the game at handYou guys should get a room.
In his own mind... He is very very coolYou guys should get a room.
I sent it back lol. As soon as I read peoples posts with the word souls-like I panicked. Maybe further down the line I'll grab it once its had a few major patches and I can work out what this game is all about.
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I couldn't see Souls elements in the gameplay I saw but then I saw someone mentioning Souls-like fights and I was like « nah »
Good if it's not the case then
I don't think it'll feel like a souls game man at all, bosses may be challenging but I don't think it will feel or play like souls and I love souls games, but this doesn't appear to play or look like one imoI sent it back lol. As soon as I read peoples posts with the word souls-like I panicked. Maybe further down the line I'll grab it once its had a few major patches and I can work out what this game is all about.
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Not really, most ac games these days take the "find your own fun" approach, but either way that isnt what I was talking aboutYou were talking about a "ubified" world. Handholding is a huge part of that.
Nah dog. You've lost the plot homie.Maybe I'll try that.
I can understand dunking on those games as, collectively, thats corporate slop being forced down gamers throats and told to like it so they can monitize you.
Yuck
Cynical. Some for good reason (Highguard, Concord, even Marathon that seeks to monitize the player), and some for not good reasons, (Crimson Desert, a single player open world trying something new).
No reviewer had a console version, it's all from PC versions.Do any reviews talk specifically about and show performance and fps on base PS5?
To be fair to Taul Passi, he had to play it without the fix for +100 hours (he also gave it a 9.5).Somebody tell this goofy bitch.
Paul has some wild takes tho but it's good that he obviously enjoyed it. I hope many of us land on that side of the spectrum and come out happy with it.To be fair to Taul Passi, he had to play it without the fix for +100 hours (he also gave it a 9.5).
Still debating whether or not to get it tbh, bad story is a complete no-no for me.
Are people saying it's really that bad? Might just be serviceable.Still debating whether or not to get it tbh, bad story is a complete no-no for me.
No, he complains about its inherent nature to a PlayStation brand marketing identity.No, it's not bullshit just because your feelings are hurt. You're either functionally illiterate or you're playing stupid. The author literally complains about the story being nonexistent.
Yea I agree. Which I think most games are serviceable stories, they're all just good guy bad guy etc game stories are always more like just a catalyst to the actual fun, stories rarely ever blow me away but that's just me.Are people saying it's really that bad? Might just be serviceable.
Tbf, you only activate sparta rage with that combo of buttons but it seems like they are kinda massively used in crimson.When Sony does
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When some unknown Korean dev does
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double standards are strong in game community.
Do any reviews talk specifically about and show performance and fps on base PS5?
It is as slop as the encyclopedia definition goes. You've lost the plot if you had to stop in a CD reviews thread to defend it, homie.Marathon is far from slop, nor is it trying to nickel and dime you.
Yeah same for me, barely any videogame stories out there that really got my interest. Dragon's Dogma is one, but for how crazy it ends up being. Then there's Mass Effect, L.A. Noire, Kingdom Come Deliverance, Baldur's Gate I + II... not much else. Like yeah lots of games have cool stories but I wouldn't label them as something amazing.Yea I agree. Which I think most games are serviceable stories, they're all just good guy bad guy etc game stories are always more like just a catalyst to the actual fun, stories rarely ever blow me away but that's just me.
The issue with story is either you gamble and buy the game (which means you lose money), or you look up the details (which for me negates the point of playing the game, I'm a big story guy lol).Are people saying it's really that bad? Might just be serviceable.
Wasn't it patched already on day 1?I'm worried about the inventory system, namely this stuff mentioned in the Gamespot review:
All of those complaints are patchable tho, some of them maybe even in a day 1 patch. Just gotta see…It's disappointing, then, that you're frequently pulled away from combat and exploration to manage your inventory. You only have access to a few slots in your backpack, and while you can expand it by completing side quests and purchasing extra pockets, absolutely everything takes up inventory space. That means any extra weapons and armor, aside from the ones already equipped; all of the various crafting materials you need to upgrade your gear; the tools you need to use to acquire these materials; quest items that stay in your inventory even you've finished the relevant quest; furniture you can use to decorate your home; ingredients needed for cooking; the actual cooked meals themselves; books, wanted posters, notes, and recipes; the items you need to unlock new abilities in the skill tree; any bugs you catch; flowers you pick; everything.
The main problem with this is that you don't have any storage access. You own both a camp and a house, but there's nowhere set aside for you to stash items you might need later. Upgrade materials aren't that easy to come by, considering you need to mine them yourself, but I regularly had to sell or drop items I could've used to improve my gear, just to create space for new items.
Cooking is particularly frustrating due to how many ingredients each recipe requires. Early on, it's hard to fit them all into your inventory at once, despite the fact that eating food is the only way to heal. You can eat rare ingredients, but the healing effect is negligible, so you'll want to cook some proper meals. However, this creates its own issues, as some food items are incredibly difficult to come by.
You can purchase certain ingredients, but others can only be attained by looting dead enemies. Rummaging through pockets might only result in a single lentil, and when you clear a camp, the enemy's bodies despawn, so you can be often left with nothing. Thankfully, the remaining items are automatically transported to a chest back at your camp, but it's just awkward enough to become annoying over numerous hours. It's a needlessly aggravating system, not to mention how silly it is when you need to take a break in the middle of a mission to try and find a cooking pot.
Was it? I have no idea. Does anyone have the day one patch already? Game doesn't unlock for a few more hours I thinkWasn't it patched already on day 1?
They are still fucking hilarious tho.They used to be an amazing channel, relationship advice and all that was such a blast. Now it's all politics, I see. What a shame