Relaxed Muscle
Member
Guys, guys, guys, I'm sure the PC version will be fine, it's coming From (lol) the people who brought us the party boat!
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DAT LIGHTING
DAT NEW ENGINE
Guys, guys, guys, I'm sure the PC version will be fine, it's coming From (lol) the people who brought us the party boat!
![]()
DAT LIGHTING
When contacted earlier today, Namco Bandai told VideoGamer.com that it could not provide comment as it was awaiting a response from From Software.
Diablo II's atmosphere is amazing, so that's not saying anything really.
Well, that sounds kinda dramatic.
The game they shipped is actually excellent though. That's what bothers me, you're protesting against a game that is fundamentally great in all the categories that are supposed to matter. Also, it still manages to look good in most areas! It stands up to my scrutiny, and I have the new consoles with all their enhanced visuals.
Well, that sounds kinda dramatic.
why is this thread still alive...
Guys, guys, guys, I'm sure the PC version will be fine, it's coming From (lol) the people who brought us the party boat!
![]()
DAT LIGHTING
We're protesting for being lied to. I don't see what's so hard to understand here.The game they shipped is actually excellent though. That's what bothers me, you're protesting against a game that is fundamentally great in all the categories that are supposed to matter. Also, it still manages to look good in most areas! It stands up to my scrutiny, and I have the new consoles with all their enhanced visuals.
why is this thread still alive...
We're protesting for being lied to. I don't see what's so hard to understand here.
Yep. The "But the series has never been about the graphics" argument is seriously annoying.We're protesting for being lied to. I don't see what's so hard to understand here.
That's a tough position to be in for a developer. Most of the previews this game had were in the form of live action trailers, then we had a beta, then we had a few videos mostly shot off-screen that showed the areas that have been downgraded in the final build.
The developers would obviously intend for the game to look its best, but what could they do when they, as a team, realize the hardware just cannot run the game at an acceptable level without some changes? Announce to the world that the game now looks worse in some areas, perhaps they were gagged by their publisher, because who would intentionally inspire doubt toward a game that is only beginning to take off as a franchise? The alternative was to just make the best possible game they can make given the hardware, and likely budget constraints, and deliver a game worthy of the Souls franchise.
I like the option they picked, because it probably was difficult choice either way and it resulted in a great game which is enough of an achievement in its own right.
1. The hardware can handle it just fine. It's FROM programmers who can't write a piece of optimized code even if their lives depended on it. The final game barely looks like a 360 launch title.That's a tough position to be in for a developer. Most of the previews this game had were in the form of live action trailers, then we had a beta, then we had a few videos mostly shot off-screen that showed the areas that have been downgraded in the final build.
The developers would obviously intend for the game to look its best, but what could they do when they, as a team, realize the hardware just cannot run the game at an acceptable level without some changes? Announce to the world that the game now looks worse in some areas, perhaps they were gagged by their publisher, because who would intentionally inspire doubt toward a game that is only beginning to take off as a franchise? The alternative was to just make the best possible game they can make given the hardware, and likely budget constraints, and deliver a game worthy of the Souls franchise.
I like the option they picked, because it probably was difficult choice to have to make either way. Ultimately, it resulted in a great game which is enough of an achievement in its own right.
That's a tough position to be in for a developer. Most of the previews this game had were in the form of live action trailers, then we had a beta, then we had a few videos mostly shot off-screen that showed the areas that have been downgraded in the final build.
The developers would obviously intend for the game to look its best, but what could they do when they, as a team, realize the hardware just cannot run the game at an acceptable level without some changes? Announce to the world that the game now looks worse in some areas, perhaps they were gagged by their publisher, because who would intentionally inspire doubt toward a game that is only beginning to take off as a franchise? The alternative was to just make the best possible game they can make given the hardware, and likely budget constraints, and deliver a game worthy of the Souls franchise.
I like the option they picked, because it probably was difficult choice to have to make either way. Ultimately, it resulted in a great game which is enough of an achievement in its own right.
Making a new thread titled:
#DarkSoulsDowngrade and #YOULIED \\ a.k.a You got some splainin' to do, Namco
Making a new thread titled:
#DarkSoulsDowngrade and #YOULIED a.k.a You got some splainin' to do, Namco
Demon's Souls has better lighting than Dark Souls 2, kinda.
Did the press get to play the initial reveal? I'm pretty sure no one did. It was already downgraded by the time anyone outside of From got to play the game.
Something happened. It's like the scrapped everything. Why would they need to change the geometry if the lighting was 2 taxing?
Either way, that's very different to a "target render" like Killzone 2 or something.
Demon's Souls has an atmosphere/soundscape that is still unmatched. Not sure it ever will be.
Great idea.
You might want to think about discouraging comparisons between the preview and retail versions of the game, and focusing the thread specifically on trying to contract Namco Bandai and FROM regarding the downgrades. Hopefully a coordinated effort can break through to them.
I suppose so. But from the end-user's perspective, what's the difference? There's no way to be certain that someone was playing the initial gameplay footage in realtime, right? And the product that was eventually released looks very different.
For a range of reasons, a) because I'm under the impression most people making noise about this aren't actually playing the game, b) gameplay is well-established feature of the Souls franchise, as the series was never a graphical standout for most.
So essentially what shipped falls perfectly in line with what the Souls franchise represents, and yes, those areas in previews look different in the final version. The problem is it probably looks different due to hardware constraints, so it's more reasonable to be upset they made this for last gen consoles rather than targeting next gen.
There are many people in this thread who are playing the game.
DeS is the weakest game of the franchise in almost everything.
1. The hardware can handle it just fine. It's FROM programmers who can't write a piece of optimized code even if their lives depended on it.
DeS is the weakest game of the franchise in almost everything.
Almost.
Why is it when I'm locked on to a target and I move in to hit him my guy starts swinging his sword to the targets hips?
Agreed to an extent, the walking/running animation feels weird but in terms of combat i think it so much better, look at this:the animation is worse
DAT NEW ENGINE
I was thinking of jumping into Dark Souls 2 from Demon's Souls, but now ... Good time to jump into Dark Souls 1?
I was thinking of jumping into Dark Souls 2 from Demon's Souls, but now ... Good time to jump into Dark Souls 1?
None of what people are upset about here nullifies any of the things that are good about the game. Since when has "but Y part isn't a problem" been a helpful response to pointing out problems with X part?
No? We were shown the game running live on what they said was PS3 several times. How is it possible that the game was running that well, and then several months before release they had to cut that significant effects and visuals out? How does this sound right? The beta had the visuals intact, there's plenty of video capture of it.
Of course they aren't going to announce that they had to cut stuff, but you don't keep showing gameplay footage of the better version after you had to gut it. That's the problem we are having. No one had any idea of the product being so much different than what has been shown throughout this past year, right up until release.
It might make a tad more sense if they had cut all of this, and the game ran like a dream, but it's running sub 30 fps most of the time on PS3, along with screen tearing issues on xbox.
This just doesn't add up, and any way you put it, someone was leading us on with false advertisement.
I was thinking of jumping into Dark Souls 2 from Demon's Souls, but now ... Good time to jump into Dark Souls 1?
There's no bad time to jump into Dark Souls.
Just kill the dogs first
Guys, guys, guys, I'm sure the PC version will be fine, it's coming From (lol) the people who brought us the party boat!
![]()
DAT LIGHTING
I was thinking of jumping into Dark Souls 2 from Demon's Souls, but now ... Good time to jump into Dark Souls 1?
I would say DeS strongest point was its PvP and the art design of Nexus and Latria
I assume you are using a larege weapon like a greatsword or something similar, with these weapons you actually have to aim your strike where the enemy is, not where the camera is pointed. If you use spells and basic weapon like a longsword it still is the same system of the previous games.
Agreed to an extent, the walking/running animation feels weird but in terms of combat i think it so much better, look at this:
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If the game not looking like a more graphically impressive version you never had a chance to play or misleading advertising bother you a lot then don't play it. If you want to play a great game then play it.
You don't decide what matters for everybody. Obviously many care about that category and are disappointed.The game they shipped is actually excellent though. That's what bothers me, you're protesting against a game that is fundamentally great in all the categories that are supposed to matter.