I get genuinely annoyed when people post this. It's obviously his hand, unless you think guns just levitate in front of people's faces.
I get genuinely annoyed when people post this. It's obviously his hand, unless you think guns just levitate in front of people's faces.
What am I supposed to be seeing here?
6 fingers
That's his hand.
That's his hand.
Rather than posting the usual Megaman box art and beat that dead horse to a pulp,
I'll rather cheat a little by showing a non-game cover. This one is a real Fail that I can't put out of my mind whenever I watch it...
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As I said... Once you see something, it can not be unseen
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Fucking EU covers...
wasn't this a winner of a fanart contest on GAF? I haven't thought of that in so long
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What were they even thinking?
I don't get the developer's joke.Anyway, my obvious contribution:
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Time to roll out this chestnut again:
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Nothing beats early Atari, I still see myself like this when I code. (I bet he isn't wearing pants either)
Is it that Asuka's body and legs look like they also belong to the Eva? Or is it that she is holding something huge between her legs?This one is a real Fail that I can't put out of my mind whenever I watch it...
[IMG]http://s3.amazonaws.com/wsl-viz/thumb-6697-NGEOB_03_web.jpg
As I said... Once you see something, it can not be unseen
I've asked this before too! We want answers!
what the story behind Phalanx anyway?
does the banjo playing old man have any significance?
Is it that Asuka's body and legs look like they also belong to the Eva? Or is it that she is holding something huge between her legs?
Is it that Asuka's body and legs look like they also belong to the Eva? Or is it that she is holding something huge between her legs?
Look at her waist... it shouldn't bend like that, and it's so fucking skinny, you wonder if there is anything but a skeleton underneath that suit.
Time to roll out this chestnut again:
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I get genuinely annoyed when people post this. It's obviously his hand, unless you think guns just levitate in front of people's faces.
Look at her waist... it shouldn't bend like that, and it's so fucking skinny, you wonder if there is anything but a skeleton underneath that suit.
They did an article about it in EGM (I think?) way back when, the idea behind the cover was that he was supposed to be looking into space and seeing the ship, but they didn't get the exact shot they wanted (Not to mention the model wasn't in great condition and he suffered a stroke before the shoot)
What photoshop flops have you seen in game covers/posters ?!
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I just saw this image on another thread, and holy s*hit....what is wrong with his face ?! Also is he holding an M4 shotgun ?! And those ears /neck...
Yeah but i think the skinny Eva behind that tree is a funnier "can't unsee" moment.Look at her waist... it shouldn't bend like that, and it's so fucking skinny, you wonder if there is anything but a skeleton underneath that suit.
The art wasn't terrible itself per se, issue is that it sets the wrong tone for what kind of game it is. That art makes it look like an FPS or TPS.
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Looks like Van Damme got knocked off a building by Patrick Swayze.
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Nothing beats early Atari, I still see myself like this when I code. (I bet he isn't wearing pants either)
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Is it that Asuka's body and legs look like they also belong to the Eva? Or is it that she is holding something huge between her legs?
Wait, what? ;\
Okay, here's the lowdown from EGM Sept. 2001:
THE PHALANX FACTOR
Q: What was the deal with that old dude on the cover of the SNES shooter Phalanx?
Ahalanx was just another Super NES sidescrolling shooter that we all probably would have forgotten by now - if not for the inexplicable shot of the bearded geezer strummin' a banjo on the game's box cover. Why the old guy? The problem is that all the game art looked alike at the time - monsters or spaceships or something," explains Matt Guss, head of the advertising company behind the Phalanx campaign. "We wanted to create shock value so somone would have to pick the game up. We called it the 'Heavy Huh?!' factor." Art director Keith Campbell says they did the photo shoot themselves, hiring a model for the role of the 80-something hayseed. "I'd used him before as Santa Claus on an album-cover shoot," Guss adds. "I remember him coming into the studio, and I though the poor guy was gonna die right there on the stage. I think he'd had a stroke earlier - not earlier that day, but in the past . . . We stuck a banjo in his hands, and I think we stuck a spaceship behind his head that he was supposed to be staring at in wonder, sort of a Star Wars-come-to-the-Ozarks kind of thing." You gotta admit Guss' cover concept was mighty effective. After all, we're still talking about the game 10 years after its release. Heavy, huh? If you're too young to remember this game, don't worry Kemco's rereleasing it for the Game Boy Advance.
Oh god. This terrible cover. The most confusing thing to me is that the creature in the lower right is just some random encounter enemy that has no significance whatsoever. Whatever made the artist decide to latch onto that monster and decide it was worthy of inclusion on the cover is beyond me.
Charles Bronson in Donkey Kong: No diceWell, if you guys are going to do Atari box art....
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Some detectives on /vr/ were able to figure out the origins of the classic RE1 boxart:
I think they also found where they got part of his face, but it's not included in the picture.
Ok fine...you asked for it.
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