"Clearly?" Man, I wouldn't have guessed.
Look at the gallery on Waypoint, the aliasing is far too intense for a 1080p game, it's being upscaled. A lot of it is being hidden pretty well, but their AA solution isn't perfect.
Is Halo 2 Anniversary 1080p confirmed now? This is what 343i were saying a few days ago:
http://www.eurogamer.net/articles/2014-06-12-halo-the-master-chief-collection-is-pure-fan-service
It indeed does look like that on classic mode. Kinda disappointing really.
Is Halo 2 Anniversary 1080p confirmed now?
Well the multi will be 1080p I'm sure, it's just the Halo 2 Anniversary campaign, with the duel frame buffers they're not sure they can hit 1080p on. The footage they showed was probably upscaled which is why it would fill your screen, we are talking native res.Thats strange, i watched 3 presentations from 343 on various E3 streams and they said that all the games would be 1080p/60fps on all 3 streams. Weird.
Edit. That b-roll footage of Halo 2 Anniversary that someone posted on here also ran at 1080p i'm pretty sure, it filled up my 1080p screen anyway.
"that"? Left or right? And source? I haven't seen any media whatsoever on Halo CE Anniversary Campaign on Xbox One.
That's what it looks like on 360, and PC.
Where did you get your info from?Well the multi will be 1080p I'm sure, it's just the Halo 2 Anniversary campaign, with the duel frame buffers they're not sure they can hit 1080p on. The footage they showed was probably upscaled which is why it would fill your screen, we are talking native res.
Where did you get your info from?
what the hell you guys talking about. What part of EVERY GAME is 1080p/60fps is unclear? why wouldn't Halo 2 be 1080p/60fps
Get the on the fly engine switch out of here if your having trouble hitting 1080p 343i!They are having problems hitting 1080p 60fps for halo 2 anniversary campaign. Even though they are also saying in interviews all will be 1080p.
They are aiming for it but who knows
I believe they talked about it in the Polygon interview, it was one of those sit down ones anyway. It's also touched upon in the Eurogamer write up from the last page. As for assuming Halo 2 multi will be 1080p there is no reason for it not to as it's just running the original graphics.Where did you get your info from?
That's what Anniversary looks like on the 360. If you boot up the original Xbox version, it looks like the image on the left.
I don't at all get why campaign switching might be a more important target than 1080p. It's neat, cool to do a couple times, but are people really frothing at the mouth for "instant switching" at any moment?
Much rather have 1080p and a rock solid framerate than switching ability.
You've got to appreciate what came before to appreciate what they did now.I don't at all get why campaign switching might be a more important target than 1080p. It's neat, cool to do a couple times, but are people really frothing at the mouth for "instant switching" at any moment?
Much rather have 1080p and a rock solid framerate than switching ability.
In case Frankie is lurking the thread right now, I've a friend who has a question about H2A legendary difficulty. My friend is worried that people will use the bandana skull (infinite ammo/grenades) to help them beat legendary, like many people did in CEA.
Basically he wants the achievement to only unlock if you've beaten the game legitimately. Not with the assist of the bandana skull.
Clarification would be much appreciated.
In case Frankie is lurking the thread right now, I've a friend who has a question about H2A legendary difficulty. My friend is worried that people will use the bandana skull (infinite ammo/grenades) to help them beat legendary, like many people did in CEA.
Basically he wants the achievement to only unlock if you've beaten the game legitimately. Not with the assist of the bandana skull.
Clarification would be much appreciated.
That's what I meant. PC & 360 Halo look like the one on the left, OG Xbox right. Sorry.
That's what it looks like on 360, and PC.
I have a question on that. Will we be able to play Halo 2 legendary co-op without the one dies both die mechanic? Heroic was too easy, but legendary too frustrating to play with someone who doesn't want to replay the same encounter 100 times.In case Frankie is lurking the thread right now, I've a friend who has a question about H2A legendary difficulty. My friend is worried that people will use the bandana skull (infinite ammo/grenades) to help them beat legendary, like many people did in CEA.
Basically he wants the achievement to only unlock if you've beaten the game legitimately. Not with the assist of the bandana skull.
Clarification would be much appreciated.
Sorry again, I failed to notice it was you who posted the comparison.I am aware. The picture has a label right at the top stating exactly that, and the link is to a very detailed write up. I'm not sure you read my question correctly. Neither did the poster I originally responded to, apparently.
You've got to appreciate what came before to appreciate what they did now.
Plus, it's really for the new players of Halo as much as it is for us who grew up with it.
Same I agree. You'll probably do it a handful of times at best. Especially early on. Who is going to be switching in subsequent run-throughs as well?
Having the target at 1080p resolution at 60FPS is more important than lag free switching. Especially for the newer remake, it would be ridiculous not to have it hit 1080p since you're trying to wow people with the remaster.
I am that friend. To everyone against the motion: You should be allowed to use the skull to beat the game on Legendary if you wish BUT you absolutely do not deserve to unlock the achievement for doing so. Halo 2 Legendary is a ball breaking experience from start to finish and you will just be picking up a fuel rod gun and dancing through it with infinite ammo and grenades while everyone else suffers. And you'd like to unlock the achievement at the expense of everyone who has put in RIDICULOUS time and effort to conquer legendary? For shame.In case Frankie is lurking the thread right now, I've a friend who has a question about H2A legendary difficulty. My friend is worried that people will use the bandana skull (infinite ammo/grenades) to help them beat legendary, like many people did in CEA.
Basically he wants the achievement to only unlock if you've beaten the game legitimately. Not with the assist of the bandana skull.
Clarification would be much appreciated.
Sure I do. Halo 2's Legendary, from Bungie on down, is known to be inherently, poorly designed. That's why I don't have a problem with using the bandana skull.I am that friend. To everyone against the motion: You should be allowed to use the skull to beat the game on Legendary if you wish BUT you absolutely do not deserve to unlock the achievement for doing so.
I am that friend. To everyone against the motion: You should be allowed to use the skull to beat the game on Legendary if you wish BUT you absolutely do not deserve to unlock the achievement for doing so. Halo 2 Legendary is a ball breaking experience from start to finish and you will just be picking up a fuel rod gun and dancing through it with infinite ammo and grenades while everyone else suffers. And you'd like to unlock the achievement at the expense of everyone who has put in RIDICULOUS time and effort to conquer legendary? For shame.
I sincerely hope someone at 343 sees reason and decides that the Bandana skull should disable the Legendary achievement because you will not have beaten Legendary. You'll have beaten a pseudo-Legendary cakewalk. Just because you struggle with it does not give you the right to take away the just reward that real players deserve.
Phew. Sorry for the rant but I feel this is important. The CEA Legendary achievement was rendered worthless by Bandana and I'll be so disappointed if it happens again.
What's the difference in using a bandana skull to help you beat Halo 2 Legendary and asking someone for help?Yeah, and if you really want the Legendary Achievement but aren't good enough I'm sure you can find someone who will help you, I know I helped people with the 360 era games.
I got the Legendary achievement in Halo 2 Vista by myself and it was awesome, I might actually do Legendary solo again.
What's the difference in using a bandana skull to help you beat Halo 2 Legendary and asking someone for help?
I hope there are cheats like the bandana skull so it's easier to beat Halo 2 Legendary, cause otherwise I won't be able to do it.
There's nothing preventing your friend from trying it without the bandana skull.
Halo 2's Legendary was the hardest one for me. I couldn't beat it.
Especially since the other Halos, including CE, were easier on Legendary.
In case Frankie is lurking the thread right now, I've a friend who has a question about H2A legendary difficulty. My friend is worried that people will use the bandana skull (infinite ammo/grenades) to help them beat legendary, like many people did in CEA.
Basically he wants the achievement to only unlock if you've beaten the game legitimately. Not with the assist of the bandana skull.
Clarification would be much appreciated.
I am that friend. To everyone against the motion: You should be allowed to use the skull to beat the game on Legendary if you wish BUT you absolutely do not deserve to unlock the achievement for doing so. Halo 2 Legendary is a ball breaking experience from start to finish and you will just be picking up a fuel rod gun and dancing through it with infinite ammo and grenades while everyone else suffers. And you'd like to unlock the achievement at the expense of everyone who has put in RIDICULOUS time and effort to conquer legendary? For shame.
I sincerely hope someone at 343 sees reason and decides that the Bandana skull should disable the Legendary achievement because you will not have beaten Legendary. You'll have beaten a pseudo-Legendary cakewalk. Just because you struggle with it does not give you the right to take away the just reward that real players deserve.
Phew. Sorry for the rant but I feel this is important. The CEA Legendary achievement was rendered worthless by Bandana and I'll be so disappointed if it happens again.
Why tell him what to do when you could say it to my metaphorical online face?Your friend sounds like a sad, sad person who spends time worrying about how other people are getting achievements.
Tell him we were all laughing at him.![]()
What is going on in here? Now there is doubt about the games being 1080/60 or something? Haven't they said this on multiple occasions?
Edit: Just read the quote on the last page. Weird...
These should all be 1080p, they'd be facing a shit storm if they aren't.
Why tell him what to do when you could say it to my metaphorical online face?
I spend time worrying about how the MCC will turn out just like everyone else here. I don't call you sad people. I also care a lot about people getting the recognition they deserve for accomplishing things even in the gaming world, even if it means going against the mainstream entitlement complex held by gamers like Dax01 here.
How is it any more "ridiculous" than being concerned about whether the next Halo game will be 60fps or 1080p or whatever? Last I checked, people like to get rewarded appropriately for the things they do.Pretty ridiculous to get worked up over something that really has no bearing on you or your life no? What difference does it make to you if someone uses the skull to beat Halo 2 Legendary and get the achievement and you didn't use it? Who cares? Or you need the public validation that you did it without it? I mean you'd know you did it without the skull no?
Relax. We just don't want to confirm it till it's 100%
What's the difference in using a bandana skull to help you beat Halo 2 Legendary and asking someone for help?
Except Halo 2 Legendary co-op plays the same way as having the Iron skull on in Halo 3 onwards. One of you dies and it's back to the last checkpoint.Exactly, it's easier to co-op Legendary than soloing with Bandana Skull.
How is it any more "ridiculous" than being concerned about whether the next Halo game will be 60fps or 1080p or whatever?