GraveHorizon
poop meter feature creep
Developers working on VR content are VR enthusiasts and will almost definitely want to update their previous work to support DK2 features, even if just for curiosity's sake.
Anyways, I went to the Goodwood Festival of Speed yesterday and Red Bull had a VR experience for a ride in a Red Bull Air Race. With the DK1, I cant say it was a great experience. It was also a half-assed little setup, with the headset attacked to a pilot helmet and just being quick swapped for new users, no real time being taken to make sure they are situated properly. Mine was actually not pressed that hard to my face and the FoV was quite poor as a result. It was an interesting ride, nice fairly believable cockpit setup and everything, telling people to look right and left to see the wing rudders in action. But the rolling to the left and right wasn't sitting right with me. Wasn't nauseas necessarily but I could feel it was messing with me and would have eventually left me sick feeling if I spent more time in it.
Speaking of nausea, I feel like I've read somewhere that eating ginger root can help curb the feeling of nausea if you eat some before doing activities that would cause nausea. Has anyone tried it in tandem with using the Rift, and can verify the accuracy of that idea? I'd like to have a quick solution for people who get motion sickness if I want them to try my dev kit after it arrives.