Speaking of extras, do we know if they'll be free for everyone or just people who backed it with the extras being DLC?
Free for all.
Also, do indie game OTs usually get this big? The only one I can think of that became a similar size is Guacamelee.
Speaking of extras, do we know if they'll be free for everyone or just people who backed it with the extras being DLC?
On that note, I would gladly switch it for a Xbox One controller when it gets a native xinput driver and a wired cable. Or a dualshock 4 but that's never gonna get native drivers.
Yeah, I'm nearly positive I'll buy this for 3DS after I'm done with the WiiU version. Love playing on a 47-inch screen with a full sound system and pad controller, but the 3D effect on 3DS is too much for me to resist. Plus, the myriad digital purchases on my home menu will feel incomplete without Shovel Knight. I'll slot it right next to DKC Returns 3D and Kirby Triple Deluxe -- a high honor, indeed!Just starting playing on 3ds and OMG this game was 100% meant for 3D. A lot of thought and care went into the 3D design. It looks so lifelss w/o 3D. I was pretty skeptical about which version to get, but now i'm 100% for the 3DS version.
Just starting playing on 3ds and OMG this game was 100% meant for 3D. A lot of thought and care went into the 3D design. It looks so lifelss w/o 3D. I was pretty skeptical about which version to get, but now i'm 100% for the 3DS version.
Just starting playing on 3ds and OMG this game was 100% meant for 3D. A lot of thought and care went into the 3D design. It looks so lifelss w/o 3D. I was pretty skeptical about which version to get, but now i'm 100% for the 3DS version.
On that note, I would gladly switch it for a Xbox One controller when it gets a native xinput driver and a wired cable.
Polar Knight is easy if you use the gauntlets on his snow projectiles.
Your spade gettin' dull bru....
Motherfucker.
Maybe I'm missing something here, but I do all my PC gaming on an Xbone controller. It's wired and it uses legit drivers from Microsoft.
Maybe I'm missing something here, but I do all my PC gaming on an Xbone controller. It's wired and it uses legit drivers from Microsoft.
Since my WiiU is still a few weeks old I haven't had much experience in MIiverse. The community for Shovel Knight had me rolling while I was checking it out. Some of the drawings are awesome.
"Everyday I'm shoveling'."
ycAssert! src\ycFileReaderPC.cpp: 20
if(!(ptr)): Create dir: Couldn't locate our prefpath: An attempt was made to reference a token that does not exist.
Can't launch from Steam and get this message:
Any ideas?
Edit: Using Wine on a Mac.
Blown away by how amazing this game has been so far. Only beaten 4 levels and from what it looks like, I have a LONG way to go. Difficulty can be intense as I'm not great at these types of games but holy shit, what an impressive game.
I was really standoffish by the videos I'd watched but SteamGAF really had nothing but great things to say so I took the plunge and bought it on Wii U (for now). Yup, this is a clear winner.
Question though about gold:Does it have any other use later on besides buying meal tickets and upgrading magic? I only ask because I've lost a good bit here and there and would be happy to dump it all into this stuff if I can or should I wait? No specifics please, just a general idea on what it's used for being these two things.
Since my WiiU is still a few weeks old I haven't had much experience in MIiverse. The community for Shovel Knight had me rolling while I was checking it out. Some of the drawings are awesome.
"Everyday I'm shoveling'."
Will do. Thanks for the response. Probably wasn't a spoiler of any kind but I like to at least be safe...Go ahead and dump it
If it weren't forThein NG+ is a special kind of hellLast Supper
It saddens me that Tinker Knight is such a joke. King Knight is harder once you learn the Tinker Tank's pattern.
I ignored this game for weeks and finally peeked inside this thread. Needless to say I was convinced that I needed this game in my life as soon as possible. Then I found out that it has yet to release on the EU 3DS eShop and my sould was crushed...
I might just get it on Steam. The PS4 controller should work, right?
I may be mistaken, but I think a Shantae dev alum actually headed up Shovel KnightPlayed this for a little bit yesterday. A lot of indie games try to ascend the NES platforming throne that Capcom left behind, but a lot of them fall short for various reasons. Shovel Knight actually feels really legit, which kind of surprised me. It's got a distinct gimmick, which they appear to make great use of, has fun characterisation, fantastic music, interesting level designs, and exciting bosses. The last time I've seen anyone succeed as well at this style of game was with Shantae on the Gameboy Color.
I believe so. I think it was mentioned that the game even senses that it's a Dualshock and changes the button prompts to the PS shapes.
I want to put this game in an arcade cabinet at a brick-and-mortar Pizza Hut. Hopefully that makes sense to someone here.
Believe the hypeConsidering the 3ds version right now, should I believe the hype? Is it amazing?
Now you can save to the cloud! Steam saving error should no longer display. All of your current progress will transfer over on next game start.
No Feat should go unnoticed! Added an option to the Feats menu which allows you to sync previously unlocked Feats to your Steam Achievements with the F4 key.
Additional controller support. Thank you to everyone who submitted their devices! - http://yachtclubgames.com/2014/03/steam-controller-support/
Direction inputs can be bound to multiple buttons. Just press more than one input at once. Intended for players who wanted to map Shovel Drop to its own button.
Removed an empty Song Scroll from Clockwork Tower which could never be collected or turned in.
Fix: The following Feats not unlocking in Steam Achievements: Im Alive, Hurry Up, Untouched, and Shovel Economy
Fix: Halfway Feat unlocking when re-clearing a stage.
Fix: Black Knight ignores damage during Plains intro. For some players, there was a small window of opportunity to Ground Spark which could cause Black Knight to go off script.
Fix: Sparker Feat not unlocking when defeating Black Knight.
Fix: Player and Encounter Map movement halting the game under certain vsync/video settings.
Fix: Monitors running higher than 60hz running at double speed or faster
Fix: Some Boot up crash repairs for Steam
Found another code on the Steam forums for the game: J&!JSMP - even higher jumping
Can anyone confirm it working?
I've had interest in this game since the crowdfunding was announced but I've allways been on the fence because I felt it would be a game too hard for me to properly enjoy.
Do you think this would be the case? How hard is it?
For reference, i'm pretty terrible at games that require lots of skill. I was unable to pass DKC Returns wold 5 (stuck on 5-2 if my memory serves). But I can deal with games that require less skill and let you prepare or buff yourself a little like Monster Hunter or Rogue Legacy.
Also, are the 3DS controls good? How about a keyboard?
I've had interest in this game since the crowdfunding was announced but I've allways been on the fence because I felt it would be a game too hard for me to properly enjoy.
Do you think this would be the case? How hard is it?
For reference, i'm pretty terrible at games that require lots of skill. I was unable to pass DKC Returns wold 5 (stuck on 5-2 if my memory serves). But I can deal with games that require less skill and let you prepare or buff yourself a little like Monster Hunter or Rogue Legacy.
Also, are the 3DS controls good? How about a keyboard?