PS5 price to rise in Europe, Australia and New Zealand

Emmm the issue here is not a deal between US and EU, consoles are not made in EU, they're made in China,

Jurassic Park Ian Malcom GIF


I have to pay for the orange muppet? Fuck you Sony, I'm good. No worries, my kids will survive not playing the latest PS shit.

Grow a fucking backbone.
 
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I really don't get EU price hike unless somehow tariffs went up when nobody is looking. Inflation has been going down and € has been going up.

One can't help but wonder if Sony is taking some easy € profit when they can, with Xbox basically non existing there and Switch 2 pricing higher than originally expected (still not bad in EU since that includes taxes).

Yep. This looks incredibly opportunistic to me.
 
Prices rise globally every year, the rest of the world: "Nah, this is normal"

Prices rise like they do globally every year, except Trump admin implements tariffs. The rest of the world: "YOU SEE THE BAD ORANGE MAN, GRRRRR (smears faeces on face)"

This doesn't have anything to do with that, and it was most likely a planned increase in price since last year already.

I bought the NS day 1 in SA for R5.5K, fast forward to this year, and that same OG NS will cost R8-9K easily.

The same thing, not the OLED or whatever. Anyone who hasn't lived in the US for the past 10 years would know that this is a consistent thing that has continued to happen over the years and will remain doing so because the world economy is so fucked, and lets be honest, most nations are corrupt as fuck. Does SA really need a nearly 70% tax on electronics? Of course not, it's just sweet corruption money for the government.
 
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I can see it already, us trying to buy ps6 at launch holidays 2028, store clerk be like:
glee-santana-lopez.gif


Then in the end they make us a favour and let us pay in cash:
HKb4Gjv.gif
 
Euro falls, prices rise.
Euro rises, prices rise.

Up up up
I really don't get EU price hike unless somehow tariffs went up when nobody is looking. Inflation has been going down and € has been going up.

One can't help but wonder if Sony is taking some easy € profit when they can, with Xbox basically non existing there and Switch 2 pricing higher than originally expected (still not bad in EU since that includes taxes).

Also, once again, WTF is Trump admin doing!? Did "The Donald" miss some easy shots golfing on weekend and got into a bad mood?


That's the problem, the Euro is only going up against other currencies that are falling. They are ALL going down, just sometimes they go down slower than others which makes it seem like it's going up to people on TV who don't understand how our global monetary system works. Why Sony is just doing it here is not related and due to uhhhh "reasons" that aren't beneficial to the consumer.

Can paper/digital unbacked currency just die and we go back to sound money?
 
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I'm pretty sure this is the only generation that console prices have increased.

Sony knows people are invested in their ecosystem and most won't just switch to Xbox, Nintendo or PC. That gives them the excuse to raise prices without much fear of backlash.

They could probably get away with the PS6 costing £800 or more. If you've already invested in a large PSN library then Sony knows you'll likely take the hit. We'll complain, but Sony have us by the nuts and are slowly squeezing.
 
I'm pretty sure this is the only generation that console prices have increased.

Sony knows people are invested in their ecosystem and most won't just switch to Xbox, Nintendo or PC. That gives them the excuse to raise prices without much fear of backlash.

They could probably get away with the PS6 costing £800 or more. If you've already invested in a large PSN library then Sony knows you'll likely take the hit. We'll complain, but Sony have us by the nuts and are slowly squeezing.
Sony can arguably make a valid argument all their current gen playstation consoles gained substantial value in 2025, ps5 players getting access to previous xbox console exclusives after all, so yup, ps5 is and will continue to get much pricer but u getting value of 2 consoles in one :messenger_grinning_sweat::messenger_grinning_sweat::messenger_grinning_sweat:
(Yes i know i sound like particular sony fanboy in that post, but what u gonna do, sometimes u have to agree with their take if it actually makes sense :P ).
 
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Sony can arguably make a valid argument all their current gen playstation consoles gained substantial value in 2025, ps5 players getting access to previous xbox console exclusives after all, so yup, ps5 is and will continue to get much pricer but u getting value of 2 consoles in one :messenger_grinning_sweat::messenger_grinning_sweat::messenger_grinning_sweat:
(Yes i know i sound like particular sony fanboy in that post, but what u gonna do, sometimes u have to agree with their take if it actually makes sense :P ).

hahaha, I applaud this spin!

GG Pete :D
 
I'm glad I always buy consoles second hand. All ten consoles second hand and never a problem with any of them. Maybe I'm just lucky but it's always an option.
 
I think it's about time for Europe to teach Sony a bitter lesson. To treat their most loyal territory/costumers in worst manner for years, long overdue. Honestly, i think this generation's Sony is the most insufferable one when it comes to policies. And i am saying that as a person who only owned Playstation consoles in his life. Enough is enough.
 
You really struggle with some concepts because the only data point you look at is unit sales.

It's about margins. GTA6 is going to come out and people are going to pay whatever the price to buy it. Sony's move ahead of the release puts them in a position to improve their margins.

The lagging PS5 Pro sales aren't going to be changed by lowering PS5 digital sales. Increasing the digital price point is about improving the margin. Decreasing the price of the disc drive though could help with lagging sales of the Pro, especially when GTA6 rolls out.

The PS5 was by far the cheapest it has ever been in the US... if you didn't see that you weren't paying attention. You could get a PS5 Digital for 375... and it might have been the same for the NBA 2K25 bundle, can't remember.

You clearly don't know how expensive the PS5 is in Japan to think that the price isn't a major factor in the demand for it. Again it's twice the price of the OLED Switch. You also think that charts represent financial help... you really don't understand much. You should look at how many units those games are actually selling in Japan and that there probably isn't a difference in how well the PS5 software is doing but a decrease in Switch software sales. Also you're only looking at physical charts, which time and time again, I have to tell people aren't full sales.

Your entire premise around the Portal is faulty so I'm not even going to give it the time of day.

Here I am trying to be nice to you, and instead you act like a jackass. Welp, I won't be doing that again that's for sure.

Anyway to pick apart some of this, the idea they're padding the price outside of America to improve margins for a single 3P AAA release that will mainly dominate the American market (GTA is super popular but it's also a very US-centric series in terms of appeal and themes, clearly) doesn't make a lot of sense for two reasons. One is because the game's actual sales performance isn't known yet...because it's yet to release.

Yes analysts and whoever will be predicting monstrous sales, but GTA6 isn't going to hit 100 million overnight. It may not even hit 100 million units at all. Margins are still tied to units at some level; you can't just retroactively increase the price on what amount of units have been already sold to make up for less units sold on the whole. GTA6 could have a massive 20-million Day 1 launch at $100 a pop, and then start tracking much slower until the price drops. If the price drops, total margins drop. If game unit sales drop, that drives down demand for PS5s. That means generally less margins for SIE because they can't price out a MSRP increase based on future sales data of a game which hasn't even released yet.

The second reason is because boosting the price in non-American territories will not improve margins in those territories as much as you think they will if relying on the GTA6 Effect. That's because I'm willing to bet a lot of would-be GTA6 buyers already purchased PS5s last year in places like Europe, when SIE were doing semi-regular pricing sales across the region that didn't get seen in territories like Japan or America. It's not like GTA6's existence was an unknown in 2024; everyone's seen the trailer by now. They know it's coming, and a sizable chunk of the launch day audience have either had PS5s since its launch, or got PS5s between the official GTA6 trailer drop and (for Europe) during 2024 when sales promotions were regularly happening. With the way console pricing trends have been the past few years I don't think it's unrealistic to estimate at least 60% of the Day 1/launch period GTA6 owners already have PS5s, specifically in places like Europe, where that percentage could even be a bit higher.

Why would a lower disc drive price boost Pro sales when most Pro owners are likely to lean digital? Why would GTA6 physical be the game to drive PS5 Pro sales? If someone's buying a PS5 Pro, and then they're looking at a potentially $90 (maybe even more?) GTA6 whether physical or digital, chances are they aren't going to buy a disc drive. The whole point of decoupling the drive from the system was SIE's way of facilitating more digital game sales traffic, that includes titles like GTA6. The typical PS5 Pro owner is probably already deep into the ecosystem, which means they likely favor digital to some extent (in terms of the majority of their purchases), and they know they'll have means of playing their digital copy of GTA6 on a PS6. So why would they need a disc drive?

And no I do know how expensive PS5 got in Japan, but the thing is it was for a long while actually cheaper in Japan relative countries like America because of the weaker yen, and SIE didn't adjust the MSRP for a while in spite of that. That first price increase in Japan, was actually them setting the cost more at parity to what the system was priced at in non-Japanese markets, but it was still a price increase so of course it was seen negatively. While the price increases have slowed down hardware sales to an extent, you seem to have forgotten that PS5 was trending much higher than PS4 launch-aligned in Japan starting around late 2022 once supply got better, and all the way up until the first price increase. So basically, even if the price increases have since slowed down that trend, it has still managed to overall match PS4 launch-aligned in the market and realistically, even without the initial shortages or price increases, it'd of settled into this sales pattern anyhow.

So yes, the bigger indication of platform health is in the software, and trying to write off the Famitsu or Media Create charts is asinine. Digital ratio is much lower in Japan versus various Western countries, so you need strong physical sales to ensure you've got healthy digital sales, more often than not. That's why PS5's struggle to have almost any games regularly show up in the Top 10 was deeply concerning; they weren't somehow getting all those additional physical sales down in the bottom 30 of the charts, not in volumes that mattered. Since SIE have implemented the rental program and gotten a better flow of games more appealing to the Japanese market, the software sales have improved noticeably and we see that in the Top 10 chart placements. Hopefully that continues, and hopefully absolute numbers in those placements continue to be strong or improve.

Also I understand if you're too stubborn to see why the Portal is arguably SIE's best asset in Japan, you know, the market where portable gaming has pretty much made stationary home console gaming its bitch. But maybe you'll come around to understanding it later ;)
 
Here I am trying to be nice to you, and instead you act like a jackass. Welp, I won't be doing that again that's for sure.

Anyway to pick apart some of this, the idea they're padding the price outside of America to improve margins for a single 3P AAA release that will mainly dominate the American market (GTA is super popular but it's also a very US-centric series in terms of appeal and themes, clearly) doesn't make a lot of sense for two reasons. One is because the game's actual sales performance isn't known yet...because it's yet to release.

Yes analysts and whoever will be predicting monstrous sales, but GTA6 isn't going to hit 100 million overnight. It may not even hit 100 million units at all. Margins are still tied to units at some level; you can't just retroactively increase the price on what amount of units have been already sold to make up for less units sold on the whole. GTA6 could have a massive 20-million Day 1 launch at $100 a pop, and then start tracking much slower until the price drops. If the price drops, total margins drop. If game unit sales drop, that drives down demand for PS5s. That means generally less margins for SIE because they can't price out a MSRP increase based on future sales data of a game which hasn't even released yet.

The second reason is because boosting the price in non-American territories will not improve margins in those territories as much as you think they will if relying on the GTA6 Effect. That's because I'm willing to bet a lot of would-be GTA6 buyers already purchased PS5s last year in places like Europe, when SIE were doing semi-regular pricing sales across the region that didn't get seen in territories like Japan or America. It's not like GTA6's existence was an unknown in 2024; everyone's seen the trailer by now. They know it's coming, and a sizable chunk of the launch day audience have either had PS5s since its launch, or got PS5s between the official GTA6 trailer drop and (for Europe) during 2024 when sales promotions were regularly happening. With the way console pricing trends have been the past few years I don't think it's unrealistic to estimate at least 60% of the Day 1/launch period GTA6 owners already have PS5s, specifically in places like Europe, where that percentage could even be a bit higher.

Why would a lower disc drive price boost Pro sales when most Pro owners are likely to lean digital? Why would GTA6 physical be the game to drive PS5 Pro sales? If someone's buying a PS5 Pro, and then they're looking at a potentially $90 (maybe even more?) GTA6 whether physical or digital, chances are they aren't going to buy a disc drive. The whole point of decoupling the drive from the system was SIE's way of facilitating more digital game sales traffic, that includes titles like GTA6. The typical PS5 Pro owner is probably already deep into the ecosystem, which means they likely favor digital to some extent (in terms of the majority of their purchases), and they know they'll have means of playing their digital copy of GTA6 on a PS6. So why would they need a disc drive?

And no I do know how expensive PS5 got in Japan, but the thing is it was for a long while actually cheaper in Japan relative countries like America because of the weaker yen, and SIE didn't adjust the MSRP for a while in spite of that. That first price increase in Japan, was actually them setting the cost more at parity to what the system was priced at in non-Japanese markets, but it was still a price increase so of course it was seen negatively. While the price increases have slowed down hardware sales to an extent, you seem to have forgotten that PS5 was trending much higher than PS4 launch-aligned in Japan starting around late 2022 once supply got better, and all the way up until the first price increase. So basically, even if the price increases have since slowed down that trend, it has still managed to overall match PS4 launch-aligned in the market and realistically, even without the initial shortages or price increases, it'd of settled into this sales pattern anyhow.

So yes, the bigger indication of platform health is in the software, and trying to write off the Famitsu or Media Create charts is asinine. Digital ratio is much lower in Japan versus various Western countries, so you need strong physical sales to ensure you've got healthy digital sales, more often than not. That's why PS5's struggle to have almost any games regularly show up in the Top 10 was deeply concerning; they weren't somehow getting all those additional physical sales down in the bottom 30 of the charts, not in volumes that mattered. Since SIE have implemented the rental program and gotten a better flow of games more appealing to the Japanese market, the software sales have improved noticeably and we see that in the Top 10 chart placements. Hopefully that continues, and hopefully absolute numbers in those placements continue to be strong or improve.

Also I understand if you're too stubborn to see why the Portal is arguably SIE's best asset in Japan, you know, the market where portable gaming has pretty much made stationary home console gaming its bitch. But maybe you'll come around to understanding it later ;)

I'm sorry that happened to you or congratulations, but I'm not reading all of that.
 
In between hiking the price up for everyone but americans they also shadow dropped pics the prototype of the new PS5 portal revision. To save money they have done away with the colour screen and now has a innovative card reader that takes all major credit cards, just simply swipe to start streaming and it will handily count your playtime and charge your card accordingly. This revision will be exclusively be sold only outside the usa.
s-l400.jpg
 
So the next step will be to slowly shutdown the production of the disc model and move the attention towards attachable drives? Because what's the point of buying a digital-only model if the bluray one costs (roughly) the same? (I'm talking about the pricing in Europe)
 
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Here I am trying to be nice to you, and instead you act like a jackass. Welp, I won't be doing that again that's for sure.

Anyway to pick apart some of this, the idea they're padding the price outside of America to improve margins for a single 3P AAA release that will mainly dominate the American market (GTA is super popular but it's also a very US-centric series in terms of appeal and themes, clearly) doesn't make a lot of sense for two reasons. One is because the game's actual sales performance isn't known yet...because it's yet to release.

Yes analysts and whoever will be predicting monstrous sales, but GTA6 isn't going to hit 100 million overnight. It may not even hit 100 million units at all. Margins are still tied to units at some level; you can't just retroactively increase the price on what amount of units have been already sold to make up for less units sold on the whole. GTA6 could have a massive 20-million Day 1 launch at $100 a pop, and then start tracking much slower until the price drops. If the price drops, total margins drop. If game unit sales drop, that drives down demand for PS5s. That means generally less margins for SIE because they can't price out a MSRP increase based on future sales data of a game which hasn't even released yet.

The second reason is because boosting the price in non-American territories will not improve margins in those territories as much as you think they will if relying on the GTA6 Effect. That's because I'm willing to bet a lot of would-be GTA6 buyers already purchased PS5s last year in places like Europe, when SIE were doing semi-regular pricing sales across the region that didn't get seen in territories like Japan or America. It's not like GTA6's existence was an unknown in 2024; everyone's seen the trailer by now. They know it's coming, and a sizable chunk of the launch day audience have either had PS5s since its launch, or got PS5s between the official GTA6 trailer drop and (for Europe) during 2024 when sales promotions were regularly happening. With the way console pricing trends have been the past few years I don't think it's unrealistic to estimate at least 60% of the Day 1/launch period GTA6 owners already have PS5s, specifically in places like Europe, where that percentage could even be a bit higher.

Why would a lower disc drive price boost Pro sales when most Pro owners are likely to lean digital? Why would GTA6 physical be the game to drive PS5 Pro sales? If someone's buying a PS5 Pro, and then they're looking at a potentially $90 (maybe even more?) GTA6 whether physical or digital, chances are they aren't going to buy a disc drive. The whole point of decoupling the drive from the system was SIE's way of facilitating more digital game sales traffic, that includes titles like GTA6. The typical PS5 Pro owner is probably already deep into the ecosystem, which means they likely favor digital to some extent (in terms of the majority of their purchases), and they know they'll have means of playing their digital copy of GTA6 on a PS6. So why would they need a disc drive?

And no I do know how expensive PS5 got in Japan, but the thing is it was for a long while actually cheaper in Japan relative countries like America because of the weaker yen, and SIE didn't adjust the MSRP for a while in spite of that. That first price increase in Japan, was actually them setting the cost more at parity to what the system was priced at in non-Japanese markets, but it was still a price increase so of course it was seen negatively. While the price increases have slowed down hardware sales to an extent, you seem to have forgotten that PS5 was trending much higher than PS4 launch-aligned in Japan starting around late 2022 once supply got better, and all the way up until the first price increase. So basically, even if the price increases have since slowed down that trend, it has still managed to overall match PS4 launch-aligned in the market and realistically, even without the initial shortages or price increases, it'd of settled into this sales pattern anyhow.

So yes, the bigger indication of platform health is in the software, and trying to write off the Famitsu or Media Create charts is asinine. Digital ratio is much lower in Japan versus various Western countries, so you need strong physical sales to ensure you've got healthy digital sales, more often than not. That's why PS5's struggle to have almost any games regularly show up in the Top 10 was deeply concerning; they weren't somehow getting all those additional physical sales down in the bottom 30 of the charts, not in volumes that mattered. Since SIE have implemented the rental program and gotten a better flow of games more appealing to the Japanese market, the software sales have improved noticeably and we see that in the Top 10 chart placements. Hopefully that continues, and hopefully absolute numbers in those placements continue to be strong or improve.

Also I understand if you're too stubborn to see why the Portal is arguably SIE's best asset in Japan, you know, the market where portable gaming has pretty much made stationary home console gaming its bitch. But maybe you'll come around to understanding it later ;)


Summary via Grok

O5TJv3Z.png
 
Live in the U.S and was planning on getting a PS5 last year but that thought has now passed since the games I want for it like Stellar Blade, Ratchet and Clank Rift Apart, and Rebirth have now all released on PC so don't care for it anymore.
 
I would really like to see a statement from Sony explaining why the world outside of the US has seen two price increases on the ps5 but America hasn't seen one.
 
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I don't want to be mean about the ps6, I'm tired from grifting, Asmongold and marathon recently. I'm optimistic and really wish the ps6 to be nothing less than great.
 
This has to be the only time it made sense to be an early adopter of gaming hardware. I would've counted the OG PS3 as well, but YLOD was rampant enough to be a deterrent.

£430 for a Slim PS5, 4.5 years AFTER launch date, that is insane.

Well, you know what they say. Those who failed to learn from history are doomed to repeat it.

1. 2020
2. 2021
3. 2022
4. 2023
5. 2024
6. 2025 <--- we are here
I see what you're getting at, but the PS5 came out in November of 2020. So it's only had 4.4 years on the market so far.

53 months to be precise.
 
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I think it's about time for Europe to teach Sony a bitter lesson. To treat their most loyal territory/costumers in worst manner for years, long overdue. Honestly, i think this generation's Sony is the most insufferable one when it comes to policies. And i am saying that as a person who only owned Playstation consoles in his life. Enough is enough.
Sadly this isn't going to happen. You know us.
$700 and $1000 respectively (or more).
Wrong.
200$ and 250$. 1.500€ and A Mortage € respectively.
 
Prices rise globally every year, the rest of the world: "Nah, this is normal"

Prices rise like they do globally every year, except Trump admin implements tariffs. The rest of the world: "YOU SEE THE BAD ORANGE MAN, GRRRRR (smears faeces on face)"

This doesn't have anything to do with that, and it was most likely a planned increase in price since last year already.

I bought the NS day 1 in SA for R5.5K, fast forward to this year, and that same OG NS will cost R8-9K easily.

The same thing, not the OLED or whatever. Anyone who hasn't lived in the US for the past 10 years would know that this is a consistent thing that has continued to happen over the years and will remain doing so because the world economy is so fucked, and lets be honest, most nations are corrupt as fuck. Does SA really need a nearly 70% tax on electronics? Of course not, it's just sweet corruption money for the government.
Kak en betaal, is die wet van Transvaal
 
I still have to buy a PS5 and need a blu ray player in the house. I think its even smarter to get the slim and disc drive because PS6 might still use the disc drive. I get a bonus later in the year if everything works out, so that will be the time, price on the used market is not so bad, people let it go for 300 euros.
 
Unless they're desperate for GTA, it's looking like a good time for PS5 owners in PAL territories to consider selling the console and get a good return for it.
 
But prices aren't going up in the US? That orange lying moron causes this but others have to pay the price! WTF?

This comment has nothing to do with actual reality man.

Btw you know your PS5 would cost only 415 Euros if it wasn't for the outrageous 20% VAT you get slapped with? In the US the PS5 is around $540.

Europe has always been getting the best deal.
 
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