Raise the flame shield: Your "controversial" gaming opinion.

Okay, sorry for posting a lot, but I do love this thread, as I have a TON of controversial opinions myself.

Here's another one I'd like to discuss:

Sleeping Dogs was eh. It featured a great story in the most dull and empty world I have ever seen in a video game and aside from fighting mechanics, the rest of the game feels so clunky and pointless.

For United Front's first game, it is a great start, but I feel like people need to seriously calm down about it. It really isn't that amazing.

But that story was fantastic, I admit...

You're free to think whatever you like about the game, but I kinda draw the line at the bolded. Your opinion is your own, but asking other people to "calm down" is a bit much.

I think Final Fantasy 7 is incredibly overrated, 6 was the best game of the franchise.

This is literally the opposite of a "controversial" opinion. Older FF fans used to say this all the time.
 
I feel that the Tales of series isn't that great. It's good but not great.

I'll take that a step further and say it's just "OK" and of all the J-RPG franchises that were around from the PS1 era (I know it goes back further but for the sake of argument), it REALLY doesn't deserve to be one of like two that survived to the present. Should've been Suikoden, but lolnami strikes again.
 
Turn based rpgs are boring

mmos/mobas are lame
subscription based = facepalm

gameplay>>>graphics>>>>>>>Story

Qtes = lazy devs or rushed game

Fanboys are losers (ha ha worshiping plastic and metal, multi million dollar corporations) and yes that includes pc elitists

Cel shading is old and tacky .. please no more

bayonetta's legs are too long ..and the boss fights with the mandatory qtes were terrible, the the enemy designs were bad other than the lady angel things

go away troy baker take off a year or 2

this whole retro games vibe and lovefest these days is getting out of hand look at those voxels and my awesome rougelike/metroidvania/16 bit/super awesome/80s/brodude/ 80s ...

assassin's creed series is terrible - combat is boring, the story sucks, controls are bad, the world is filled with utter useless garbage, restrictions everywhere .. literally like 95% the same game over and over --- same mindless missions,same animations , civilians and enemies

  • it seems like people will pay 60+ for games just to look at them
  • laser guns suck
  • absolution was a solid game
  • platformers stopped being fun in the 90s
  • Kojima is a funny guy but he has his head up his butt, and ground zeroes was a rip off
  • Gta 4 was not a bad game , not a 10/10 but at least a 8.5 or 9
  • sleeping dogs was a solid game but saying it is the best open world game when red dead/gta 5/ and saint row 2 exist is just plain silly and laughable

  • preordering is for chumps and getting a season pass before the game is out means you're a bigger fool
  • paying for an alpha/early access .. you get the idea

and San Andreas >>> Vice City and gta 5 > san andreas by a little because I don't wear rose-tinted glasses and I know when a game becomes outdated
 
I'll take that a step further and say it's just "OK" and of all the J-RPG franchises that were around from the PS1 era (I know it goes back further but for the sake of argument), it REALLY doesn't deserve to be one of like two that survived to the present. Should've been Suikoden, but lolnami strikes again.

Yeah. Sucks that most JRPG's from that era didn't make it over to this gen.

The only one I've played is Symphonia, and it was okay for about two hours before it got pretty boring and I quit. Thankfully, I only paid a few dollars for it.

I've only Xillia. beaten it; but i'm not going back. I have a feeling the future games will feel the same.
 
Half-Life 2 was mediocre. An FPS needs to have satisfying shooting, and HL2's shooting felt weightless and disconnected. Meh. The best 2004 shooter was the original Far Cry.

DKC Returns is the best 2d platformer ever. Granted, that's without having played Tropical Freeze.

The Uncharted series was genuinely innovative.

Warcraft 3:TFT > Starcraft:BW

The reason why Diablo 3 will never match Diablo 2 is due to the lack of PvP more than anything else. Everyone knows something is off, but they blame the PvE -- whether it's the item game, the quest setup, etc. -- and they're wrong. An endless PvE endgame is boring for 95% of people. It was always about the PvP endgame back in D2:LoD.

Dragon's Dogma has a decent combat system, but that's it. I stopped playing 20 hours in because the world and story were so middling. I'd had my fill of combat by that point. The Souls series keeps you playing longer because it surprises you with incredible atmosphere, monster designs, intriguing little hidden plot points, and weapons/rings that change your build.

Vampire the Masquerade: Bloodlines is the best RPG of all time. Better than the classic Infinity engine games. The thing that Bloodlines does better than Planescape and BG is that it has a pretty low number of active quests going on at any given time. In an RPG where you want to be immersed in each sub-storyline and each decision, I think it's better design to hold back on available quest/dialogue quantity so as not to overwhelm the player.

P4G is combat and dungeon design is so bad. Great overall game, but it would be better as a slice-of-life visual novel with skippable combat.
 
- Games by Platinum never feel like they are worth full price due to ridiculously short playtimes and very limited content for predominently single player games. Vanquish is also a completely mediocre third person
Dear god...

I loved MGR, but you, sir, have hit the nail on the head. Seriously short games they produce. I cannot agree more.

And Vanquish really was dull and mediocre. Really don't get the hype.
You do realize that all of Platinum's games are designed to be replayed many times, right? That's kind of their thing. The first playthrough is always a practice run where you get familiar with the combat and unlock stuff, and then the real game begins as you improve your level rankings, uncover the better unlockables, and dig into the bonus content.

Seriously, replayable games are their MO and it's always been that way. If you're looking at their titles as one-off experiences, you're approaching them wrong.
 
Warcraft and Starcraft are such blatant ripoffs of Warhammer and 40k that I'm still incredulous there's been no cease and desist. Overall I think games that are stolen should be shunned, just like Candy Crush, and that they ever gained popularity is a travesty.
 
Warcraft and Starcraft are such blatant ripoffs of Warhammer and 40k that I'm still incredulous there's been no cease and desist. Overall I think games that are stolen should be shunned, just like Candy Crush, and that they ever gained popularity is a travesty.
Warcraft and Warhammer are Tolkien rip offs, Starcraft is a Starship Troopers rip off... Right down to the Protoss(skinnies).
Even the Terran armor is exactly as described in Starship Troopers. Brain bugs and overlords, Arachnids and Zerglings... All the same.
 
Warcraft and Warhammer are Tolkien rip offs, Starcraft is a Starship Troopers rip off... Right down to the Protoss(skinnies).
Even the Terran armor is exactly as described in Starship Troopers. Brain bugs and overlords, Arachnids and Zerglings... All the same.

Tolkien orc
230px-Lord-of-the-rings-orcs.jpg


Warhammer ork
warhammer_40k_custom_ork_wallpaper_by_soulbrother73-t2.jpg


Warcraft ork
orc_war_by_grenias600_320600_320.jpg


And even aside from copying the aesthetics, much of the demeanor and mythology is also an almost exact copy.

And the Zergs are not copied from the Arachnids, comon. They're copied from the Tyranids (up to and including zergling/rush - ripper swarm). As the Protoss are a ripoff of the Eldar.


Games Workshop artists are just >>>>> Blizzard artists.
 
Go play Kid Icarus.

I tried. The awful controls rendered it unplayable for me though.

You do realize that all of Platinum's games are designed to be replayed many times, right? That's kind of their thing. The first playthrough is always a practice run where you get familiar with the combat and unlock stuff, and then the real game begins as you improve your level rankings, uncover the better unlockables, and dig into the bonus content.

Seriously, replayable games are their MO and it's always been that way. If you're looking at their titles as one-off experiences, you're approaching them wrong.

I've played games twice as long as the average Platinum title that have a lot of replayability though. Sometimes with what I would consider even more replayability/content and sometimes even multiplayer/additional game modes on top of that as well.

For a quick example off the top of my head, see Vanquish compared to a vaguely similar (In terms of genre/aesthetics) game from around the same time: Binary Domain. BD was a much longer lasting game, had multiplayer, branching elements for replayability... I'm sorry, but 'replayability' as you're talking about it feels like a bit of an excuse in this instance.
 
And the Zergs are not copied from the Arachnids, comon. They're copied from the Tyranids. As the Protoss are a ripoff of the Eldar.

Using the movie depictions of orcs is an odd choice. They chose not to use the classic Orc depiction. The race was created by Tolkien, modified by DnD, and copied by both Warhammer and Warcraft.

Have you read Starship Troopers? I'm talking about the classic award winning Sci-fi novel, not the movies, btw.
 
Warcraft and Starcraft are such blatant ripoffs of Warhammer and 40k that I'm still incredulous there's been no cease and desist. Overall I think games that are stolen should be shunned, just like Candy Crush, and that they ever gained popularity is a travesty.

Wasn't Warcraft originally supposed to be a Warhammer game, but the licensing fell through?
 
1. Glad platinum games are short and are highly replayable. just game, no fillers.
2. Speaking of replay value, half the population of core gamer don't know what "replayability" actually means.
3. Complaining about the AI by playing on easy/normal is just dumb, harder difficulty settings are there for a reason.
4. Journey is OK.
5. Rayman origin/legends have some of the worst under water levels ever, rayman+characters controls like ass under water.
6. 8 bit level in Rayman legends is utter nonsense.
7. Ghost recon future solider multiplayer is the best thing that has ever happened to the ghost recon series.
8. Spending more than 20 + on Ac games is just a waste of time.
 
Warcraft and Starcraft are such blatant ripoffs of Warhammer and 40k that I'm still incredulous there's been no cease and desist. Overall I think games that are stolen should be shunned, just like Candy Crush, and that they ever gained popularity is a travesty.

Yes, but Blizzard games are so much better than any Warhammer game has ever been that nobody really cares. Saying that the games were stolen is blatantly wrong. The artstyle and lore might have been ripped off, but that's really, really often the case in media.

The more fascinating question here: what's your real beef with Blizzard?
 
assassin's creed series is terrible - combat is boring, the story sucks, controls are bad, the world is filled with utter useless garbage, restrictions everywhere .. literally like 95% the same game over and over --- same mindless missions,same animations , civilians and enemies

Agreed. "jack of all trades, master of none" is how I would describe the Assassin's Creed series. I wonder for how long Ubisoft can keep rehashing this tired formula over and over again.
 
I liked WoW to start, then grew bored of it quickly, and although I wouldn't lay the blame at WoW's door for the slew of copies that came after it, it was the catalyst all the same. Starcraft I was never into, Hearthstone the same, Warcraft has all but been forgotten, and Diablo is the only jewel in their crown I like and it was Blizzard's arrogance that delayed that game from being fixed. They eventually capitulated and gave the fans what they'd been asking for right from the start.

Their games are red letter days regardless, and they have millions of fans. But poor writing, glacial development pace and an overblown opinion of themselves is my take on Blizzard.
 
Dota 2 is a 10 year old, outdated piece of crap (in terms of gameplay) that was reskinned. There's no reason for there to be such a huge built in delay and for it to have it's terribly sluggish engine/gameplay. Emulating WC3's limitations instead of rebalancing the game to work with a modern response time/turn rate was a bad choice.

HoN, LoL and every other moba I've played feel much better from a game play stand point.
During it's golden year or two before they starting adding awful original champions, HoN was the true Dota 2 to me.
 
You do realize that all of Platinum's games are designed to be replayed many times, right? That's kind of their thing. The first playthrough is always a practice run where you get familiar with the combat and unlock stuff, and then the real game begins as you improve your level rankings, uncover the better unlockables, and dig into the bonus content.

Seriously, replayable games are their MO and it's always been that way. If you're looking at their titles as one-off experiences, you're approaching them wrong.

While I enjoy replaying games, length is a very important aspect. A game that is too short and doesn't pace well isn't great for replayable content in my eyes, especially when you beat the game in 6 hours and get the combos down quickly. It becomes tedious in subsequent playthroughs. Repetitive.

Just my two cents. Bayonetta and MGR are great, but they felt short in my eyes. Too short.
 
Dota 2 is a 10 year old, outdated piece of crap (in terms of gameplay) that was reskinned. There's no reason for there to be such a huge built in delay and for it to have it's terribly sluggish engine/gameplay. Emulating WC3's limitations instead of rebalancing the game to work with a modern response time/turn rate was a bad choice.

HoN, LoL and every other moba I've played feels much better from a game play stand point.
During it's golden year or two before they starting adding awful original champions, HoN was the true Dota 2 to me.
As a high tier LoL player I agree about Dota mechanics.

Don't like the movement or turn mechanic. The gameplay feels super antiquated and unresponsive when I'm used to moving exactly where I pick with precision.
 
While I enjoy replaying games, length is a very important aspect. A game that is too short and doesn't pace well isn't great for replayable content in my eyes, especially when you beat the game in 6 hours and get the combos down quickly. It becomes tedious in subsequent playthroughs. Repetitive.

Just my two cents. Bayonetta and MGR are great, but they felt short in my eyes. Too short.

You should give W101 a shot.
 
I can understand length and issues with MGR, but Bayonetta isn't a short game. Taking a look at howlongtobeat.com, it's dead average for its genre, comparable to every God of War, Devil May Cry and so forth. Also as far as Platinum's other games, The Wonderful 101 is lengthy for a single playthrough, around 20 hours without trying to get all pure platinums or every secret on the initial pass.
 
I don't hate EA. A good deal of my gaming library is EA games. They make stuff I like and that's more important to me than the way their business is run
 
This right here, talking about whether or not to buy the 3DS:

No. It is an old, childish, and gimmicky system with under powered hardware and a cheap design. I have one, and the screen actually hurts my eyes due to how low res it is. If you actually walk around with it, you will look like an idiot, and there isn't much worth playing on it other than Nintendo games, which are both easy and highly repetitive. All of the networking features were designed for Japan and don't work well anywhere else unless you happen to know a large amount of people with 3DSes.

Just buy games on a smartphone, if you have one. They are cheaper, and playing games on a smartphone in public does not make you look like a loser. The Vita has better hardware, but has very few games worth playing, is too expensive, and has been practically abandoned by Sony. And of course, like the 3DS, it is embarrassing to play in public.

Basically, it isn't worth it.
 
"Waifus" and fanservice are shit.
Mass Effect 2 sucks
Mario 64 is not a good Mario game
Crash 2 is the best Naughty Dog game (TLoU is a close second)
 
  • Journey is the most overrated game of the last 5 years. It was a good game that did everything it set out to do well but people selling it as a 'life-changing experience' is too much. It was pretty and had some unique mechanics but it felt like people pushed it too hard as their argument that 'video games are art'.
 
Yes, but Blizzard games are so much better than any Warhammer game has ever been that nobody really cares. Saying that the games were stolen is blatantly wrong. The artstyle and lore might have been ripped off, but that's really, really often the case in media.

The more fascinating question here: what's your real beef with Blizzard?

Not to this extent though. It's like somebody would make a Star Warps game featuring a Judi with a lightsword that can warp people around if he raises his hands. And then people would go but yeah they never made a good Star Wars game. Well my beef is that like Star Wars, my childhood also revolved around Warhammer. The more fascinating question here: why does everyone get riled up over King.com and not Blizzard.

(btw I cared less during the Warcraft 1 and 2 days, then it appeared like a homage. It got much worse when they released Starcraft though)
 
  • Journey is the most overrated game of the last 5 years. It was a good game that did everything it set out to do well but people selling it as a 'life-changing experience' is too much. It was pretty and had some unique mechanics but it felt like people pushed it too hard as their argument that 'video games are art'.

Yeah I never really got the big deal either. It's a decent game but nothing about it felt revolutionary or anything. I think maybe hype ruined it for me.

The music was the best part.
 
All Mario games are boring as hell not to count they're repetitive, that includes Mario Kart as well.

The only FF that doesn't suck is Realm Reborn.

Warcraft 3 is sucks, Warcraft 2 is the way to go.

Mobile gaming will take over consoles in a decade or so.

Uncharted games are overrated.

90% of the old school JRPG's suck.

Half-Life 1 is the best video game ever created.

Star Wars movies are the most overrated things in the world next to precious gems and The Matrix. Oh wait...
 
  • Journey is the most overrated game of the last 5 years. It was a good game that did everything it set out to do well but people selling it as a 'life-changing experience' is too much. It was pretty and had some unique mechanics but it felt like people pushed it too hard as their argument that 'video games are art'.

Game?

hehe
 
I seem to be one of the few GAFfers that is hyped for Codename S.T.E.A.M.
Most people on here and elsewhere dismiss it solely for the artstyle alone and overlook everything else about the game

I also think that handhelds will still be around even after the 3DS life is over which is a belief that not many on here hold from what I've read in various threads on my time on NeoGAF.
 
i cant stand people who say "Nintendo should buy back Banjo or Conker" FFS stop living in nostalgia and accept the fact they are with Microsoft.
 
I seem to be one of the few GAFfers that is hyped for Codename S.T.E.A.M.
Most people on here and elsewhere dismiss it solely for the artstyle alone and overlook everything else about the game

I also think that handhelds will still be around even after the 3DS life is over which is a belief that not many on here hold from what I've read in various threads on my time on NeoGAF.

I'll be glad to play Codename S.T.E.A.M. with you on our backwards-compatible 3DS successors!
 
Top Bottom