IAmRandom31
Banned
Lol@ this thread. There isn't a major console game running at 60fps that doesn't drop a frame. None of them are ever truly "locked".
Can't wait for the comparison thread when the frames dip to the 50's. "OMG naughty dog lied to us! Preorder cancelled!"
This.
The whole " locked 60 " framerate thing just doesn't happen very often. No way you can make an engine that can handle say, 7 full LOD models with gunfire and explosions and such going on at the same rate as 2 LOD models just walking around.
Yeah, if you gimp the overall engine to where you are barely working it, then the 3x more action on screen will run the same as the 1x action, but yeh .. id much rather have a 60 to 45 fps hit for .01 seconds compared to my games looking like they were made in 2005 on mid-range hardware.
I think Resogun is the most impressive example of pure 60