Agreed. It'd be a good free-for-all map, but those sliding doors have got to go haha
The problem with Mars is if you move B to the rooftop than Alpha team will have the advantage.
The map just isn't very balanced.
If you hold B and C there is pretty much nothing the other team can do about it.
Thanks for the tip. Worked for me.Hold down the PS button on your controller and log out.
Press the PS button again and log back in.
Try reconnecting to Bungie's servers then.
Finally got a Cydonia AR3 from a Strike...but it was level 9
Where are people getting their level 8 ones? Do I just have to keep doing the Strike over and over?
I don't play MMOs so someone needs to explain this game's mechanics to me like I'm a five-year-old.
1. I take it that items with a green background are better than my starting items (white background)? If so, how come I have some white weapons that are more powerful than green weapons?
2. Once I get a better weapon, is there any point in keeping my old weapon in my inventory, or should I just dismantle it?
3. Why are only some sets of armor upgradable?
4. When on a quest with friends, are all the drops I see collectable by only me? Can a drop be stolen by my teammates?
5. I earned a family emblem or something. Where do I go to see this?
6. What am I supposed to do with items in my inventory?
7. Do public events only happen in the Explore zones?
8. How do I earn glimmer? Just by killing dudes?
I will try!Double jump that upgrades to a triple jump, throwing knife, can summon a gun made out of gold, very agile, sweet sweet cloak.
Bungie's inspirations for the Hunter class? TheMan With No Name and Han Solo.
Went from "this looks interesting, but I'm not that into Halo, so we'll see" to "Day 1" and "maybe I should get a PS4 for this".
Love it.
I think the biggest problem that people are experiencing (yet overlooking) in pvp is lag. What may look like bad weapon balance is often times just due lag. It's been the case with every game that suffers rubberbanding/lag that low fire rate weapons suffer significantly more than high fire rate weapons.
You need three upper body shots with a scout to kill. If lag causes you to miss one shot you are at a more severe disadvantage than if you were unloading 500rpm into someone with an auto rifle. I have found that sometimes I open on an unaware opponent with a scout rifle headshot, take them down to 40 percent immediately, and still lose to their autorifle due to the delay to the followup shots. It's even more difficult against those who strafe. You will notice similar results with pulse rifles. The lower the fire rate the worse it will feel. I have found that higher fire rate/lower damage pulse rifles are more reliable in pvp.
As far as my thoughts on actual balance:
I feel like between scout and auto it is close to where it should be. Auto rifles have an advantage in close quarters and to stand a chance with a scout rifle requires headshots. In the long range scout is better but not by a lot. Auto rifle is almost just as accurate at the long range and needs a tiny bit nerf in range or damage drop off especially since most maps are close/mid range.
Pulse rifles vary greatly depending on their fire rate. I feel like they are lagging a little behind and should receive a buff to fire rate. This should make them a bit less reliable than a single shot in the very long range and a bit more reliable in the mid/long range, placing them in the space between auto/scout.
Handcannons are terrible and needs a complete rebalance. It is not good enough to have a weapon that doesn't excel at anything. As it stands it is weaker than a scout rifle, which already is outclassed by the auto in most situations. You can make it more difficult to use by lowering fire rate/adding a significant amount of recoil, and make it kill in two shots to make it competitive. Or you can go the other way and let it kill in 3-4 shots, but make it fire as fast as you can pull the trigger, the weakness being range/recoil. It needs a space/situation/playstyle that it is great at for it to remain competitive.
Shotguns: It is fine that they can kill at point blank range and I feel that it's fair because the fire rate tends to be low on these. You have tools to stay out of it's effective range if you know someone is wielding it. I find that I am inconsistent with it so I generally try to avoid using it as it is difficult to use if you are not absolutely point blank range.
Fusion rifle: This gun can vary from absolutely useless to pretty damn good depending on the stats. Ones that charge a long time are fairly difficult to use, yet those that charge up quickly are like a shotgun with a little more range. I think those are pretty underused and I'm glad that finding a good one takes a bit of luck.
Snipers: Classic Halo balance. Two body shots or one headshot. I can't complain too much since they at least removed the reticle outside of ADS making it a little bit harder to quickscope with.
Heavy weapons: All are strong for PVP and PVE as they should be.
Overall guns: If you look at the guns you will see that every weapon can be at a severe disadvantage depending on range except for the auto rifle. It works well at any range and can often beat close and long range weapons at their respective ranges.
Check the shop right now.
The gunsmith at the Tower was just selling it, he might still be. I got a couple at the Devil's Lair as well.
Bought a cydonia ar3 from the gunsmith.
Best assault rifle for PvP.
Did anyone actually get any Legendary stuff tonight? Seen plenty yesterday but never seen a single person get anything tonight, just the usual rubbish that gets instantly dismantled.
Hold down the PS button on your controller and log out.
Press the PS button again and log back in.
Try reconnecting to Bungie's servers then.
Thanks for the tip. Worked for me.
Was able to pickup two things today during Iron Banner, only can use one of them though. The ship eludes me again, oh well.
Can't use the gun of course, but it's in the vault just in case.
I got a Legendary Hand Canon that I can't use because it's level 20. ;(
I rarely play domination gametypes because it just seems capture points are not put in spots that are perfectly even to both teams. It's not fault of the gametype but of the maps they are put on. You need maps dedicated to that type of match. I will be avoiding this when full game releases as much as I can.
Do we know the other gametypes yet? CTF, FFA, Deathmatch etc
I don't play MMOs so someone needs to explain this game's mechanics to me like I'm a five-year-old.
1. I take it that items with a green background are better than my starting items (white background)? If so, how come I have some white weapons that are more powerful than green weapons?
2. Once I get a better weapon, is there any point in keeping my old weapon in my inventory, or should I just dismantle it?
3. Why are only some sets of armor upgradable?
4. When on a quest with friends, are all the drops I see collectable by only me? Can a drop be stolen by my teammates?
5. I earned a family emblem or something. Where do I go to see this?
6. What am I supposed to do with items in my inventory?
7. Do public events only happen in the Explore zones?
8. How do I earn glimmer? Just by killing dudes?
Like I said, I'm completing new to this.
I now have an image of you diving out of your moving car as you approach your house to run in and boot up Destiny to buy that gun lol
Crucible will have a mode where it's just plain old-fashioned killing without zone stuff, right? Teams of FFA, both are good.
I really have come to believe that most randoms have never played a game with control points. They just run around instead of hold 2 points and getting a win
Maybe the hand cannon will finally be usefu....oh right scout rifle.Bring Swat back
pls bungie
That just reminded me of the people who voted for Magnum SWAT in Reach, those people were scum.Maybe the hand cannon will finally be usefu....oh right scout rifle.
I don't play MMOs so someone needs to explain this game's mechanics to me like I'm a five-year-old.
1. I take it that items with a green background are better than my starting items (white background)? If so, how come I have some white weapons that are more powerful than green weapons?
2. Once I get a better weapon, is there any point in keeping my old weapon in my inventory, or should I just dismantle it?
3. Why are only some sets of armor upgradable?
4. When on a quest with friends, are all the drops I see collectable by only me? Can a drop be stolen by my teammates?
5. I earned a family emblem or something. Where do I go to see this?
6. What am I supposed to do with items in my inventory?
7. Do public events only happen in the Explore zones?
8. How do I earn glimmer? Just by killing dudes?
Like I said, I'm completely new to this.
Bring Swat back
pls bungie
Maybe the hand cannon will finally be usefu....oh right scout rifle.
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Anyone have a clue what Outlaw does? I suppose I could just test it on and off, but I seldom use heavy weapons as is.
Oh man. Team SWAT was the shit when I played it in Halo 3 MP.
I'd love to have a SWAT mode (FFA or Team-centric) in the Crucible.![]()
Maybe the hand cannon will finally be usefu....oh right scout rifle.
Forgive the stupid question that's probably been answered tons of times, but how do I get random people to join my fire team when I'm not doing a strike mission?
Forgive the stupid question that's probably been answered tons of times, but how do I get random people to join my fire team when I'm not doing a strike mission?