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Destiny: Only one area per planet

Has Bungie made an official statement on any of this? Has there been any investigative journalism on this yet?
What is there to investigate at this point in time, really? We already know there's only one area per planet and we know what planets are in the game, so what should be investigated before the game has even launched?
 
What is there to investigate at this point in time, really? We already know there's only one area per planet and we know what planets are in the game, so what should be investigated before the game has even launched?

I thought this was still ambiguous? Something about destinations being planets, but not necessarily one zone per destination.
 
I thought this was still ambiguous? Something about destinations being planets, but not necessarily one zone per destination.
No, it's pretty much confirmed from all the media Bungie has sent out of the game, the way navigation worked in both the Alpha and Beta ( selecting Earth instantly transports you to Old Russia map, selecting Moon instantly goes to the Ocean of Storms map ), and is completely in line with what areas they talked about in recent media and such. The 'ambiguous' comment that started this thread was just another sign that it was correct and somehow made some people flip out. Deej not instantly clearly denying also pretty much confirmed it.

We have Mars ( which we know very little of ), Moon ( Which we only saw partially in the Beta with stuff missing or blocked off due to it being a Story mission ), Earth ( Which had some areas guarded by lv. ?? enemies and at least three areas ( Jovian Complex, King's Watch, Bunker RAS-3 / Seraphim Vault ) blocked off for the Beta), Venus ( Which will at the very least be bigger than Earth / Old Russia due to it housing both two Strikes and the Raid ), Tower ( Social ), Reef ( Social ) and Mercury ( Crucible ); that is everything we know of confirmed in the game and it was the only stuff ever to be confirmed in game ( going by the trailers ). There is nothing else to investigate at this moment.

It's just that people are jumping to conclusions and making assumptions based on arbitrary numbers and a limited Beta, and then making unreasonable demands based on those assumptions.
 
Actually, me and my friends bought PS4 after playing Destiny beta on PS3 just because we thought that loading times would be faster. Imagine our shock when we realized that we threw $1.5k and didn't get the result we were hoping for.

Well... now you both have PS4's, and Destiny will look a lot better.
 
What is there to investigate at this point in time, really? We already know there's only one area per planet and we know what planets are in the game, so what should be investigated before the game has even launched?

Saying there's only one area per planet is very different than the length of the game. There's questions that need to be asked.
 
No, it's pretty much confirmed from all the media Bungie has sent out of the game, the way navigation worked in both the Alpha and Beta ( selecting Earth instantly transports you to Old Russia map, selecting Moon instantly goes to the Ocean of Storms map ), and is completely in line with what areas they talked about in recent media and such. The 'ambiguous' comment that started this thread was just another sign that it was correct and somehow made some people flip out. Deej not instantly clearly denying also pretty much confirmed it.

We have Mars ( which we know very little of ), Moon ( Which we only saw partially in the Beta with stuff missing or blocked off due to it being a Story mission ), Earth ( Which had some areas guarded by lv. ?? enemies and at least three areas ( Jovian Complex, King's Watch, Bunker RAS-3 / Seraphim Vault ) blocked off for the Beta), Venus ( Which will at the very least be bigger than Earth / Old Russia due to it housing both two Strikes and the Raid ), Tower ( Social ), Reef ( Social ) and Mercury ( Crucible ); that is everything we know of confirmed in the game and it was the only stuff ever to be confirmed in game ( going by the trailers ). There is nothing else to investigate at this moment.

It's just that people are jumping to conclusions and making assumptions based on arbitrary numbers and a limited Beta, and then making unreasonable demands based on those assumptions.

Pretty much this.
 
I am curious as to what would be an "acceptable" amount of content (in hours) and what FPS people have played prior have met this amount of content (in hours).
 
I am curious as to what would be an "acceptable" amount of content (in hours) and what FPS people have played prior have met this amount of content (in hours).

Quality should also be considered important, look, generally MMO content is not as exciting as a tailored singleplayer experience, let's not fucking kid ourselves here, Destiny's experience so far hasn't exactly blown my hair back in terms of exciting missions/story etc, so to counteract that, it needs a metric fucktonne of content to keep you at least mildly sedated with fun for extended periods of time.
 
I am curious as to what would be an "acceptable" amount of content (in hours) and what FPS people have played prior have met this amount of content (in hours).

Depends what you want to compare it to. From what I have played, I can only compare it to Borderlands 1&2 given the structure that the beta had (that may not neccessarily speak for the rest of the game). It would be unfair to compare it to a standard FPS given Bungie's original pitch
 
yeah, it's pretty cloudy at this point, Bungie should address this more clearly.
Why? We have more info than we do about most games before release. Hell, you were even given the option to play a small slice of the game on any of the current consoles.

They've done more than enough. Manage your own unreasonable expectations.
 
Saying there's only one area per planet is very different than the length of the game. There's questions that need to be asked.
Why? For what reason? Why does Bungie need to disclose the length of their game when we're still months away from release? What point is there in knowing how long the Story missions will take you? What point is there in knowing how long each of the strikes are? How will they even be able to put an accurate time on stuff like Crucible and the overall end-game with limited-time events?

People need to stop this. Nothing points to Destiny not having enough content for a MOFPSRPG, all of that concern is based on arbitrary numbers and baseless assumptions that the people on here created themselves. Why should Bungie fix that? What can Bungie do to alleviate this self-manufactured concern? The best thing they can do at this point is just wait, release the game and let it speak for itself, as some people will just complain no matter what they say. 'Confirming' it again will just lead to another unreasonable storm of hatred and 'Pre-order canceled!'.

( Again, note to all; this does not apply to all posters in this thread, but definitely some of them )
 
It's activision? Call of duty publishers?

It will be 5-6 hours single player with the rest of the content in the sequel (or DLC)
 
No, it's pretty much confirmed from all the media Bungie has sent out of the game, the way navigation worked in both the Alpha and Beta ( selecting Earth instantly transports you to Old Russia map, selecting Moon instantly goes to the Ocean of Storms map ), and is completely in line with what areas they talked about in recent media and such. The 'ambiguous' comment that started this thread was just another sign that it was correct and somehow made some people flip out. Deej not instantly clearly denying also pretty much confirmed it.

We have Mars ( which we know very little of ), Moon ( Which we only saw partially in the Beta with stuff missing or blocked off due to it being a Story mission ), Earth ( Which had some areas guarded by lv. ?? enemies and at least three areas ( Jovian Complex, King's Watch, Bunker RAS-3 / Seraphim Vault ) blocked off for the Beta), Venus ( Which will at the very least be bigger than Earth / Old Russia due to it housing both two Strikes and the Raid ), Tower ( Social ), Reef ( Social ) and Mercury ( Crucible ); that is everything we know of confirmed in the game and it was the only stuff ever to be confirmed in game ( going by the trailers ). There is nothing else to investigate at this moment.

It's just that people are jumping to conclusions and making assumptions based on arbitrary numbers and a limited Beta, and then making unreasonable demands based on those assumptions.

I don't think assuming there is another layer between selecting earth and being transported to Old Russia would be much of a stretch. Even if there are no other locations on Earth in the Retail Launch version, we have been led to believe there will be other locations at some point. That would require a part of the UI that we haven't seen yet.

I wish I had uploaded some of the screen shots that I have of the UI, but it looks like there are already UI place holders to go from Old Russia to say the Moon, or the inner planets. I think saying that we have seen 100% of how the UI works is like saying we have seen all of Old Russia, OR I could just be overly optimistic.
 
Why? For what reason? Why does Bungie need to disclose the length of their game when we're still months away from release? What point is there in knowing how long the Story missions will take you? What point is there in knowing how long each of the strikes are? How will they even be able to put an accurate time on stuff like Crucible and the overall end-game with limited-time events?

People need to stop this. Nothing points to Destiny not having enough content for a MOFPSRPG, all of that concern is based on arbitrary numbers and baseless assumptions that the people on here created themselves. Why should Bungie fix that? What can Bungie do to alleviate this self-manufactured concern? The best thing they can do at this point is just wait, release the game and let it speak for itself, as some people will just complain no matter what they say. 'Confirming' it again will just lead to another unreasonable storm of hatred and 'Pre-order canceled!'.

( Again, note to all; this does not apply to all posters in this thread, but definitely some of them )

You need to sit back and chill out. My post didn't reflect anything that you described. I'm not concerned about the length at all, but with all these people (and some websites reporting this game is going to be short), I think they should give an idea if their previous statement about each area being longer than all of Halo: Reach, and now it's not. Because if it's not that long, I think potential consumers have the right to know. Nothing crashes and burns quicker than expectations that are vastly unfulfilled.
 
Quality should also be considered important, look, generally MMO content is not as exciting as a tailored singleplayer experience, let's not fucking kid ourselves here, Destiny's experience so far hasn't exactly blown my hair back in terms of exciting missions/story etc, so to counteract that, it needs a metric fucktonne of content to keep you at least mildly sedated with fun for extended periods of time.

Agreed wholeheartedly, but that also gets subjective. That's why I was asking about the hours part.

Reductionist bullshit will make every FPS missions / levels from any game reduced into a series of ...

Defend this Point! / Take This Point! / Kill This Boss!
 
You need to sit back and chill out. My post didn't reflect anything that you described. I'm not concerned about the length at all, but with all these people (and some websites reporting this game is going to be short), I think they should give an idea if their previous statement about each area being longer than all of Halo: Reach, and now it's not. Because if it's not that long, I think potential consumers have the right to know. Nothing crashes and burns quicker than expectations that are vastly unfulfilled.
Uhm, I'm not even angry?

You say there's questions that need to be asked, I ask you why and talk about how I think it is not needed. I put a sentence in there devoted to how this isn't aimed at all posts / posters and I assumed you could judge for yourself whether you were part of that group I used to describe why I think certain people aren't in a position to demand information.

And now that you go into a specific question, I see that you have a reasonable question based on a statement they made earlier. I intended to refer more to the posters demanding lists of content or breakdowns of game-time / content.

Though just as a tiny correction; they stated each area was 'more or less' the size of Reach, not 'longer' or 'larger'.
 
Anything more than about 12 or 14 hours is fine for me. I'm sure Destiny will supply that.


whoa I'm starting to think I'm becoming a doubter now , though I loved the beta.... I spent about 40+ hours on borderlands 2... how long is the official content of that game? I expect at least a similar scale....
 
Man, guess I'll be done with the game faster than I thought.

whoa I'm starting to think I'm becoming a doubter now , though I loved the beta.... I spent about 40+ hours on borderlands 2... how long is the official content of that game? I expect at least a similar scale....
I spent more time in the beta of Destiny than you did in all of Borderlands 2, and that's with 'limited' content. I think if people are doubting now (after fully exploring the beta and seeing just a slice of what will be there retail of what you can do after leveling) you may change your mind.

Are you cutting the game off after level 20? Do you not plan on getting rep with factions to get better gear? . Leveling up your decryption skills? . Running strikes to get better loot and rep points to eventually get that better gear? Going out in the world and collecting parts so you can actually upgrade those legendary weapons?
 
Quality should also be considered important, look, generally MMO content is not as exciting as a tailored singleplayer experience, let's not fucking kid ourselves here, Destiny's experience so far hasn't exactly blown my hair back in terms of exciting missions/story etc, so to counteract that, it needs a metric fucktonne of content to keep you at least mildly sedated with fun for extended periods of time.

The missions we've played so far were almost all tutorial. The Last Array in Old Russia and the mission on the Moon were awesome though. Especially that end of that Moon mission. Played it on Level 8 the first time I went through and it was crazy. Standard FPS missions also tend to do this. Start off slower and smaller and then get better and bigger as the story ascends to it's climax. There would appear to be quite a bit more story to tell before we get to the eventual cliffhanger for Destiny.

...Firefall is fucking HUGE. They should combine Firefall with Destiny. THAT would be awesome.

Firefall is definitely big but I don't know if there's anything else about that game that I would enjoy being mixed with Destiny tbh.

I spent more time in the beta of Destiny than you did in all of Borderlands 2, and that's with 'limited' content. I think if people are doubting now (after fully exploring the beta and seeing just a slice of what will be there retail of what you can do after leveling) you may change your mind.

Are you cutting the game off after level 20? Do you not plan on getting rep with factions to get better gear? . Leveling up your decryption skills? . Running strikes to get better loot and rep points to eventually get that better gear? Going out in the world and collecting parts so you can actually upgrade those legendary weapons?

The Level 20 cap isn't even a hard cap. It's a soft one. Once you hit 20, there's still alternate progression in earning light. This is why there is video of players with a level larger than 20 next to their name in the game world, while in the menu system they're still listed as Level 20.
 
whoa I'm starting to think I'm becoming a doubter now , though I loved the beta.... I spent about 40+ hours on borderlands 2... how long is the official content of that game? I expect at least a similar scale....

It's easily going to rvial BL imo, based on the size of Old Russia and The Moon explorable areas, + the parts that were walled off, then strikes and raids and the other planets we haven't seen yet... I don't think it's even a worry.
 
Okay, now I'm a little confused. The Ghost Edition of this game is coming with the Expansion Pass, correct? Is that interchangeable with the term "Season Pass"? Or is there an additional Expansion/Season Pass that will be sold separately??? If so, I'll just get the regular edition and buy the actual Expansion Pass that gets me all the DLC.
 
I cancelled my pre order Guardians edition in UK digital was £ 85.

EIGHTY FIVE POUNDS.

I don't mind if its a short game or lasts a weekend - I will buy it a few months after release when it hits £ 30.

I have just lowered my expectations (and value proposition of the game) as a result of the information I have to date.

This may change, but it looks from the pricing (digital us £ 55 UK), that each DLC will be £ 15 with Guardians being £ 30 more for 2 DLC.

Note that £ 30 does not even get a season pass, its just 2 DLC. That to me means there is many DLC planned for £ 15 a pop.

When companies do this and over monetise to point of silly, I often just wait for price drop or game of year as I hate being nickel and dimed. Destiny gives me this impression.

Short game? Lasts a weekend? What the hell are you talking about. People were playing the Beta for dozens of hours in a limited time span, with limited content.

I feel like people are comparing it to scripted campaigns like Bioshock Infinite, but even compared to that there will be a lot more 'content' and a lot more to do after you've completed the campaign.

Not to mention that the core gameplay has been widely regarded as being addictive, and in my experience has created a lot of dynamic scenarios within the missions itself.

I'm not a graphics whore, I have a PC for that matter. If anything, I was surprised with how good Destiny looked at PS3.

You don't have to be a graphics whore to enjoy the benefits that Destiny PS4 brings over the PS3 version.. your statement is still bizarre.
 
Okay, now I'm a little confused. The Ghost Edition of this game is coming with the Expansion Pass, correct? Is that interchangeable with the term "Season Pass"? Or is there an additional Expansion/Season Pass that will be sold separately??? If so, I'll just get the regular edition and buy the actual Expansion Pass that gets me all the DLC.

There is no "Season Pass" only the "Expansion Pass."
 
Okay, now I'm a little confused. The Ghost Edition of this game is coming with the Expansion Pass, correct? Is that interchangeable with the term "Season Pass"? Or is there an additional Expansion/Season Pass that will be sold separately??? If so, I'll just get the regular edition and buy the actual Expansion Pass that gets me all the DLC.

Digital Guardian Edition = Game + Expansion Pass + Digital Extras ($90)
Limited Edition = Game + Expansion Pass + Some Feelies ($100)
Ghost Edition = Game + Expansion Pass + More Feelies ($150)

Expansions pass = The House of Wolves + The Dark Below ($35, normally $20 each)

We don't know what, if any expansions there will be besides The House of Wolves and The Dark Below, but those two are all you get from the Expansion Pass.
 
No, it's pretty much confirmed from all the media Bungie has sent out of the game, the way navigation worked in both the Alpha and Beta ( selecting Earth instantly transports you to Old Russia map, selecting Moon instantly goes to the Ocean of Storms map ), and is completely in line with what areas they talked about in recent media and such. The 'ambiguous' comment that started this thread was just another sign that it was correct and somehow made some people flip out. Deej not instantly clearly denying also pretty much confirmed it.

We have Mars ( which we know very little of ), Moon ( Which we only saw partially in the Beta with stuff missing or blocked off due to it being a Story mission ), Earth ( Which had some areas guarded by lv. ?? enemies and at least three areas ( Jovian Complex, King's Watch, Bunker RAS-3 / Seraphim Vault ) blocked off for the Beta), Venus ( Which will at the very least be bigger than Earth / Old Russia due to it housing both two Strikes and the Raid ), Tower ( Social ), Reef ( Social ) and Mercury ( Crucible ); that is everything we know of confirmed in the game and it was the only stuff ever to be confirmed in game ( going by the trailers ). There is nothing else to investigate at this moment.

It's just that people are jumping to conclusions and making assumptions based on arbitrary numbers and a limited Beta, and then making unreasonable demands based on those assumptions.

Are people considering The Crucible a planet now? Sure, it is a circle in space but not what I would call explorable. Didn't know what the Reef was, now that I see that it is a Social/2nd type of marketplace, it kind or worries me more.

This leaves with 4 planets.

Earth
Moon
Venus
Mars

Moon will be tiny, I am sure. Earth wasn't small but the content inside combined with the type of game this is feels subpar or lacking. I'd argue to say we've seen most of what is in store for us there. I'm not going to say that Venus and/or Mars won't be bigger than Earth but just cause it has two Strikes on it, doesn't mean it has to be bigger. Plus I remember a lot of extra space I didn't even go near (because it was empty and there was no reason to) during the Strike on Old Russia. Extra space with no content is pointless...

In the end, I am still on the fence. Been disappointed by Bungie before and after hearing this, I am getting more skeptical.
 
There is no "Season Pass" only the "Expansion Pass."

Thanks!

Okay, so is that just a fancy new name for Season Pass? Also, is the Expansion Pass just the 2 DLC that the Ghost Edition gets you, or is there some Uber Expansion Pass coming out later?

Digital Guardian Edition = Game + Expansion Pass + Digital Extras ($90)
Limited Edition = Game + Expansion Pass + Some Feelies ($100)
Ghost Edition = Game + Expansion Pass + More Feelies ($150)

Expansions pass = The House of Wolves + The Dark Below ($35, normally $20 each)

We don't know what, if any expansions there will be besides The House of Wolves and The Dark Below, but those two are all you get from the Expansion Pass.

And answered. Thanks!!
 
Short game? Lasts a weekend? What the hell are you talking about. People were playing the Beta for dozens of hours in a limited time span, with limited content.

I feel like people are comparing it to scripted campaigns like Bioshock Infinite, but even compared to that there will be a lot more 'content' and a lot more to do after you've completed the campaign.

Not to mention that the core gameplay has been widely regarded as being addictive, and in my experience has created a lot of dynamic scenarios within the missions itself.

I played the Alpha a TON...but it was more so just trolling around, redoing missions, and doing those throwaway beacons because I was bored.

As for the core gameplay...it is Halo but unique/permanent special items. Not everyone likes Halo gameplay.
 
While we're at it, it should also be noted that the preorder DLC consists of the Vanguard Armory, which is generic gear that comes with any preorder, and a red Sparrow skin that comes with any preorder from Gamestop.
 
I think that Bungie try to deliver us a very premium content that replayable for many times.

Good voice actor / Highly detailed environment / Awesome BGM and Good pvp mode (at least it is the best fps pvp I have ever play)

However, some people want more content with less detail instead.
 
I'm probably going to get Destiny anyway, even though I wasn't too excited about what I saw.

Simple fact is - I have nothing to do this fall until GTA5 for the PC comes out. No other games interest me the rest of 2014.

And I have serious "Next-Gen" spending guilt with my PS4. I have 4 games for it; 3 of which I played LAST year (not including the PS+ games I got with the sub). I feel like I have to buy at least 1 more game for my PS4 this year to justify owning it.
 
Was disappointed at the news. But I am still super excited about getting this game.

I love scifi RPG's so the competitors in that realm are on PS4 are:

No man's sky (not really an RPG though)
Mass Effect (not coming for "years")
Cyberpunk 2077

And thats end of list as far as I can recall.
 
You know that screenshot of guardians sitting in the wilderness by some trees and looking at the Traveler?

IGN released a video about the Twilight Gap crucible map and that's where that image was taken.
 
While we're at it, it should also be noted that the preorder DLC consists of the Vanguard Armory, which is generic gear that comes with any preorder, and a red Sparrow skin that comes with any preorder from Gamestop.

Let's keep in mind that the Red Sparrow skin can be bought once you have enough money. The pre-order from Gamestop/GAME is just giving you an access to it from the start of the game.
 
Are people considering The Crucible a planet now? Sure, it is a circle in space but not what I would call explorable. Didn't know what the Reef was, now that I see that it is a Social/2nd type of marketplace, it kind or worries me more.

This leaves with 4 planets.

Earth
Moon
Venus
Mars

Moon will be tiny, I am sure. Earth wasn't small but the content inside combined with the type of game this is feels subpar or lacking. I'd argue to say we've seen most of what is in store for us there. I'm not going to say that Venus and/or Mars won't be bigger than Earth but just cause it has two Strikes on it, doesn't mean it has to be bigger. Plus I remember a lot of extra space I didn't even go near (because it was empty and there was no reason to) during the Strike on Old Russia. Extra space with no content is pointless...

In the end, I am still on the fence. Been disappointed by Bungie before and after hearing this, I am getting more skeptical.

There was an explorable area under the moon that was similar size to the entirity of Old Russia, it also had a few areas we couldn't get to like Old Russia did. There was quite a lot to explore.

They said The Moon was one of the smaller areas too.

And we've seen content up to level 8, we've haven't seen the gear post level 10 or so, we've not got to explore the subclasses, there are walled off areas or areas blocked by level ?? enemies, there are crafting components that will obviously be used for somethign that we haven't yet been able to try, there are NPCs in the Tower that we weren't able to use yet like the Special Missions guy, etc...

Not to mention the pvp stuff we haven't seen, or the stirkes and raids, and so on.

Of course the beta felt restrcited, it WAS restricted. It was not indicative of how the final game will be in terms of content.
 
I spent more time in the beta of Destiny than you did in all of Borderlands 2, and that's with 'limited' content. I think if people are doubting now (after fully exploring the beta and seeing just a slice of what will be there retail of what you can do after leveling) you may change your mind.

Are you cutting the game off after level 20? Do you not plan on getting rep with factions to get better gear? . Leveling up your decryption skills? . Running strikes to get better loot and rep points to eventually get that better gear? Going out in the world and collecting parts so you can actually upgrade those legendary weapons?

well to be honest I probably did 50+ in BL2 but that was a conservative estimate. I am still fully in for this game, and yes I am for sure into getting better loot and all that.

but no way I would spend 40 hours on that beta... and rep points don't interest me at all. If I wanted to spend 100 hours on the same maps over and over I would go back to warframe. and that's not a knock on warframe, I did in fact put over a hundred hours in warframe and I think it's a great game. but there is only so many time you can do the same missions over and over just for loot.
Anyone who enjoys grinding for loot that much should in fact just be playing warframe for free
 
Are people considering The Crucible a planet now? Sure, it is a circle in space but not what I would call explorable. Didn't know what the Reef was, now that I see that it is a Social/2nd type of marketplace, it kind or worries me more.

This leaves with 4 planets.

Earth
Moon
Venus
Mars
Who called the Crucible a planet? Mercury is the planet and it is host to an exclusive part of Crucible for those that excel in it and it has separate rewards and entry requirements. It is not an Explore instance, no, but it is definitely relevant to this whole 'Destiny has no content at all!' as it is content.
Moon will be tiny, I am sure.
Oh yes, you're sure of it. You should know of course. Yes, the Moon will be the smallest map, but from what we played in the Beta ( which was restricted due to it not being an Explore Instance but a Story mission ), it is far from tiny and actually much more interesting than Old Russia in certain aspects.
Earth wasn't small but the content inside combined with the type of game this is feels subpar or lacking. I'd argue to say we've seen most of what is in store for us there.
Again with basing everything on Explore beacons; that's not what the endgame is like. I have done a detailed post on this already and I feel like I'm repeating myself here. I'd request you to read my previous post on that. Outside of that, there was still the Grottoes blocked off by lv. ?? enemies, and Jovian Complex, Seraphim Vault / Bunker Ras-3 and King's Watch were completely blocked off but will likely have their own missions tied to them in the full game. You have not seen everything in Old Russia yet.
I'm not going to say that Venus and/or Mars won't be bigger than Earth but just cause it has two Strikes on it, doesn't mean it has to be bigger. Plus I remember a lot of extra space I didn't even go near (because it was empty and there was no reason to) during the Strike on Old Russia. Extra space with no content is pointless...
Then you probably didn't even see all of Old Russia in the Beta. Of course you're not going to get stuff everywhere during the Strike; the Strike is a self-contained mission, why should there be something to do when you go out of the zone where the Strike is taking place? I think Destiny has been doing a better job so far of avoiding that 'dead space' than some areas in Borderlands.

It is highly likely that Venus is the biggest world, as there is simply much more content there from what we have seen. It has the Raid ( the Vault of Glass, which is it's own area specific for the Raid ), underground caves, at least seven Story missions and two Strikes. It is highly feasible that a larger world naturally comes with this.

In the end, I am still on the fence. Been disappointed by Bungie before and after hearing this, I am getting more skeptical.
Being disappointed and on the fence is fine, I just think there are some unfounded assumptions about what the final game is going to be and what content it will bring.
 
I'm probably going to get Destiny anyway, even though I wasn't too excited about what I saw.

Simple fact is - I have nothing to do this fall until GTA5 for the PC comes out. No other games interest me the rest of 2014.

And I have serious "Next-Gen" spending guilt with my PS4. I have 4 games for it; 3 of which I played LAST year (not including the PS+ games I got with the sub). I feel like I have to buy at least 1 more game for my PS4 this year to justify owning it.

Thats a great reason to buy a game. Spend more money to help your spending guilt.... on something that doesn't interest you very much.
 
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