The Lamonster
Member
context?No dual wielding?
![]()
context?No dual wielding?
![]()
No, they've ruined miranda-keyes.gif![]()
jk, fantastic work Blur.
No plans for Duel Wielding in Halp 5context?
It adds nothing to the game, and really just unnecessarily complicates the sandbox. I was happy to see it go in Reach.No dual wielding?
![]()
No plans for Duel Wielding in Halp 5
Being able to freely and fluidly use grenades and melee is more fun. You're only allowed to like what I like.Fuck you guys, dual wielding is supes fun.
Fuck you guys, dual wielding is supes fun.
Pretty sure youre still able to do that by simply deciding not to press the duel wield button but alrightBeing able to freely and fluidly use grenades and melee is more fun. You're only allowed to like what I like.
Yeah, but when designing a sandbox, I could see why Bungie and 343 would decide that dual wielding doesn't add enough to the gameplay to bother balancing it.Pretty sure youre still able to do that by simply deciding not to press the duel wield button but alright
Dual wielding is fun but in the end did it really add that much to the game or shake up gameplay? ...no. I'm fine with it not being in Halp 5. (this just made me laugh)
Patiently awaiting my 1080/60fps Halo 3 footage. Really hope 343 begins to open the floodgates soon.
Absolutely, in the end I wont miss it from much more than an aesthetic point, but I was talking about your "fluidly melee and throw grenade" point which was just false.Yeah, but when designing a sandbox, I could see why Bungie and 343 would decide that dual wielding doesn't add enough to the gameplay to bother balancing it.
It brings fun into my game...It adds nothing to the game, and really just unnecessarily complicates the sandbox. I was happy to see it go in Reach.
Edit: lol @ Halp 5
Absolutely, in the end I wont miss it from much more than an aesthetic point, but I was talking about your "fluidly melee and throw grenade" point which was just false.
On another point, here's a good question for you guys. Melee
Halo 1 Melee or 2 Melee
Go
I say 1 Melee
Dual wielding was fun and the only reason I think they have removed it, is to make the guns feel more real I guess? I mean Master Chief did look stupid holding two SMG and reloading with one hand lol But I never thought it was powerful enough for them to consider taking it off.
Halo games always have me the most excited pre-release. And I feel just as excited to replay all of these games I waited in line hours for years ago. Can't come soon enough.
I wish someone had asked about whether Halo 5 and future titles will integrate into the single UI.
To choose between putting in one disc with Halo 1, 2, 3,4 and H2A multiplayer (and campaigns) vs putting in a disc with just Halo 5's multiplayer and campaign on it will feel like a step backwards.
I don't know how they'd do it - but I never want the Halo community to be split again.
<snip/>
On another point, here's a good question for you guys. Melee
Halo 1 Melee or 2 Melee
Go
I say 1 Melee
I don't know how this would be possible unless you buy both games digital. This is impossible thing to do, if you think it through.
IcantbelieveyouvedonethisReach.
huehuehuehue
I think it's more an issue of balance.
Shells aren't unheard of - any XBLA collections actually are all the titles on one disc, and you can boot up a shell that launches each shell. Reach and Halo 4 detect if you have Waypoint installed and bring up a menu item that will launch it directly.
The way you'd do it is either make the shell a free download later (where you have to buy the MCC games as unlock dlc) or Halo 5 installs the shell, then is basically done as 'dlc' that the shell can load.
That makes no sense. And let me come back to my point that you need digital version for the shells to work. Otherwise, even if you have a downloadable shell later, if you have both MCC and Halo 5 on physical disk. It will ask you to put the disk in before launching it. So I don't see the point here.
It's Microsoft, they could make an exemption where the shell would be allowed to read the installed data of both the games. They constantly re-wrote the rules for their own games that all of us other developers had to follow. Every time the achievement cap went up for example, it was always a Microsoft game that did it first, etc. If they wanna, it'll happen
What you are asking is Microsoft's original DRM plan except for 24hr check in. lol What stops me and my friend from installing Halo 5 on our consoles from one disk.
Include a one time use code with Halo 5 that allows the shell to load Halo 5, like how you had to have the key for Rock Band 2 and 3 to load Rock Band 1's songs.
Ship it.
It was okay for that magical period in which damage bleed through was implemented. Otherwise: nuh uh.Reach.
huehuehuehue
That makes no sense. And let me come back to my point that you need digital version for the shells to work. Otherwise, even if you have a downloadable shell later, if you have both MCC and Halo 5 on separate physical disk. It will ask you to put the respective disk before launching it. So I don't see the point here. When the original question is to be able to scroll through between all 5 games and multiplayer. Basically identical to MCC collection on its own with Halo 5 added in it.
Include a one time use code with Halo 5 that allows the shell to load Halo 5, like how you had to have the key for Rock Band 2 and 3 to load Rock Band 1's songs.
Ship it.
Sorry to throw this in here but it seemed relevant... anybody have details on MS's Gamescom presser? Can't seem to find anything online.
The kill times in Combat Evolved were so fast that trying to melee someone to death, let alone get within melee range was a huge gamble. Using the double-melee grenade glitch to get a kill made me feel like a champ whenever I pulled it off lol. And yes, Halo 2's melee system was janky to the max, all in attempt to compensate for P2P lag/latency issues. Hopefully that never happens again with dedicated servers. I never liked it when both people died from almost, but not quite simultaneous melees, despite one person being slightly quicker and having more health/shields compared to the other. It was like Bungie was giving a runner-up consolation kill for the slower player.Halo 2 launch melee.
The melee system was absolutely wrecked when desolation/tombstone shipped... so in terms of MCC... halo 1 melee >>>>>>>>>>>>>>>>>>>> halo 2 melee
Sorry to throw this in here but it seemed relevant... anybody have details on MS's Gamescom presser? Can't seem to find anything online.
Indeed, there'll be an actual conference this year and it'll be livestreamed. They're taking this Gamescom much more seriously than last year.Nothing has been announced yet. I don't expect to hear anything until Major Nelson is back from the Imagine Cup stuff he's judging at so at the absolute earliest, next week. With Quantum Break being a major showcase there, I expect them to actually have a briefing this year rather than their weird little press only roundtable thing they did last year.
Indeed, there'll be an actual conference this year and it'll be livestreamed. They're taking this Gamescom much more seriously than last year.
Sorry to get off topic but do you know if they have any surprises in store?