Ironically it will probably be Japan to adopt streaming as a service first, since their Internet is pretty good. USA and Canada will probably be around the last to adopt, amongst first world countries.
That sounds horrible. I hope Iwata is president for years to come.
Why would people pay full price for a game and console they can get for a dollar on their phone?
You can do your own work, its out there though. It's not really rocket science either, Nintendo is a company whose sole source of income is video games, while Microsoft and Sony are huge conglomerates that offer other services. Microsoft always took a hit on the XBox in the past.
You wouldn't. They wouldn't exist. Do you buy a dedicated console to play EA games? One for Roskstar Games and another one for Atlus Games?The main reason people buy Nintendo consoles/handhelds is for Nintendo games. If you can get Nintendo games on your phone, why would you buy their console/handheld? It's as simple as that.
Are you honestly going to tell me that a twitch based platformer like Super Mario Galaxy or a sprawling adventure game like Zelda would work on a phone or tablet without sacrificing quality? I'm talking about mobile here. I never said anything about PS4 or XBO.
Because ultimately Iwata has the final say. Investors would likely push short term profits and actually request heavy micro transactions on the consumer, and most CEOs would succumb to that pressure. While Iwata might not be the only responsible for the idea, he's the one who has to stand behind it and face investor criticism. That is what should be admired.
You're arguing comes off as extremely flawed man.
I'm not sure if it's good for Nintendo to hope that they continue to lose money.
Not to say that releasing new titles on IOS is good, but this is exactly why you're not a shareholder and will never be.I'd rather Nintendo make good games and make less money than make complete shit on phones for more, I'm not a shareholder I don't care how much profit they make.
The idea of playing smash bros. on a smartphone makes me sick.
Who says they have to make ports of their legacy titles? Can't Nintendo make mobile games too?
Problem is and always will be the software. Nintendo forgot that (yeah i know they claim otherwise).
People are thinking "where should go nintendo games to bring money" when the problem is "why nintendo games are not relevant enough, nowadays, to make their console a leader".
I think slowly after the release of the DS and then the Wii, Nintendo has lost a bit of that magic they used to have. you can chalk it up to top celebrities, directors and designers at Nintendo showing their age, but over the past years I've had to really hold back some critisism whenever Iwata had to give some answers for whenever something wasn't up to expectations.
Maybe the stuff he does behind the scenes is really good for the company, but based on the stuff he has said openly and his philosophies, I think he's hurting the soul of the company. That presentation style of their Nintendo directs for example is super strict and overly formal -- I get this is Japan, but the directs aren't representative of that quirky Nintendo magic you see in their games, and since the Wii I've also thought the games started lacking that magic.
Enough beating around the bush. Iwata is not good for Nintendo, even if the Wii was successful. Gamecube was way better because while it didn't get the success the PS2 and Xbox had it did at least have some great first party titles but also had a lot of third party exclusives that really impressed because the system was even more powerful than the PS2 technically speaking.
That whole blue-ocean philosophy of Iwata is an admission of defeat. I'd rather have someone at the helm who knew how to compete properly.
The main reason people buy Nintendo consoles/handhelds is for Nintendo games. If you can get Nintendo games on your phone, why would you buy their console/handheld? It's as simple as that.
If they sold games on mobiles they'd be making less money outright, giving royalties to apple and the consumer hasn't bought that device from nintendo to play the game.
So what if you have half the market share if you're making 3-4 times as much money per customer?
And doing both just takes away developers from working on actual games, Nintendo doesn't have thousands of devs that they have just lying around to develop mobile games.
It wouldn't be the same games. I don't think putting Mario Kart and Mario Galaxy on phones is what people necessarily had in mind, but creating something like NES Remix, something that is tailored to mobile but uses familiar and nostalgic sprites and characters, is what people are getting at. Personally I'm not so sure how successful it will be but it's not as crazy as people are making it out to be, and it wouldn't signal the death of Nintendo by any means. It would just be them trying to find alternative revenue sources.
Iwata and Reggie just had a DBZ fight at E3
Why buy a console and game for Mario when you can get it on a phone? No one's buying new Nintendo IP's on mobile. Look at how often their new IP's are downplayed by members on this forum. They don't even recognize they exist. The average consumer won't give two shits about anything but their legacy IP's
Problem is and always will be the software. Nintendo forgot that (yeah i know they claim otherwise).
People are thinking "where should go nintendo games to bring money" when the problem is "why nintendo games are not relevant enough, nowadays, to make their console a leader".
1. Nintendo doesn't have enough output to support two pieces of hardware right now, doubt they could support three.
IAnd doing both just takes away developers from working on actual games, Nintendo doesn't have thousands of devs that they have just lying around to develop mobile games.
Not to say that releasing new titles on IOS is good, but this is exactly why you're not a shareholder and will never be.
The moment Iwata is gone, is the moment the Nintendo whe knew will change. Maybe that's good for the business but not good for the gamers. At this point I've come to peace with Nintendo eventually stopping to be what they are now; the current position is unsustainable and the leaders don't know what to do regarding the situtation.
I for one would absolutely hate Nintendo games in smartphones... it would be a big kick in the nuts, but for a business sense it does make sense. Handheld gaming, Nintendo's cornerstone, is falling apart. I barely see kids with a 3DS these days, most kids just play in tablets or their smartphones. Its the reality and its a shift I see many hardcore gamers not wanting to understand. Yes, the games are generally atrocious and I can't play for shit in a touch screen, but the current generation of young gamers are moving there for handheld gaming. That's the truth. That's where the business will be. Unless Nintendo comes up with a whole new kind of handheld I doubt that's happening.
As for consoles.. well, I love the WiiU but most gamers are not embracing it. They cannot sustain the console division for too long. There are a LOT of things they can do to fix this one though, and I'd gladly take a new Nintendo console and smartphone gaming or perhaps a smartphone/handheld mix, or whatever.
Yes, you can read this as a Nintendo is doomed post, but this is how business and reality is. It sucks... it really fucking sucks but Nintendo cornered itself.
Because there's more factors to be considered. Will going mobile dilute the brand? In face of heavy competition will the value of their product become minimized? Will lower entry price make up for similar cost structure? Consumers, especially casual markets, have turned on Nintendo multiple times, and have proven to Nintendo they are a volatile base to chase towards who could care less about the Nintendo name.
Again yes, a bigger market could lead to more sales, but Nintendo would rather sell 100,000 copies of a game for $50 than 1,000,000 copies for $1. So again your logic doesn't make sense.
What does that even mean? If there is a market, they can hire any subcontractor to port their game over. They will spend the money if they feel they will get their return.
Enough beating around the bush. Iwata is not good for Nintendo, even if the Wii was successful. Gamecube was way better because while it didn't get the success the PS2 and Xbox had it did at least have some great first party titles but also had a lot of third party exclusives that really impressed because the system was even more powerful than the PS2 technically speaking.
That whole blue-ocean philosophy of Iwata is an admission of defeat. I'd rather have someone at the helm who knew how to compete properly.
So you think there is more money in the handheld market for them, then mobile?
I am the only one that has no problem with Nintendo porting old games to mobile?
Everyone has a gameboy/snes emulator on their phones these days anyway, makes sense to me that Nintendo may as well get some profits from it.
I think a VC platform with Wii U/3DS/PC/Mac/Android/IOS cross-buy would make them tons of money.
As long as they still only release new Nintendo games on their own hardware platforms, its not going to hurt hardware sales. No one buys a Wii U to play A link to the Past, but if you have a Wii U you will end up buying a Link to the Past. Putting these games on more platforms just gives more people the chance to buy them. It also puts Nintendo on peoples minds more, which translates to hardware sales from people who want to play new Mario/Zelda games on the Wii U.
Or they can hire those subcontractors to make games for their own systems when fans on those systems are complaining about software droughts? (I'm a huge 3ds fan, but the output has been dreadful this year compared to last).
I don't think Iwatas doing the best job at the moment either, but putting Mario and other franchises on smart phones is a terrible idea.
You keep asking the same question. It doesn't have to be a traditional Mario game that would exist on console. It can be a unique Mario game MADE for mobile. Nintendo can have its cake and eat it too. They certainly have the money to at least try.
They have enough problems supporting their own systems with content when 3rd parties don't show up like on WiiU - further reducing the people working on Nintendo hardware doesn't seem like a good idea at all, at least as long they don't have a major shift in their product philosophy.why?
Id imagine Nintendo could easily make a simple game like candy crush or angry birds with their IP, and it could help push an entire group of kids to their hardware.
there will be a whole generation of kids that grow up with mobile devices and cheap games instead of a DS or Gameboy. Japan is shifting to mobile as well.
I keep asking the question because you keep dodging it.
Why would anyone pay for a console and game is they can get the same IP for a dollar on mobile?
The average consumer gets Mario on their phone, why would they care about buying a home console and a game? I'm not talking about the core, I'm talking about the soccer mom playing Candy Crush or the 3 year old playing Temple Run. They won't care about the quality of the game, they just want the recognizable IP.
Nintendo should heavily embrace smartphones with titles that make sense. But they cannot even support the two platforms they have now. ..
Don't worry folks, Nintendo's way ahead of you when it comes to getting Mario on smartphones.
Nintendo should heavily embrace smartphones with titles that make sense. But they cannot even support the two platforms they have now. ..
If Iwata gets fired and mario starts showing up on smartphones, then it's the beginning of the end for nintendo.
I think saying "Look, loads of people have mobiles!" means nothing in the long run.
How do we even know Nintendo games would do well in the mobile market?
Why would people pay a tenner for a Nintendo game on smartphones when there are free alternatives out there?
Casual gamers don't have brand loyalty, they just want to get something for free that they're going to play for a week on buses until the next fad of the week appears - and these people make up the majority of that smartphone marketshare, do you seriously believe Nintendo can be competitive in that environment for years down the line rather than make a quick buck and then fade off into obscurity even quicker?
From a fan-perspective, definitely. From a bussines perspective however...I don't think Iwatas doing the best job at the moment either, but putting Mario and other franchises on smart phones is a terrible idea.
They can, but unfortunately there is a diminishing market and you are seeing Nintendo slowdown on the game publishing. They only feel comfortable pushing out BIG expensive to make IPs that feature Mario, (or Link), and that usually has to be done internally, because that's the only thing that seems to sell on their niche market this generation.
Mobile gaming would be a different story.