Twitch: Changes To Audio In VODS

I dunno why people are blaming Google for this. They're using this Audible Magic content detection system, which seems to have nothing to do with Google. I would think that if this were a google move, they'd use whatever system they are already using for youtube to detect music.

One of the services they offer is Campus IT. If it's handled like this fiasco, no wonder everyone's ports are so borked on campus.
 
Do you remember how bad Youtube was after the Google buyout? Dreams are nice.

I remember relatively little of what YouTube was like before the buyout, because that was a timespan of less than two years and the site was a tiny fraction of its current size back then.
 
Google initially licensed stuff from Audible Magic when they first started automatically screening YouTube for copyrighted content, but I don't know if they still use that tech or have moved onto a proprietary system.



It's not just about "work," it's about legal liability. If Twitch doesn't do everything in their power to stop copyright infringement as it happens, they would be in a much worse legal position if faced with a lawsuit from a record company. In this case, they tried to solve that problem by passing off responsibility to Audible Magic, who admittedly are doing a really shitty job at the moment.

Ah you are right. They used Audible magic as far back as 2007
 
If you download the source FLV files you can hear the audio just fine. The implementation is on the player and someone will likely override it easily.

I tested on the Punch-out one that was posted and the source audio is all there.
 
You just need to pause and resume, and it only works on clips that are partially muted. If that doesn't work then it's fixed.

yea, doesn't work. the audio slider in the video is permanently in the mute position. they fixed it.
 
Google initially licensed stuff from Audible Magic when they first started automatically screening YouTube for copyrighted content, but I don't know if they still use that tech or have moved onto a proprietary system.

Content ID is it's own system, you use a specially authorized account on youtube to upload audio/video content of your own to their matching database.
 
Changing policy regarding out of game music streaming from playlists or services like Pandora and Spotify I get, though it's a pretty inelegant decision when there are potential deals to be made with those services that would allow streamers to continue the practice while still making the content owners a few cents.

Targeting in-game music that has been added to the Audible Magic database in the same brush is much worse, a self inflicted wound that could spell the beginning of the end for Twitch. There is no nuance or video game targeted thought behind this implementation, just muted audio in 30 minute chunks with zero discretion. Severely detrimental to the experience of watching gaming streams, and you can be sure as soon as they can find a way to apply it to live broadcasts they will.

Signed up for a hitbox.tv account today, I like the layout of the site. If streamers start to migrate over, I'll be there to give them views.
 
If you download the source FLV files you can hear the audio just fine. The implementation is on the player and someone will likely override it easily.

I tested on the Punch-out one that was posted and the source audio is all there.
Interesting. I guess otherwise they'd have to actually edit the video itself and reupload it which would require more work
 
Was bound to happen, just like the Idcontent was bound to happen on YouTube. Off to hitbox I go, had a good run twitch.
 
Out of curiosity, how has the content ID stuff wound up shaking out on Youtube? I remember there was a big mess with it months back regarding games, but I'm not sure if it either got better or people just stopped talking about it as much.

More on topic this kinda kills Twitch for me, because at least right now I have zero confidence that archives won't be fucked. Like right now NLBC is live, but I can't catch all of it live tonight, and I have zero confidence in it being 100% watchable tomorrow so I don't even want to watch part of it tonight because I wouldn't want to be unable to finish it tomorrow. So now I'm just going to wind up waiting for sp00ky to post it on Youtube later which is one thing and is fine, but it completely takes Twitch out of the equation for me. Several of the channels I watch use a lot of licensed music for background stuff or as running jokes, etc (RIP Sandstorm) which kills some of the fun. I'll wait until my next one is due up, but at this point I don't really see me keeping any of my paid subscriptions or most of my follows since I often can't watch them live and it seems like archives are going to be a crapshoot. Most of the biggest streamers I watch wind up putting most/all of their stuff on Youtube anyway.

That said I don't know that hitbox would be able to keep up with a large part of that userbase moving over to it tech-wise, and they still owe people money from own3d.tv so...yeah. Not sure that will wind up realistically be a good long term solution for most folks. But unless it's something I can catch 100% of completely live I just don't see me bothering to try to catch what I can live, I'll just wait for people recording live and posting it to youtube, whether it's the actual streamer doing that or someone watching. Which is ridiculous.

Robert Ashley ‏@robertashley 2m
But Twitch was my primary music source!

Just kidding, I steal it.
 
The best option would be for streaming to be detached from any specific company. Something like torrents that is decentralized. The technology is there for something like this to happen. Of course this would remove ad revenue and subscription money so I can't imagine a lot of the big streamers would want any part of it.
 
I don't archive, so I couldn't care less, but still, I know tons of people do, so I get angry for them.
Google done FUCKED IT UP, then DONE FUCKED IT UP AGAIN! No-just kidding, either.
Angry Joe, where you at?
disappoint4.jpg
 
Out of curiosity, how has the content ID stuff wound up shaking out on Youtube? I remember there was a big mess with it months back regarding games, but I'm not sure if it either got better or people just stopped talking about it as much.

I haven't gotten many matches since youtube said they made some changes, though I'm still sure to never upload Nintendo content (both out of fear of Content ID and general principle of not wanting to support them in that way). But I mostly play indie games of course--most recent content ID matches were from another Let's Player (I was NOT happy) on Octodad (fixed several DAYS later) and a korean site making a claim against Binding of Isaac, both of which I appealed and won.

The best option would be for streaming to be detached from any specific company. Something like torrents that is decentralized. The technology is there for something like this to happen. Of course this would remove ad revenue and subscription money so I can't imagine a lot of the big streamers would want any part of it.

Video streaming really needs dedicated servers. You can't P2P massively concurrent live data without huge differences in latency and quality.
 
This. Hitbox will probably be put on notice if they get big as well or ratted out by a vengeful Twitch, depending on their local laws.

People will blindly assume Hitbox will be okay and flee to them, though.

Exactly. YouTube used to be a haven for copyrighted material, but they eventually had to decide between going straight & or stalling their growth to stay below the radar of the law. If, hypothetically, every Twitch user immediately jumped ship to Hitbox - there'd be about a year as they grow into their audience and soon have to implement the exact same system to avoid the courts.

What I'm waiting for it the turning point, when a Google (or another large tech entity) finds that the status of these laws are cutting into their services, and start applying their legal muscle to pro-consumer causes.
 
Wow... Silly. No one is entering a Twitch channel so they can hear music for free. If someone happens to hear a song they like in a Twitch channel they can just buy it afterward. Free publicity.

If the out of touch suits that pushed for this crap were operating under common sense this wouldn't be happening in the first place.
 
Next step is that they will remove all archives, except for highlights, from twitch. If you want to archive the video it will get exported to youtube. Then they can get ad revenue from VOD's.
 
They're probably only trying to fix the VoDs for streams who paid for rights to play music.

Like the Xbox One parity clause. They will try to unmute or allow any release that impacts hundreds of thousands or more people visiting their site. Case-by-case allowances.
Or that. I wouldn't be surprised.
 
I just think it's humorous that Twitch is trying to convince people that this is only applying to VODs.

Why would they roll out such a primitive, draconian censorship system that only applies to a small portion of their website? I mean, I can't even listen to Reynad's Hearthstone commentary from a day ago because it has been muted.

I have zero doubt this system will be reworked for livestreams in the future.
 
This part's important guys:

"We are not scanning live broadcasts and there is no automated takedown of live content."

Don't worry, their working on it. They just want to make sure it's perfect* when it comes out.

*
everything will be muted, good bye awesome streams such as twitch plays pokemon :(
 
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