CuckFupertino
Banned
And while it's ok to have different likes and dislikes, I honestly want people to sit there and think about why they like or dislike certain items. What bias goes into it, what ideas go into it and why. A lot of game reviewers are very reactionary with game reviews, and even if we sit there and completely ignore any type of corruption that may or may not exist, it's the reason why games like Dragon Age 2 was able to get a 9/10, even though as a game, it was obviously incredibly flawed. Too many game reviewers hold reactionary views on items, and while the line "it's an opinion" comes somewhat into play, if there's no thought behind said opinion, then the only difference between you and me and game reviewers on sites is that they can write well.
Once again, I don't have a problem with sex or looking at pictures of sex. But for me, I don't co-mingle that with my video games. If Vanillaware and Atlus were pushing for some kind of edgy, erotica-themed game here (e.g. Catherine), I could understand the art direction. However, Dragon's Crown doesn't reinforce those "themes" in any other way than the over-sexualization of certain characters. As a result, it feels off-tone. There's a certain place for art like that, hence why our society has come to view "tasteful nudes" differently than a fantasy character literally spilling out of her dress, in a game that's largely about monster bashing.
In regards to Dragon Age 2, your statement that it was "obviously incredibly flawed" is in direct contradiction to your whole argument. You're stating that it is flawed like it is a fact, when in reality it is your opinion. This is why we have reviews and critical discussion. Does Dragon Age 2 execute on what it seeks to accomplish? Some would argue yes, and some of those people would go so far as to give it 9 out of 10 stars.
When we talk about "reactionary" criticism, I honestly think more about the gaming community at large than I do game critics. Look at what happened with Bioshock: Infinite. The game was lauded with great reviews and heaped critical praise, although it's flaws and shortcomings were well noted in many reviews. As months wore on, the talk on message boards and the like took a "reactionary" turn, where one after another people began to pile on the game for its flaws. In my mind, game critics themselves were influenced by this talk. Listen to any "Game of the Year" podcast from last year, and critics who previously heaped praise on the game were much more critical in retrospect. I, for one, am happy that most reviews (this is for single player type games) happen before the game is released, in a relative vacuum. Nobody who writes on the internet can escape being influenced by it, and I'd hate to read a review for a game by someone reacting to internet sentiment.