I have only so far played the Game for around one hour so all I can tell you is the Control Sytsem that was choosen by the Developer (Swipe + Hold, Swipe + Tap, Double TAP, Tap + Hold + Aim,... is weird and kinda hard to get used to the first 30. Minutes but afterwards you kinda accept that they did tried something new and that I can either accept it or ask Apple for a refund.
I have also to mention that coming from the PSN Build it was the first couple of Minutes barely playable for me because the Game did felt often as if it wasn`t responding to my commands at all.
Often I had swiped once and the Game was noticing it only half ot the time and afterwards I did swipe slower and the Game did then react. There also seem to be either a bug because sometimes the Game does accept one swipe as a run and sometimes it does believe you did swipe twice and start running.
It also most of the time doesn`t help the Gameplay Flow that you for whatever reason have to end commands first with a Tap and afterwards you are able to do the next command.
Example:
I was running in the Gameplay Video above and instead of just Tap + Aim to start aiming with my Weapon the Game did interpretieren it as a Tap with both Thumbs to choose a different Weapons but that command is Tap + Hold two Thumbs and showed up the Weapon Menu while I was Tap + Holding one Thumb on the Left Side and then after a second adding a second Thumb on the right side to start the Aiming Process.
This doesn`t only happen once but twice and the next Mission I will see if it`s a Bug in the Control System or if I just need more time to practice or if I simple always have to make to stop my Agent when he is running with a Tap and then afterwards Tap + Hold and then Aim to be able to use my Weapon.
If that all sound as confussion to you as it does to me let me just show you how confussing it might get when you actually see a Screenshot of the Control System in all it`s glory:
I still like the Game very much and will keep playing it tonight and the rest of the Week