Super Smash Bros. for 3DS & Wii U Thread XV: Kübler-Ross Edition

That didn't stop Lucas from getting PK Fire, PK Freeze, and... his entire moveset was stolen from Kumatora.
Except the Rope Snake... that was stolen from Duster

Seriously the only thing Lucas has that he should in Brawl is that twig he fights with.

ANYWAYS stop making me wish Kumatora would get in SSB4 with Brawl Lucas' moveset.
 
After today's news, I'm hype as fuck.

All these alts, move changes, stages and so much more get me excited.

I've seen nothing but positive views from those who played it.

Totally ready for this to be the ultimate Smash, at least for me.
 
For those that haven't made the connection AKB = Akihabara, the otaku homeland in Tokyo. I think they originally did have 48 memebers too, but now I've heard it's closer to 120 in various troupes.
 
I honestly am mostly just completely bummed out over the axed characters (I loved Snake and Wolf in Brawl, and I enjoyed occasionally playing Lucas and the ICs) - the roster to me feels nowhere near as good as it could. Yeah, there's Pac-Man and to a lesser extent Rosalina, but they don't really outweigh the characters I am not even familiar with in the slightest (Villager, the FE crew, Shulk, Greninja, Dark Pit etc.).
I'm sure at some point I'll be able to enjoy those characters, once I get to play the game and such, but at this point, it's just disheartening to me that some of my favorites are gone. :/

I don't even care that much about Ridley himself anymore
I know that if he's not playable in this game, he won't ever be
, I'm just upset over Wolf, ICs and Lucas gone (I expected Snake to go), and most of the new characters not really doing anything for me. At least ROB didn't get axed like everybody was hoping for.

Oh well... maybe the next Smash will have the cut people come back and more than 1 newcomer I can get really excited about.
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That didn't stop Lucas from getting PK Fire, PK Freeze, and... his entire moveset was stolen from Kumatora. I don't think it really matters. People are just pissed that Sakurai decided to go with Dark Pit when Dark Samus and Dixie Kong would have been perfectly viable clones instead.
Well, I'm fine waiting another seven years. Mods will pick up the pace, and maybe we can even get Dark Samus DLC for Smash 4.

I just am happy for any new Metroid content that's not from Other M. Remember how it felt for Nintendo to not give a shit about Metroid's 25th anniversary?
 
Well, Zipzo is done answering stuff for the day. He's going again tomorrow, as well, to check out more of the demo and to give us more info.

I asked him some things and here's what he said.

(The part above is really interesting to me).
Mostly mechanical related but I think everyone would be interested in some of this stuff to begin with -- hence why I asked (even though we'll know definitively next week).

That was definitely interesting read. RIP Chain-Grab if it's really out.

Who is "we"?

All these impressions are making Smash 3DS look fantastic.

Those three weeks will be a bitch.

Xane, Zroid and Me.

I can't wait for Dark Pit to get cut in the next smash bros and for a bunch of people to pitch a fit about it.

:lol It don't really bother me if they did.
 
Yessssss. Smash 4 confirmed for GoaT.

So when can we get our Smash 3DS demo event, huh NoA? Huh? Huh???

It'll be at the nintendo world store one week before release. :p

For those that haven't made the connection AKB = Akihabara, the otaku homeland in Tokyo. I think they originally did hace 48 memebers too, but now I've heard it's closer to 120 in various troupes.

That's cool to know. I always thought it was just the 3-5 girls or so that sing, but ok!
 
I'm pretty sure we will see another Xenoblade character. The reason is Shulk's final smash, why are Dunban and Riki in it while there are characters that are more important than them such as Fiora and Reyn. Put in mind also Riki is AT, that really tells me there is a new comer.

I'm guessing it would be Fiora and her final smash would be the transformation if you know what I mean :P
 
Wolf really isn't a clone. The only moves he shares (specials) are still highly-differentiated.

I'm not a Wolf fan, but it sucks for fans of his moveset that he's cut.

True, I forgot to add that concession to my post. It does suck for fans of the character.

to clarify, I wouldn't want to cut clones out of spite, I just prefer better realized characters. and if resource distribution had to be considered, new and distinct characters are preferred by me.
 
Okay, just saw the thread. This is so hype.

Pacman sucks? Chrom appears in Robin's victory pose! :D Fierce Diety as a costume is pretty awesome. Even though I'm one of Dark Pit supporters, I would rather have Alph as the clone with a model change of Rock Pikmin. Shiny Charizard and the hats for Pikachu <3 And Shulk seems awesome to play as! But it's kinda weird that Dunban and Riki aren't in his victory pose when Chrom is in Robin's and Doc Louis is in Little Mac's.
 
Except the Rope Snake... that was stolen from Duster

Seriously the only thing Lucas has that he should in Brawl is that twig he fights with.

ANYWAYS stop making me wish Kumatora would get in SSB4 with Brawl Lucas' moveset.

She'd be the daisy we never got. Plus the magypsy colors would easily work as alts for her and a last white and brown one too with a luxury banana sprite on it! Ahh the possibilities of pk ground...
 
I don't think there should be a Western demo.

For the sole reason of ungrateful gamers feeling so entitled to bash the game with "Brawl 2.0" comments etc. that it may put off some people from trying it.

Launch day will be absolutely crazy here on GAF, i'll probably just post here before I try the game, and then switch off the Mac, crack out a Monster Energy, kick my feet up, and Smash away.
 
So now that Zipso is done for the day, and presuming his impressions are accurate are you:

A) Really Hyped: (largely as a result of game mechanic improvements/detail of characters)
B) More Hyped: (mechanics may not be what you want, but character detail sounds great)
C) Same Hype Level (jury is still out until you get your own hands on the game)
D) Less Hyped (mechanics are offputting/absence of character details are disappointing)

A. Impressions are really selling me.
 
Okay, just saw the thread. This is so hype.

Pacman sucks? Chrom appears in Robin's victory pose! :D Fierce Diety as a costume is pretty awesome. Even though I'm one of Dark Pit supporters, I would rather have Alph as the clone with a model change of Rock Pikmin. Shiny Charizard and the hats for Pikachu <3 And Shulk seems awesome to play as! But it's kinda weird that Dunban and Riki aren't in his victory pose when Chrom is in Robin's and Doc Louis is in Little Mac's.
He started off saying Pac-Man is slow, but later went on to say he has big hitboxes and actually plays pretty well in general, making comparisons to Game & Watch.
 
Any info about new/returning assist trophies, items, stages and/or music? Smash is way more than just the characters.

You guys are asking the wrong questions here. I want my full fanservice.
 
Well, I'm fine waiting another seven years. Mods will pick up the pace, and maybe we can even get Dark Samus DLC for Smash 4.

I just am happy for any new Metroid content that's not from Other M. Remember how it felt for Nintendo to not give a shit about Metroid's 25th anniversary?

Yeah I was actually a huge fan of Wolf, hoped he wouldn't get the axe, not like Starfox has a ton of reps as-is. :-(

That said, kinda knew he'd be cut before Falco.

That and really... It's just how it goes in fighting games where the rosters get so big with each new game.

And yeah... Metroid needs more reps. :-(


....side note, when did I lose dat Junior status? I'm no longer a newbie?! :D

Sweeeeeet
 
So now that Zipso is done for the day, and presuming his impressions are accurate are you:

A) Really Hyped: (largely as a result of game mechanic improvements/detail of characters)
B) More Hyped: (mechanics may not be what you want, but character detail sounds great)
C) Same Hype Level (jury is still out until you get your own hands on the game)
D) Less Hyped (mechanics are offputting/absence of character details are disappointing)

Largely A.

I'm glad to hear that the ledge snapping is fixed. In the demo, it was very easy to recover, miss the ledge by a good margin and still snap onto the side of it.

Glad to hear about all these buffs made to characters, they really all do sound new.

Little Mac has 16 alts. Awesome period.

Game is going to be a blast come Oct 3.
 
So now that Zipso is done for the day, and presuming his impressions are accurate are you:

A) Really Hyped: (largely as a result of game mechanic improvements/detail of characters)
B) More Hyped: (mechanics may not be what you want, but character detail sounds great)
C) Same Hype Level (jury is still out until you get your own hands on the game)
D) Less Hyped (mechanics are offputting/absence of character details are disappointing)

B, potentialy slipping to A just because I'm seeing some things I really want to go into the lab with and develop from day one based on comments made about shields/shield rolls.

Palutena and Robin sound hype as fuck and Marth/Pit/Greninja were already solid. A lot of info coming from first hand reports is conflicting though between D1's recent reassessment of Marth and Zipzo's comments. Either way, I'm willing to work on my favorites' metas and things have me intrigued enough already.

The problem with Dark Samus, ironically, is that she's too unique to work as a character split off from Samus. She can't even use the Screw Attack (Because it wasn't in the Phazon Suit she absorbed) and she never uses the Grapple Beam or Bombs.

Hope for a new character with Smash 5 (The real smash 5, not Smash 4 Wii U).

Honestly, Dark Samus would have been a great way to highlight Samus moves that never made it into her own repetoire in Smash. Shinesparks, boosts balls, the buckshot beam (that would make for a cool ass side smash), Phazon abilities (that AT phazon tendril wall would be the most amazing down special or up/down smash), beam/energy type attacks, clones (heh), turning invisible...

She'd be one of the most legit clones ever. Final Smash would be crazy hype if she either reverted back to Metroid Prime form or summoned AU-313.
 
I sorted everything by characters for those interested. Should be easier to read:
*I just noticed there's a google doc with the same info but I'll leave it here if someone misses the link since this thread moves too fast*
ROBIN:
- Chrom appears in robins victory pose.
-Robin: His hair color changes, but not the model
-Robin is FANTASTIC. Magic is not slow, when he has his spell book his attack speed is really good. If you use a smash attack in the air IT USES HIS MAGIC SMASHES. If you use a normal aerial it uses his other weapon.

He has two swords, the magic and the non-magic one. (Forgive me, not an awakening veteran).
All of tilts are using the physical sword. They have good combo ability. All of his smashes use the magic sword, which has an electric effect.
When in the air, if you use the inputs for a smash attack (and you still have the magic sword available), you will do an aerial that uses the magic sword. If you just typically hit an aerial he will use the normal sword.
You use up your magic sword quite quickly but it regenerates rather fast so it's not like it ruins your tempo. Very fast.

The fire move we've seen is actually a fireball that comes from above robins head and rains down in the vicinity in front of robin. His neutral b shoots and electric lightnig bolt straight across the stage.
The healing move is his down b and you would be surprised to know it heals for a LOT (I healed for about 20%) and it stuns your opponent while you heal. It has a start up though so it's not as easy to land as any regular grab. I can see Robin being a PAIN IN THE *** to people who can't avoid getting caught in it. Unsure if you can force break it from slapping buttons, I only played AS him.
His up b jumps up a bit and shoots wind slicers down. Important to note it's actually not straight up, he jumps jump and slides slightly to the side in the direction you're facing THEN shoots them down, so it can be a ground option too.

Marth feels very nerfed. His range seems even worse than in Brawl (I was whiffing fsmashes like crazy and I'm pretty good with tippers). Aside fr his range and no ability to double fair he seems mostly the same, aside from running faster. It's his range that REALLY feels kinda killer to His melee/brawl play style.
Tipper ing with Marth seems to require your opponent to be a lot closer than ever before, it seems he won't be as much of a spacing monster as he's always been.
This can't be overstated enough, his range feels significantly shorter (by significantly I mean that it's noticeable. It's all relative of course), and seems to be his most notable nerf. Spacing his tippers seems to Be considerably more skill-based due to the range needed.


SHULK
-Shulks standing a is a 3 hit combo
-Shulks up b is a TWO PART combo
-You can choose to do the second part by inputting b again
-Basically he swipes up like dolphin slash
-If you hit b again he will do a swipe in front of him and send the opponent flying
-His up smash is sort of like palutena, except a much smaller pillar of light coming from his monado
-I think his running dash attack is just a sword swipe. Don't quote me on that I didn't take it to memory (As I quote him anyway lol)
-Shulk lunges forward and swipes down with his forward b In to the ground
-When you press neutral b it changes the insignia. Can't change while rolling, unsure attacking
-His bair he shoves his sword behind him without even turning around like under his arm.
-Shulk has the underpants alt we all know about, rest are recolors
- Shulks second jump is a somersault. Feels funny. All his smash attacks have a strange millisecond-ish load-up time before they come out. The Monado powering up or whatever.
- Shulk has amazing spacing options because his Monado reaches so damn far

PAC-MAN:
- Pacmans costumes change his gloves and shoes
- Pacmans forward a is a combo like Marth except with punches
- his down aerial is like lucarios except he kicks like 2-3 times.
- Pac Man is SLOW. Every single one of his aerials are kicks. His forward aerial is a double kick, his back air is like Mario. The thing that stood our about him is his utter sluggish-ness. His fall speed is like brawl. His run speed is slow. His forward b sends a pellet out in front of him, and then he turns in to classic pacman and boosts towards it. It's kind of like greninja'd shadow sneak thing except you can't time it.
- Pacman. He feels slow, but his attacks felt like they had a good hitbox, because he's really fat and his legs stretch when he kicks. He just felt really interesting to play, but I ended up using his aerials the most because of their hit boxes.
-Pac-Man: His color doesn't change, but he wears accessories.

LINK:
-Link: Fierce Diety, White, Purple
- Fierce Diety Link confirmed (Face changes too)
- White tunic and Purple tunic confirmed
- His down air has less recovery frames, but doesn't have as much knockback.
- Boomerang throwing animation is more reminiscent of how it used to look in 64
- link has a costume with like red markings under his eyes. It looks nothing like link... But his eyes are whitened and has red markings and he's dark colored clothing. There's also a white and blue link.

CHARIZARD:
-Dark red charizard, Blue charizard
- Charizard can be purple, yellow, red, grey
- Charizard's up throw is seismic toss, similar to Kirby's throw.
-Charizard: Shiny Charizard

SAMUS/ZERO SUIT SAMUS:
- I made a mistake for the light blue costume of ZSS it's actually gray
-ZSS comes in dark blue, green, black, and red.

PIT:
-No dark pit costume.
-Pits side b fist has a bad lag if you whiff, big KO power if you hit at higher %s

CAPTAIN FALCON:
-Captain falcon still has his knee of justice but they made HUGE landing lag. His side b still does strike dmg (I'm sorry), I think I misinterpreted a guy next to me who was playing him say that. Shouldn't have said it without confirming myself
- Captain falcons uppercut (side B) doesn't do strike dmg anymore, only a grab his up b goes straight up

LITTLE MAC:
Little Mac has 16 costumes! He has 8 costumes for his fleshy self, and 8 costumes for his wireframe

PIKACHU:
- Pikachu: Gold/Silver's Trainer Hat, X/Y's Trainer hat, Party hat returns
- Glasses Pikachu confirmed
- Pikachu has a hat with sunglasses on the front costume, and a fighter headband (red and black colored I think).

LUCARIO:
- Lucario has a purple and green skin and dark grey skin. Rest are shades of blue.

KING DEDEDE:
- No Masked DDD alt

DIDDY KONG:
- Diddy kong only gets 1 banana. If you pull another It disappears

PEACH:
-Peach's forward B has BARELY any startup time anymore (the butt slam)
It felt REALLY FAST.
- Peach: Fire Peach color
- Peach's turnip pull speed is nerfed. She can still move in to float to do things like crown and nair. Her fsmash goes tennis club, golf club, and frying pan. I believe it's a set order now.
- Peach is unchanged except for her up aerial. It's now a rainbow thing, it has an arched hitbox over the top of her head, she draws it with her hand.

FOX:
- Wolf deconfirmed
- Fox has an alternate skinThat looks exactly like wolf. He's gray fur, purple eye device and grayish clothing. It's the only skin that changes foxes fur. This is only a color, NOT a costume

ZELDA:
- Zelda has a white costume
-Zelda has no alternate costumes only colors
- Zelda's new phantom move: It doesn't hit a character right up in her grill. The phantom spawns maybe a character away, so if your opponent is right up on you, the phantom will just spawn in front of them and whiff.

META KNIGHT:
- Meta knights up b is like Marth's up b. It hits people like once and sorta knocks them away and has an upward direction to it.
His tornado still has a lot of hits but you can DI it pretty easy because the hits are actually less frequent, I don't know yet about its priority.
-Meta Knight: Dark Meta, Galacta Knight

SONIC:
- No Metal Sonic. Shades of Blue/One White skin
- Sonic still dies pitifully if you end up in a spin without a jump


MEGAMAN:
- Megaman has yellow
- megaman has a green/orange costume, and white/red costume, a blue and white costume

MARTH:
- Marth has an Orange Skin
- Marth double fair is not possible

TOON LINK:
-There is no island toon link costume.
- toon link has the four swords colors + old style link color, the black with red eyes.
- Toon Link: Pajamas

LUCARIO:
- lucario is unchanged except his smash attacks feel MUCH faster.

PALUTENA:
- palutena's smash reach is incredible. Her up smash is the giant pillar laser beam thing. Her side smash moves a bit forward and her wings slap in front of her.
- Palutena: Viridi color

OLIMAR:
- Olimar: Alph (full model change)

YOSHI:
- Black and purple Yoshi colors confirmed

IKE:
- Ike feels unchanged. I was never an Ike main so I don't know the specifics but his attacks were all the same general thing, nothing new I noticed.

VILLAGER:

- villagers up b is the most overpowered recovery I've ever seen.

SMASH MECHANICS/OTHERS:
-Back Ledge Grabbing is back
-Shield while running
-Fast falling is pretty swift. It also has the ash 64 effect sparkle when you do the input.
-There is no Melee dash dancing. It's incredibly hard to do with the circle pad but it's essentially the same thing as brawls. IE not super useful or practical.
- the ledge is DEFINITELY tougher to grab and there is no snap. Unfortunately both Marth and Shulk flip for their 2nd jump so I could not test ledge re-grabbing within a short window of time because it waits for their flip animation to finish before actually grabbing.
- The game still has a sense of floatiness to it that is present in brawl. It's definitely not like Melee where you drop like bricks.
- Shield rolling is extremely fast and there's a neat little sparkle star effect when you do it and acting out of shield is as well. I think of it like a mini-wave dash. No wave dashing or l-cancelling. Just rolling baby.
- Ledge snap SEVERELY nerfed. I feels like Melee ledge grab.
- whoever is worried about combos, there are combos.
- YOU CAN CANCEL RUN WITH SHEILD.
-I could no re-grab the ledge directly after letting go and jumping back in to obvious grab range.
- Pivot cancel is still in
- Lucina is not playable.(DEMO)
 
I almost wrote a massive post in regards to some of the BS in this thread but figured it wasn't worth the time. Enough with it, if someone has something to say about this game in regards to criticism the best we can do is to hear them out and take a balanced look at the matter. No need for taking extremes and calling the other side fanboys or haters in regards to criticizing things like clones or whether Sakurai has a favorable bias towards some specific series.
 
So now that Zipso is done for the day, and presuming his impressions are accurate are you:

A) Really Hyped: (largely as a result of game mechanic improvements/detail of characters)
B) More Hyped: (mechanics may not be what you want, but character detail sounds great)
C) Same Hype Level (jury is still out until you get your own hands on the game)
D) Less Hyped (mechanics are offputting/absence of character details are disappointing)

A.

I've always been really hyped, but goddamn these impressions sound fantastic. I want to play sooooooo badly right now.
 

I FRICKING CALLED IT!

- I would describe her as a "Tank" class if this were an MMO. She's very beefy, and yet somehow still moves incredibly quick. She has good spacing and her recovery is like Zelda.

I made a post that she's a tank character long time ago. Someone laughed me at my opinion when I coined Palutena as Tank character. :P
 
Man. I'm super bummed about Wolf. I just recently started Maining him in Brawl -, PM, and normal Brawl. Loved his attitude and his Taunts were absolutely wonderful Loved his laser and his arials

I dunno. He just was so different. Falco level different. So confused why he got the cut.
 
So now that Zipso is done for the day, and presuming his impressions are accurate are you:

A) Really Hyped: (largely as a result of game mechanic improvements/detail of characters)
B) More Hyped: (mechanics may not be what you want, but character detail sounds great)
C) Same Hype Level (jury is still out until you get your own hands on the game)
D) Less Hyped (mechanics are offputting/absence of character details are disappointing)

Between A and B. Loving some of the peach buffs I'm hearing about but sorta worried about the nerfs.
 
So now that Zipso is done for the day, and presuming his impressions are accurate are you:

A) Really Hyped: (largely as a result of game mechanic improvements/detail of characters)
B) More Hyped: (mechanics may not be what you want, but character detail sounds great)
C) Same Hype Level (jury is still out until you get your own hands on the game)
D) Less Hyped (mechanics are offputting/absence of character details are disappointing)

C for now.
 
I almost wrote a massive post in regards to some of the BS in this thread but figured it wasn't worth the time. Enough with it, if someone has something to say about this game in regards to criticism the best we can do is to hear them out and take a balanced look at the matter. No need for taking extremes and calling the other side fanboys or haters in regards to criticizing things like clones or whether Sakurai has a favorable bias towards some specific series.

You are way off better if you just ignore people.

People always made the thread worst by shitting on the characters or clone characters, actively wanting characters to get cut, actively wanting replacing the characters, blaming everything on Sakurai due to biases, and many more.

They are living evidences of Kubler-Ross Model.

Don't get me wrong, I'm fine with anyone grieving over their characters being cut but if you are going to blame on developer or actively want other characters to cut. It's really tiresome. It's possible that we could have got those characters back through Smash Expansion or DLC. Just keep yourself optimistic and hope for the best.
 
From the sounds of it, I'll be using Toon Link and Lucario. I want to try using Pikachu for the costumes. It's my favourite Pokemon, but it hasn't felt the same to me since 64 (god, I miss that aerial back kick so much...)

I still hope Chorus Men make it somehow :(
 
So now that Zipso is done for the day, and presuming his impressions are accurate are you:

A) Really Hyped: (largely as a result of game mechanic improvements/detail of characters)
B) More Hyped: (mechanics may not be what you want, but character detail sounds great)
C) Same Hype Level (jury is still out until you get your own hands on the game)
D) Less Hyped (mechanics are offputting/absence of character details are disappointing)
A) Now all I need is the stage builder and this game will be perfect* (*sans some character choices I wouldn't have made, but the Mii's and custom movesets will likely make up for it). This version of Smash is sounding like its the most polished and balanced ever made. Sakurai, just give me that stage builder and I will be in heaven!
 
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