Because going through a second menu would be too hard for y'all, right?
It means custom moves will likely be in tournaments <3Because going through a second menu would be too hard for y'all, right?
Read the impressions in the other thread, its sounding pretty good
Who has time for that?Because going through a second menu would be too hard for y'all, right?
Because going through a second menu would be too hard for y'all, right?
Because going through a second menu would be too hard for y'all, right?
Amazing! Game changer if true.
It'd be a pain in the ass for tournaments.Because going through a second menu would be too hard for y'all, right?
the 3DS japanese impressions thread, its been bumped alot todayWhere are these impressions?
But Roy is there!So i just realized, why no Roy?
This is way more convenient.Because going through a second menu would be too hard for y'all, right?
Although, part of me wonders if customization on the CSS is only possible on the 3DS version due to the fact that everyone gets their own screen. It might not be possible on the Wii U version.
Because going through a second menu would be too hard for y'all, right?
It was definitely using them at Smash Fest. I'd actually be surprised if it'd changed now.Oh, and ZaHiro (one of the Reddit guys who played the demo) told me he couldn't hear whether or not they were still using the Brawl victory themes for veterans.
That'd be pretty dang lazy if true.
They break up in to teams for things
The idea is that people can meet AKB48 members so they keep expanding to have more shows in different places.
They're also the best example of how awful idol culture in Japan is. People become obsessed with them. The more popular ones are not allowed to have any social lives. One was seen with a man once in public and had to issue a crying video apology where she shaved her head as penance because so much of the audience was angry.
Because going through a second menu would be too hard for y'all, right?
YES. I love that little jingle. Isn't it a Mother 1 reference?Although I hope Ness gets back his 64/Melee victory theme, irrespective of Lucas's return.
Imagine the amount of time it takes to disable 'tilt jump' in the customization menu in brawl.
Now imagine it randomly turns off every other battle, and you have to go allll the way out, change your custom setting, go ALL the way back into brawl, then everyone has to set their names again (those don't save when you leave brawl).
That's how long it would take to switch custom moves. Not too long, but if you're making EVERYONE ELSE wait for you to change custom moves, they're going to start to get angry. Even worse, what if EVERYONE wants to change custom moves? You're now putting another 2-3 minutes between EACH fight. You could have had another fight in that time period.
If it's a pain in everyone's ass, no one is going to use it.
YES. I love that little jingle. Isn't it a Mother 1 reference?
Ah yeah that's it! I wonder why they didn't just let Ness keep his original and give Lucas a new one. I love the violin in the Melee fanfareSmash 64/Melee use EB's Eight Melodies, while Brawl uses Mother's Eight Melodies for both Ness and Lucas.
I love all of 'em, really, but I hope we get a new one...
Falcon's knee seriously has over a half second of landing lag? God, I hope that's not indicative of any of his other aerials (and I really hope they un-nerfed it otherwise because Brawl's knee was super tame and not deserving of that kind of lag, at all). I want Falcon to not suck
Marth getting nerfed was expected. If Falcon is bad, Marth is bad (and Lucina is worse), I guess I can hope ZSS is good. Otherwise I am probably going to have to venture into new territory.
No Sheik impressions. Boo
The same impressions that mentioned Falcon knee lag said that the rest of his aerials were essentially lag-free.
The same impressions that mentioned Falcon knee lag said that the rest of his aerials were essentially lag-free.
You're also missing the nightmare scenario where they each spend about 5 minutes talking with their coaches on which moves would be best to counter their opponent.
Amazing! Game changer if true.
Yeah, some TOs talked about custom moves rule sets being worked on for a couple of moths after the Wii Us release.If D1 is right, then I could see a lot of potential with it to buff up low tiers but mainly depend on their normal attacks (running, tilt, jab, smash and aerial) but if special moves helps those characters out then I would allow that.
However, I can't really see it happens in first year. They probably need to figure out what made the characters good or not before they decided to standard the custom move sets for the characters.
If D1 is right, then I could see a lot of potential with it to buff up low tiers but mainly depend on their normal attacks (running, tilt, jab, smash and aerial) but if special moves helps those characters out then I would allow that.
However, I can't really see it happens in first year. They probably need to figure out what made the characters good or not before they decided to standard the custom move sets for the characters.