Fighting Vex is ridiculously fun. Especially at higher levels.
Cabal? gawd yasssssssss
Yep. They saved the best for last, definitely.
Fighting Vex is ridiculously fun. Especially at higher levels.
Cabal? gawd yasssssssss
You're misremembering. That wizard fight was in a different mission. When you fight the ball, you fought the giant spider before it. Those two bosses were and are still in the Earth strike mission. It's unchanged.
You prolly just remember it wrong.The giant eyeball ist the second boss of the old russia strike mission.
Fighting Vex is ridiculously fun. Especially at higher levels.
Cabal? gawd yasssssssss
I don't really understand the comments that people should've known the entire game would be like this based on the beta.
Games usually aren't exactly the same at hour 20 as they are at hour 2. They tend to change and introduce new mechanics, mission types, etc.
I had fun with the beta and expected the final release to actually go somewhere, not have the exact same mission structure for the entire game. And at the time lots of people kept saying, "It's only a beta!" to imply that the full game would do more. Plus there is some trust in Bungie (with their stellar track record) do have done a better job.
It bothers me that the defenders during beta would say to not be so harsh because it's just a beta. And the defenders at release would say it's your own fault because beta told you everything you needed to know about how the entire game would be.
Whatever I guess.
The base shooting gameplay is fun, even for someone who doesn't normally like shooters (me), but the structures around it could use some work. They have a good base to build on with DLC/sequels though. Destiny kind of seems like it will end up being the Assassins Creed 1 of the franchise.
http://destinynews.net/look-whats-come/
Some info on what's to come. Nothing solid about when, but those two raids seem likely to be parts of each expansion. And there's items too.
Yep. They saved the best for last, definitely.
damn.gif
Thanks for giving me even more to look forward to!
How does the crucible/story loot cross over work. I was surprised when I started crucible to see that I was using my story weapons, I thought the loot and levels were completely separate. What crosses over between crucible and story and what stays locked in each mode?
This is the kind of thing the PS4 was made to record for, sounds hilarious!
I'm not sure how much farther you could pull the shotgun range in, honestly. The damage fall off of every shotgun I've seen is pretty heavy. Because of the radar I don't think pulling them in farther will do change much; they really aren't useful for doing much but guarding blind corners against players that haven't learned maps that well yet. For basically every other engagement scenario you are better off with a fusion rifle.
Oh yeah, who's going to be game at 9 PM EST? I'd like to play with gaffers finally. PS3 or PS4. No matter to me.
PSN: Afrodeeziyak. Please have mics since I have one. Also be nice!
So, where is the loot in Destiny? Right now its worse then vanilla diablo 3. Im level 9 almost 10 and im still running around with quest reward weapons. Where is it?
Everything is shared except for levels in each mode sans Iron Banner. Your gun that does 150+ damage? it gets scaled down but it'll still have all its perks.
Oh yeah, who's going to be game at 9 PM EST? I'd like to play with gaffers finally. PS3 or PS4. No matter to me.
PSN: Afrodeeziyak. Please have mics since I have one. Also be nice!
I seem to have all 5 gold chests in old russia but the map still says 4/5. This happen to anyone else?
So, where is the loot in Destiny? Right now its worse then vanilla diablo 3. Im level 9 almost 10 and im still running around with quest reward weapons. Where is it?
My 4th ship from a chest today..
"Outrageous Fortune"
Where's the best place on Earth or the Moon to open chests?
Had an absolute blast playing this last night. Some of the battles are just insane. The fucking moon strike is beyond hard, frustrating and made me want shake something. We never beat it. I was a lvl 14 and the two dudes I was with were lvl 12 and we still could only get the last boss down to half health. I loved every second of it though. I'm gonna try again once I get some dudes that are at least lvl 14 because it's too fucking hard ATM. Has anyone beaten it actually being a lvl 12? Shit seems impossible lol
I seem to have all 5 gold chests in old russia but the map still says 4/5. This happen to anyone else?
Bladedancer subclass is amazing.
It's a shame I only have Mars, and a handful of Strike missions left which I will probably complete tonight, but w/e right?
I won't touch mars until I get back tonight though, hope I won't be disappointed.
Not sure if I should buy this. If I wasn't thrilled with the beta, is there anything else for me in the game?
So, where is the loot in Destiny? Right now its worse then vanilla diablo 3. Im level 9 almost 10 and im still running around with quest reward weapons. Where is it?
Not sure if I should buy this. If I wasn't thrilled with the beta, is there anything else for me in the game?
Shooting Vex in the belly with a handcannon is super satisfying.
I think that's a sample of what raids are going to be like. You have a big ass boss who can one shot you and a ton of enemies flooding the room who are actually dangerous in groups (I swear you fight like 30 knights and wizards that whole encounter).
My biggest tip for that fight (and I've only cleared it once - my first time) is to keep moving. With the enemies that appear, it doesn't help to stand still and camp. The lasers may not hit you, but a knight will ruin your shit if you're stuck all alone not moving anywhere.
There's also a gold chest in the platform across the entrance on the other side of the arena. I got the rabbit emblem from it.
Send me a message on PSN, gunna have a blunt n brunch really quick then I'll be on all day.
I don't know why I let other people's negative opinions have any sway in my thoughts.
I'm loving the game and most people's negatives tend to be things I rather enjoy. I'm not even out of Old Russia yet.
Did you get the oneafter the sepiks prime fight?
I collected all 5 easily and the reward popped straight away.
The 5 are
1. The 2nd mission, on table, it's right in front of you
2. Skywatch mission/area, when you meet the Wizard for the first time or Explore the Fallen Captain and his buddies in that room. It's on the roof, close to the wall
3. In between the Mothyards and Forgotten Shore, first turn after the waterfall, the small river, look to your left, a cave there
4. Keep going to Forgotten Shore, reach the water/ocean, hug the left wall, run into water, perched of rock
5. The Devil's Lair Strike, last boss Sepkis Prime, fall to the bottom floor, look to the right side, it's hugged where the rafters meet the ramp
My biggest complaint would be the lack of story elements, like when you first visit the Reef, those couple of minutes of cutscenes is what I expected throughout and not just rarely appearing during the story, because they were great to watch. The game just needs more of these little bits fleshing out the universe, they are too far apart, and I'd like to know whose terrible idea it was to leave the grimoire stuff out of the actual game. Bungie knows how to build a universe, I just want to know where all the lore is, because I shouldn't have to go to a website or use an app on my phone while playing to learn anything.
I also can't wait to see what they can do with a sequel, one that isn't held back by the previous generation. The game looks nice but at times it feels like some visual spark is missing from the worlds, I want bigger maps with more people to explore the world with, strikes that allow a few more players. Mechanically it is a solid foundation but it does feel like they have squandered a lot of potential.
I'm still enjoying it regardless of the issues I think it has, it hasn't quite lived up to the hype for me, but it is an enjoyable game, and one that I think is more definitely better with friends.
On Earth I've been having okay luck at the shipyard area